Introduction to Animation
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Introduction to Animation

Introduction to Animation
0.0 (0 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
5 students enrolled
Last updated 4/2017
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Current price: $10 Original price: $25 Discount: 60% off
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  • 12.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Build animated films and cartoons by compiling a series of still images (frames). Will also be versed in using animation for video games, interactive media, event reconstruction and many other uses.
  • Learn how to explain difficult concepts in a visual way.
View Curriculum
  • There are no prerequisites or previous knowledge needed for in order to take this course

Animation comes from the Latin words “anima,” which means “life,” and “animare” which means “to breathe life into”    Animation consists of still images (called “frames”) with slight differences between them. When viewed together in a sequence, they give the illusion of motion – like a flipbook.

When thinking about Animation projects, what first comes to mind?

Movies and cartoon shows are what people tend to think of first, as they’re the most mainstream. Animation also encompasses:

  • Video Games/Interactive media
  • Reconstructing events (for courtroom, education or television)
  • Education – Help explain difficult concepts in a visual way, such as medicine or science.
  • Internet memes/Animated Gifs
  • Commercials/Infomercials
  • Websites/Splash Pages

This is a 2D animation/animation principles course. This program utilizes Adobe Flash/Animate. During this course, our instructor will guide you systematically through the following topics:

  • 2D Traditional
  • 2D Tra-Digital
  • 2D Puppet/Limited
  • Stop Motion
  • Motion Media
  • Animation Terms
  • Frame
  • Frame Rate:  FPS (Frames per second)
  • Hold
  • Cycles
  • Rotoscope
  • The 12 Principles of Animation
  • Bouncing Ball – Timing and Spacing.  Keyframes, Breakdowns and In-  Betweens
  • Keyframes, Breakdowns and In-Betweens
  • Squash and Stretch
  • Pendulum
  • Flag Wave/Fabrics
  • Using Anticipation, Exaggeration and Balance to show Weight
  • Breaking a character down into basic shapes for animation
  • How to Create a Boil
  • Using staggered frames to imply coughing, laughing, shaking
  • Takes
  • Head Turn
  • Walk Cycle
  • Run Cycle
  • Dialogue/Changing Expressions
  • Quadruped Walk
  • Beginning Puppet Animation:  Creating and Animating Symbols
  • Creating a Simple Puppet
  • Creating a Character Puppet
  • Testing your Puppet with a Walk Cycle
  • Nesting Graphics and Creating interchangeable Parts
  • Importing Sounds and Animating to them
Who is the target audience?
  • Anyone interested in exploring the world of computer generated animation
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Curriculum For This Course
43 Lectures
What is Animation and the Basics
16 Lectures 04:30:45

1.3 What is Animation - Part2

1.4 Bouncy Ball Demo - Part1

1.5 Bouncy Ball Demo - Part2

1.6 Bouncy Ball Demo - Part3

1.7 Pendulum Demo - Part1

1.8 Pendulum Demo - Part2

1.9 Platform Pendulum Demo - Part1

1.10 Platform Pendulum Demo - Part2

1.11 Principles of Animation - Part1

1.12 Principles of Animation - Part2

1.13 Bouncy Ball in Perspective Demo - Part1

1.14 Bouncy Ball in Perspective Demo - Part2 Edit

1.15 Flag Wave Demo - Part1

1.16 Flag Wave Demo - Part2
Intermediate Animation Techniques
27 Lectures 08:06:53
2.1 Weight Demo - Part1

2.2 Weight Demo - Part2

2.3 Weight Demo- Part3 Edit

2.4 Breaking a Character Down Into Basic Shapes - Part1

2.5 Breaking a Character Down Into Basic Shapes - Part2

2.6 Breaking a Character Down Into Basic Shapes - Part3

2.7 Boil Demo - Part1

2.8 Boil Demo - Part2

2.9 A Take Demo - Part1

2.10 A Take Demo - Part2

2.11 Staggering Demo - Part1

2.12 Staggering Demo - Part2

2.13 Staggering Demo - Part3

2.14 Staggering Demo - Part4

2.15 Head Turn Demo - Part1

2.16 Head Turn Demo - Part2

2.17 Head Turn Demo - Part3

2.18 Head Turn Demo - Part4

2.19 Walk Cycles Demo - Part1

2.20 Walk Cycles Demo - Part2

2.21 Walk Cycles Demo - Part3

2.22 Run Cycles Demo

2.23 Dialogue Demo - Part1

2.24 Dialogue Demo - Part2

2.25 Dialogue Demo - Part3

2.26 Dialogue Demo - Part4

2.27 Conclusion

Introduction to Animation Quiz
150 questions
About the Instructor
Film, Fashion and Design John Anderson
4.6 Average rating
31 Reviews
152 Students
21 Courses
Provider of Creative, Online courses

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