Quickly Unlock the Enormous Power of AdMob - SpriteKit Swift
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Quickly Unlock the Enormous Power of AdMob - SpriteKit Swift

The Best Swift Course That Immediately Shows You How To Efficiently Boost Your App With The Power of AdMob The Smart Way
3.5 (1 rating)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
793 students enrolled
Created by Alex Nagy
Last updated 6/2017
Current price: $10 Original price: $200 Discount: 95% off
5 hours left at this price!
30-Day Money-Back Guarantee
  • 1.5 hours on-demand video
  • 2 Articles
  • 2 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Integrate the Google AdMob ad network into your iOS apps
  • Show an AdMob banner ad in a UIKit app and SpriteKit game
  • Show an AdMob interstitial ad ad in a UIKit app and SpriteKit game
  • Show an AdMob reward based video ad in a UIKit app and SpriteKit game
  • Use the SmartAdMob framework
  • Navigate the AdMob dashboard and create Ad Unit Ids
View Curriculum
  • You should have a Mac.

“How can I build a sustainable app business?” - the most burning question an indie developer has.

One way of doing it is through taping into the power of ad networks.

Over the past few years I have been messing around implementing all sorts of SDKs including ad network SDKs. It turns out it can be really tricky to implement. I have decided to create a framework to make it as simple as possible.

This is how I came up with the idea of the "one line of code" implementation.

One line of code

The idea is simple: Make it possible so anybody - even those who have no prior programming experience - can implement the AdMob SDK in one line of code. The hard part is to make it so simple that it can be implemented in one line of code but be flexible enough to cover all variations. This is how SmartAdMob came into existence.

About the SmartAdMob framework

Doing is better than explaining; let me show you how powerful SmartAdMob is.

Here is how you show a top banner ad:

SmartAdMob.shared.showBannerAd(at: .topWithStatusBar, on: self)

Here is how you show an interstitial:

SmartAdMob.shared.showInterstitialAd(on: self, withFrequency: .preset)

Yes, only one line of code. Go ahead and take a look at the free preview lessons to see it for yourself.

When you enroll you will get your hands on SmartAdMob. Here is a list of the features this course offers:

  • get the SmartAdMob framework
  • get a UIKit example project
  • coded in the latest Swift 3
  • step by step videos showing you how to do it
  • BONUS: get a SpriteKit example project with step by step integration guide

SpriteKit game example project included

While all of the tutorials out there on the net cover how to add AdMob into a UIKit project, there is not a single one explaining you how to do it for a SpriteKit game. With SmartAdMob this course shows you just that. You'll be having SpriteKit games with AdMob ads in no time.

You work only one hour

When I created SmartAdMob I had fast integration in mind. I've worked on writing and perfecting it over 137 hours, so you don't have to. You can go through the course in less than an hour and after that you can add AdMob ads to your projects in about 20 minutes max. Time saved for you for more important stuff!

My background

In the past 6 years I have built a five figure brand / app empire: Rebeloper. I’ve been selling source codes on all the app marketplaces. I’ve been building simple apps for clients for $199 and huge games for $25.000. My team and I have been building a consistent, strong brand for Rebeloper. (You can read about our values on our site) Most importantly, we have tested a plethora of monetisation systems. We’ve tried everything that we could think of. From ads to content marketing, from In-app purchases to posting on Instagram; you name it we most probably have tried and tested it. This is how we managed to survive and now it’s time to give back to the community. 

It’s time to show it all to you. 

It’s time for you to not make all the mistakes we made. 

It’s time for you to learn from our 100.000+ hours combined experience.

Want to start making money with apps today? Read on…

Why should you enroll into this course?

The thing that no-one is talking about is how to make money with apps. There are a ton of tutorials and courses on coding and design, but there is a huge shortage on courses about how to actually make money with your apps. I have decided to come out and create a series of courses that explores, discusses and teaches you how to actually make money with apps. I call them the “How to make money with apps” series.

Who am I?

I have been a professional iOS developer for more than 6 years now. I’ve experienced the highs and lows of the industry. Now it’s time to share my knowledge with you and other likeminded appreneurs just like you.

About this course

This course is part of a series on how to make money with apps. It teaches you one way to earn money through advertising. The ad network of our choice is AdMob. You will learn how to integrate AdMob into your projects so your app may show ads the very next day. That is fine and all, but here are the top three reasons why this course is for you:

  1. with SmartAdMob you'll be able to show ads with only one line of code
  2. the projects are written in Swift and always updated
  3. you'll be able to show ads in a SpriteKit game too

Most people are stuck when trying to figure out how to make some money with their apps. One of the easiest ways to do it is through ads in their apps. I will cover all the steps needed from signing up for an AdMob account to showing all the ad types supported by AdMob.

Best support in the marketplace

I answer to all questions within 24 hours or less. If you are stuck or just have a simple question I'm here for you.

It’s your turn to build a sustainable app business: Enroll Now!

Who is the target audience?
  • Anyone who wants to make extra revenue from AdMob and wants to integrate it into their iOS apps super fast.
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Curriculum For This Course
16 Lectures
2 Lectures 04:21

A short and cool video about why AdMob is so awesome and why building your apps with SmartAdMob is better than any other option out there.

Preview 01:30

Welcome to the course. Let me tel you why you should definitely enroll.

Preview 02:51
PHASE 1: BUILD your SmartAdMob app
5 Lectures 34:04

One of the hardest parts of starting out with ad networks is to choose the one that is right for you. Let me introduce you to Admob.

Preview 01:45

In this lesson you will:

  • sign up for AdMob
  • take a look at the Dashboard
  • create an AdMob app with all of its metadata
Preview 09:59

First we need to create the UI for our example project. This way you'll understand what we are going to build.

Preview 13:24

The SmartAdMob framework.

Download the Resources

Your project needs to be set up in order to receive AdMob ads. In this lesson we'll go through it step by step.

Preview 08:52
PHASE 2: WRITE the code
5 Lectures 27:43

With the help of SmartAdMob find out all the awesome ways that you can show a banner ad.

Preview 12:11

Interstitial ads can drive more revenue that plain old banners. Let's take a look at the one line of code you need to add to show one.

Preview 03:40

Setting up and showing a reward based video ad can be a bit tricky. Fear not, I'll show you how to do it in this lesson.

Preview 05:58

When an app shows an ad it should definitely have a ''No ads" in-app purchase. In this short lesson I'll show you how to handle this scenario.

Preview 02:31

There are times when you do want to show an ad (ex. at a push of a button) even when the user has purchased the "No ads" in-app purchase. Let's find out how.

Preview 03:23
PHASE 3: BONUS SpriteKit game example
3 Lectures 31:51

SpriteKit example game helper resources.

Download the Resources for the SpriteKit example

This will be a huge one. All the Setup for a SpriteKit game.

Setup the SpriteKit game example

SpriteKit games are different. Learn how to use SmartAdMob in a SpriteKit game by example.

The code for the SpriteKit game
PHASE 4: OPTIMIZE and SCALE your advertising strategy
1 Lecture 01:53

Congratulations on completing this course.

Here are some useful links:

Submit a ticket: support@rebeloper.zendesk.com

Chupamobile: http://www.chupamobile.com/author/Rebeloper

SellMyApp: https://www.sellmyapp.com/author/rebeloper/

CodeCanyon: https://codecanyon.net/user/rebeloper/portfolio

Rebeloper: rebeloper.com

Facebook: www.facebook.com/rebeloper

Instagram: www.instagram.com/rebeloper

Twitter: www.twitter.com/Rebeloper

My profile: https://www.udemy.com/user/nagysandor/

Preview 01:53
About the Instructor
Alex Nagy
4.3 Average rating
213 Reviews
15,020 Students
18 Courses

Teacher. Coder. Coffee drinker. I'm never more than a few inches away from something with an  logo.

iOS10, SpriteKit and Swift 3 expert... iOS, watchOS, tvOS and macOS game developer.

Alex is a freelance developer since 2011. He is the owner of the iOS game development studio Rebeloper. Rebeloper is the testing ground for all of his "rebel ideas". He likes to experiment with cutting edge development tools and monetization techniques. Alex is also great in Photoshop, After Effects or almost anything you can throw at him. Recently he is a Swift 3 evangelist :)

Alex believes that you have to have 3 things in place to have a successful app business:

  • clean code
  • awesome design
  • cutting edge monetization

He teaches these three things on Udemy since mid 2012 as an established and respected instructor. Currently his courses have more than 10.000 students in total and counting.

Also he is the founder of an ambitious startup called: rebeloper. Here he teaches you how to make awesome iOS, watchOS, tvOS and macOS games that actually make you money.

"I was born to code, design & monetize. I do those every day in the name of rebeloper"