How to maximise Chartboost eCPM and revenue in iPhone apps

Advanced Chartboost setup including using more screens,tiered campaigns, filtering ads and direct deals. With examples.
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Instructed by Elaine Heney
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  • Lectures 12
  • Length 2 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 4/2013 English

Course Description

This course will walk you through how to maximise your mobile ad revenue and eCPM using, one of the leading iOS developer ad networks available today.

Created by Chocolate Lab Apps, publisher of over 180 apps and games with #1s in over 50 countries in the past 12 months, this course walks you through the entire Chartboost optimization process.


- How to register a game in the Chartboost dashboard

- How to generate the Chartboost IDs for your developer to use in your game

- How to create more screen campaigns to earn you money

- How to cross promote your games in your more screen

- How to set up tiered campaigns to maximise revenue

- Ad filtering

- How to discover the ads that are earning you the most money

- How to qualify and set up direct deals

- Real life example of how to approach a large ad company and request a direct deal successfully

Note: Chartboost is only suitable for games, it is not accepting non-game apps any more.

This course does not include instructions of any of the technical integration of Chartboost. If you wish to learn how to integrate Chartboost yourself please visit my other course: Learn xCode, reskin an iPhone game, ads and upload to Apple.


Get started on your APP ADVENTURE today!

BONUS: Get your FREE weekly app report from #1 Bestselling Author Elaine Heney at

Still curious?

Check us out at the Chocolate Lab Apps blog.

What are the requirements?

  • Interest in using Chartboost in your mobile games

What am I going to get from this course?

  • Register app with Chartboost
  • Set up more screens
  • Cross promote your apps
  • Create tiered campaigns
  • Apply for direct deals
  • How to filter ads in your campaigns

Who is the target audience?

  • People who want to use, or are currently using Chartboost in their iPhone/iPad games

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: Introduction
Introduction to the Chartboost features you can use in your game.
Section 2: Register a game on Chartboost
This video walks you through the fast process of registering a game with Chartboost. 
Section 3: Setting up more screens and tiered campaigns
How to earn money from more screens

Increasing your revenue by using tiered campaigns

Section 4: What to do when your app is live
What to do in Chartboost when your app is published - part 1.

What to do in Chartboost when your app is published - part 2.

Section 5: How to filter low performing ads and identify high performing game ads
Analysis of how your ads are performing
Section 6: Direct deals overview and real life example
Example of how to apply for direct deals
Section 7: Chartboost in review
Final Chartboost video - recap and next steps
Section 8: BONUS: Introduction to being an App Producer
Intro to the App Business Producer Course

BONUS: Chocolate Lab Apps Radio - Episode 1

1 page

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Instructor Biography

Elaine Heney, CEO of Chocolate Lab Apps and #1 Bestselling Author

Leading app publisher, #1 bestselling author, founder of Mobile App University & CEO of Chocolate Lab Apps, Elaine Heney, has published over 300 apps.

Learn how to grow your app business right here: 

Visit the blog & learn app tips & tricks, and network with other app developers & publishers

Ready to start learning?
Take This Course