Introduction to Animation
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Introduction to Animation

Introduction to Animation
0.0 (0 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
5 students enrolled
Last updated 4/2017
English
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Current price: $10 Original price: $25 Discount: 60% off
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Includes:
  • 12.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Build animated films and cartoons by compiling a series of still images (frames). Will also be versed in using animation for video games, interactive media, event reconstruction and many other uses.
  • Learn how to explain difficult concepts in a visual way.
View Curriculum
Requirements
  • There are no prerequisites or previous knowledge needed for in order to take this course
Description

Animation comes from the Latin words “anima,” which means “life,” and “animare” which means “to breathe life into”    Animation consists of still images (called “frames”) with slight differences between them. When viewed together in a sequence, they give the illusion of motion – like a flipbook.

When thinking about Animation projects, what first comes to mind?

Movies and cartoon shows are what people tend to think of first, as they’re the most mainstream. Animation also encompasses:

  • Video Games/Interactive media
  • Reconstructing events (for courtroom, education or television)
  • Education – Help explain difficult concepts in a visual way, such as medicine or science.
  • Internet memes/Animated Gifs
  • Commercials/Infomercials
  • Websites/Splash Pages

This is a 2D animation/animation principles course. This program utilizes Adobe Flash/Animate. During this course, our instructor will guide you systematically through the following topics:

  • 2D Traditional
  • 2D Tra-Digital
  • 2D Puppet/Limited
  • Stop Motion
  • Motion Media
  • Animation Terms
  • Frame
  • Frame Rate:  FPS (Frames per second)
  • Hold
  • Cycles
  • Rotoscope
  • The 12 Principles of Animation
  • Bouncing Ball – Timing and Spacing.  Keyframes, Breakdowns and In-  Betweens
  • Keyframes, Breakdowns and In-Betweens
  • Squash and Stretch
  • Pendulum
  • Flag Wave/Fabrics
  • Using Anticipation, Exaggeration and Balance to show Weight
  • Breaking a character down into basic shapes for animation
  • How to Create a Boil
  • Using staggered frames to imply coughing, laughing, shaking
  • Takes
  • Head Turn
  • Walk Cycle
  • Run Cycle
  • Dialogue/Changing Expressions
  • Quadruped Walk
  • Beginning Puppet Animation:  Creating and Animating Symbols
  • Creating a Simple Puppet
  • Creating a Character Puppet
  • Testing your Puppet with a Walk Cycle
  • Nesting Graphics and Creating interchangeable Parts
  • Importing Sounds and Animating to them
Who is the target audience?
  • Anyone interested in exploring the world of computer generated animation
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Curriculum For This Course
43 Lectures
12:37:38
+
What is Animation and the Basics
16 Lectures 04:30:45


1.3 What is Animation - Part2
19:05

1.4 Bouncy Ball Demo - Part1
13:04

1.5 Bouncy Ball Demo - Part2
17:55

1.6 Bouncy Ball Demo - Part3
23:56

1.7 Pendulum Demo - Part1
15:25

1.8 Pendulum Demo - Part2
21:50

1.9 Platform Pendulum Demo - Part1
18:38

1.10 Platform Pendulum Demo - Part2
21:05

1.11 Principles of Animation - Part1
15:05

1.12 Principles of Animation - Part2
17:03

1.13 Bouncy Ball in Perspective Demo - Part1
18:45

1.14 Bouncy Ball in Perspective Demo - Part2 Edit
12:52

1.15 Flag Wave Demo - Part1
13:18

1.16 Flag Wave Demo - Part2
20:49
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Intermediate Animation Techniques
27 Lectures 08:06:53
2.1 Weight Demo - Part1
19:48

2.2 Weight Demo - Part2
23:24

2.3 Weight Demo- Part3 Edit
16:17

2.4 Breaking a Character Down Into Basic Shapes - Part1
19:05

2.5 Breaking a Character Down Into Basic Shapes - Part2
17:13

2.6 Breaking a Character Down Into Basic Shapes - Part3
15:10

2.7 Boil Demo - Part1
17:53

2.8 Boil Demo - Part2
16:06

2.9 A Take Demo - Part1
18:07

2.10 A Take Demo - Part2
20:12

2.11 Staggering Demo - Part1
34:50

2.12 Staggering Demo - Part2
20:10

2.13 Staggering Demo - Part3
20:07

2.14 Staggering Demo - Part4
18:03

2.15 Head Turn Demo - Part1
14:30

2.16 Head Turn Demo - Part2
15:26

2.17 Head Turn Demo - Part3
19:45

2.18 Head Turn Demo - Part4
10:07

2.19 Walk Cycles Demo - Part1
25:09

2.20 Walk Cycles Demo - Part2
13:42

2.21 Walk Cycles Demo - Part3
23:33

2.22 Run Cycles Demo
21:42

2.23 Dialogue Demo - Part1
13:35

2.24 Dialogue Demo - Part2
20:15

2.25 Dialogue Demo - Part3
09:25

2.26 Dialogue Demo - Part4
22:08

2.27 Conclusion
01:11

Introduction to Animation Quiz
150 questions
About the Instructor
Film, Fashion and Design John Anderson
4.6 Average rating
31 Reviews
152 Students
21 Courses
Provider of Creative, Online courses

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