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How to Write Clear Rules (and game design documents)
Rating: 4.3 out of 5(28 ratings)
212 students
Created byLewis Pulsipher
Last updated 8/2021
English

What you'll learn

  • Understand the purposes of rules writing
  • Recognize "the enemy" of rules writers and what you can do about it
  • Understand all the details involved in rules writing
  • Benefit from actual examples
  • Think about all the non-rules items you might include with the rules
  • How and why rules are tested

Course content

7 sections75 lectures7h 15m total length
  • What you'll discover2:47

    Brief overview of what you'll learn in this Writing Clear Rules course.

  • Introducing the Teacher2:33
  • How this class works3:05

    Online classes are inevitably self-paced and self-directed, especially as students do not start all at the same time. Please ask questions/participate in discussion as it happens.

  • Anonymous (if you choose) Voluntary Entry Survey0:10

Requirements

  • Knowledge of tabletop or video games
  • It's better if you've already tried to write game rules that other people have read. But there will be opportunities to practice.

Description

If you're doing it right, one of the hardest parts of game design is writing clear rules. If you mess it up, your game will be a dud, no matter how good the actual game is - because it won't be played correctly. How to write rules varies with your audience - of course. Polish the rules as you playtest.

If you're designing a video game for other people to produce (program, art, sound, etc.) then you have to write very clear game design documents if you want things to work as you envision.

This course is primarily about writing formal rules for games, usually tabletop games, but writing a game design document requires similar skills, as it must explicitly describe every possible interaction between player(s) and machine.

Review:

A other great course from Dr. Lewis Pulsipher. This is an one of a kind course on Udemy (the internet) about how to write rules for tabletop (board) games. All the do's and don'ts are discussed and more. From this course you will get some great tips if your planning to make a tabletop game your self. Highly recommend to watch. The teacher talks very clear and is easy to follow.

Jimmy Voskuil

Recommendation (from email to me):

"Last year I entered one of my games in the international Hippodice boardgame competition in Germany. Unfortunately I didn't make it to the final but did make it through to the first 33 (out 150) which meant it was playtested.

They were so good as to give me some test results feedback a few months later. One of the most positive points was with regard to the rules!

So I just wanted to thank you because by following your rules course, I picked up many things which improved the rulebook before I sent it off. Now I just need to use their feedback to improve the game some more - its overall score was good just not good enough for the final!"

Mark Bethell

Who this course is for:

  • Tabletop game designers (and wannabes)
  • Video game designers who use game design documents