Learn 2D Animation w/ Toon Boom & Create Your Own Cartoons!

Discover how 2D animations are made, how simply you can create your own, and share your animation with the world!
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1,121 students enrolled
Instructed by Tony Ross Design / 3D & Animation
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  • Lectures 65
  • Length 4.5 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 10/2014 English

Course Description

Have you ever had an idea, a story, or even a character that you wanted to see animated? Maybe you’ve even gotten as far as writing a story, or drawn out the characters. Well, now what do you do? Welcome to Learn Toon Boom Animate & How to Create Your Own Cartoons! In this course, I’ll show you the essentials for creating your own animation, using the professional software, Toon Boom Animate 3.

In this course, you'll learn to:

  • Create, and animate your own 2D digital puppet!
  • Animate your character, and even give them a simple walk cycle
  • Make your scenes look complex, by using simple camera moves.
  • Make your characters talk, using Toon Boom's automatic lipsync
  • Add Photoshop, and Illustrator files to your animations
  • and much, much more!

  • Toon Boom is an industry leader in creating 2D animation software, and has been used for animating The Simpsons, Family Guy, Bob’s Burgers, Sponge Bob Square Pants, and even Disney’s The Frog Princess.

    In 2D animation, there are basically 2 types of animation, full animation, also referred to as hand-drawn, or “Disney” animation, wherein each frame of animation is drawn… think classic Bugs Bunny cartoons. The second type of animation is called limited animation, also referred to as cut-out, or Flash animation… most prime-time animation, The Simpsons, etc. use cut-out animation. The major focus of this course is cut-out animation, where we will create, rig, and animate a 2D digital puppet… our main character, Bob.

    For the traditional animator, Toon Boom software has the feeling of animation software, built for animators. Throughout the course, I’ll be showing you the different tools and windows, all of which are based on traditional animation terms like pegs, fields, color cards, onionskin, light tables, and more.

    For the more seasoned digital animator, if you’re familiar with working with programs like Flash, throughout the course I’ll be demonstrating how Toon Boom Animate differs and what makes it a powerful program. Just one example, Animate has a camera that works in 3D space. Imagine setting up a multiplane scene in just minutes, without you having to install any additional plugins or software!

    The best part of this course? Even if you don’t own Toon Boom Animate, you can download a FREE fully functioning demo. Toon Boom creates PLEs (Personal Learning Editions) for virtually all of their software.


    So, if you’re ready to learn how to animate, purchase this course and let’s get started!

    What are the requirements?

    • You will at least need the DEMO version of Toon Boom Animate 3, and be somewhat familiar with graphics programs like Photoshop

    What am I going to get from this course?

    • You will learn, how to use the professional 2D animation software Toon Boom Animate 3
    • You'll learn how to work with digital puppets to create your own character animation.

    What is the target audience?

    • This class is for you, if you are a traditional animator, looking to make the leap into digital animation
    • Or if you're a digital animator, looking to learn a new & powerful animation pipeline
    • If you are already working in a production environment, using Toon Boom Animate, or Harmony, this class may be too basic for you.

    What you get with this course?

    Not for you? No problem.
    30 day money back guarantee.

    Forever yours.
    Lifetime access.

    Learn on the go.
    Desktop, iOS and Android.

    Get rewarded.
    Certificate of completion.

    Curriculum

    Section 1: Welcome
    SNEAK PREVIEW: Look at Animate's Powerful Camera!
    Preview
    02:55
    About this Course
    Preview
    00:44
    Here are the Support files
    Preview
    00:40
    00:42

    Don't have Toon Boom Animate? No Problem, Get the FREE Personal Learning Edition by clicking here!

    Section 2: The Animate Interface Overview
    Tools
    Preview
    02:39
    Tool Properties
    Preview
    01:08
    Camera & Drawing Views
    Preview
    01:48
    Timeline & Xsheet
    Preview
    01:42
    The Library
    01:29
    Colour Palette
    Preview
    01:46
    Windows & Tool Bars
    Preview
    01:33
    Section 3: Setting up preferences
    Shortcut keys
    01:21
    Focus on enter
    01:35
    Full scene Anti-Aliasing
    01:08
    Customizing the workspace
    06:47
    Section 4: Drawing in Animate
    03:32

    I use the Wacom Intous 5 (medium size). This is currently called Intous Pro Medium. Here is the Wacom website link www.wacom.com/

    Colour swatches
    08:55
    Brush tool
    Preview
    05:01
    Pencil tool
    Preview
    03:51
    Smoothing tools
    02:26
    Paint bucket tools
    09:44
    Drawing mode overview
    02:13
    Select & Cutter tools
    02:24
    Contour Editor
    02:14
    Section 5: Using the timeline
    Onionskin
    Preview
    03:00
    Drawing substitutions
    Preview
    04:25
    Creating Layers
    Preview
    02:55
    Timeline shortcut Keys
    Preview
    03:59
    Section 6: Animating in Toon Boom Animate
    Using the Animate mode
    02:51
    Setting up Pivot Points
    04:16
    Using the Transform Tool
    03:51
    Using & Animating the Z- Axis
    Preview
    05:45
    Motion vs Stop-Motion Keyframes
    04:49
    Section 7: Rigging the Head
    Rough Sketching
    05:11
    Inking the head layers
    08:22
    Rigging the eyes
    Preview
    07:51
    Setting pivot points for the head layers
    02:20
    Parenting the head layers
    05:55
    Section 8: Rigging the Body
    Rough sketching the body
    04:43
    Inking the body layers
    06:10
    Rigging the arms
    06:30
    Rigging the legs
    07:18
    Parenting the body layers
    07:02
    Saving your character as a template
    04:03
    Section 9: Creating a Walk Cycle
    Animating the legs
    13:13
    Animating the arms
    05:53
    Creating a walk cycle, and adding it to a peg
    06:07
    Section 10: Importing Images
    Tracing Images
    04:19
    Importing Illustrator or SWFs
    04:06
    Importing Photoshop
    03:44
    Importing movie files
    02:04
    Section 11: Sound & Dialogue
    Importing sounds & editing sounds
    04:18
    Mapping sounds for lip sync
    07:25
    Auto lip sync
    02:54
    Editing lip sync
    02:47
    Saving your lipsynced file to the Library
    01:29
    Section 12: Animating the Scene
    Foregrounds & backgrounds
    05:33
    Animating the Camera
    Preview
    05:38
    Section 13: Animating "The Bar Scene"
    How to import templates
    04:56
    Moving your character based on dialogue
    10:45
    Creating a Hand-Held Camera Effect
    06:36
    Creating a Jump-Cut
    03:54
    Best practices for exporting your movie
    05:00
    Getting your cartoon ready for Youtube & the World!
    03:31
    Section 14: Closing Remarks
    Welcome to the end :)
    00:32

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    Instructor Biography

    Tony Ross, Video Trainer, Instructor, and Author: Learning Made Simple!

    Tony Ross has more than a decade of professional freelance and teaching experience as a former professor of electronic arts at the Atlanta College of Art. Specializing in animation, interactivity, multimedia, motion graphics, and web applications and design, his expertise in the arts also extends to the fields of graphic design and illustration. As the creator and owner of tonyteach & ar-tist, his tutorials have been featured on Lynda, Creative Cow, Toon Boom, Gomediazine, and adobe, and his impressive roster of clients has included Dabel Brothers, Marvel Comics, The Freedom Toast, and Dean Koontz.

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