How to Make Games with Unity: A Beginner's Guide
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How to Make Games with Unity: A Beginner's Guide

Learn to make a slots game in Unity using retro Nintendo graphics and sound.
3.8 (8 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
1,571 students enrolled
Created by Nathan Cope
Last updated 5/2017
English
Current price: $10 Original price: $95 Discount: 89% off
5 hours left at this price!
30-Day Money-Back Guarantee
Includes:
  • 10 hours on-demand video
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Make a slots game in Unity.
  • Navigate the Unity UI.
  • Learn to use sprites, animations, sounds and more.
View Curriculum
Requirements
  • You do not need any previous knowledge of Unity or programming to take this course.
Description
  • Presenting the latest course by Nathan Cope, one of Udemy's top instructors:  How to Build Games in Unity. Nathan's other course on building PC's sports a 5-star rating with thousands of satisfied students.
  • Over 1500 students signed up in the first 24 hours of course release!

________________________________________

Have you ever wanted to make your own game?

This course is for you. Unity has become one of the top platforms for game development, especially for newcomers to the industry. It is simple and powerful at the same time and very successful high-profile games have been created with it! Ever hear of Hearthstone? ;)

This course will begin with an introduction into the Unity UI. In order to keep the course exciting, there is no "C# Primer" for new programmers. Instead, Nathan will teach you about basic programming concepts along the way as he uses them to create the game code! 

Nathan will take extra care in explaining different programming concepts in different ways in order to get those concepts to 'stick'. Being one of the top instructors on Udemy, he understands that students need to see a problem being solved in a number of ways, as not everyone learns the same way.

You will learn things like creating game objects, configuring prefabs, coroutines, timers, animation, UI, sounds and so much more. Nathan responds to questions very quickly, so if you have any trouble along the way, please send him a message!

Student Appreciation!

As a student, you will receive special discounts unavailable elsewhere for Nathan's other courses that are available now or are currently in the works!

And as always, 30-day refunds are 100% guaranteed if your satisfaction is not met!

Thank you! Thank you for taking a look at this course on Udemy!


Who is the target audience?
  • Anyone who wants to make games with Unity.
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Curriculum For This Course
48 Lectures
10:05:36
+
Intro and Unity UI Overview
2 Lectures 12:12

The assets used for this course can be found in the downloadable materials in this lecture. Good luck and have fun!

Preview 01:00

Unity UI Overview
11:12
+
Making Mario Slots
41 Lectures 08:46:47
Importing and Preparing Assets
10:37

Scripts, Variables and Models
15:11

Singletons and Starting Machine Code
17:54

Destroying and Spawning Objects Part 1
16:28

Destroying and Spawning Objects Part 2
14:03

Setting Up a Slot Face - Textures
08:50

Accessing Scripts on a GameObject
07:16

Filling Slots and Setting Positions
11:20

Configuring a Second Face - Luigi
04:30

Working with Sprites - Star
03:57

Animations
08:53

Sending Messages to Objects and their Children
12:38

Moving Slots and Debugging
17:42

Slot Face Positioning
10:44

Stopping Slot Spins with Coroutine Timers
16:20

Slot Alignment
11:12

Slowing Down Slots Gradually
14:39

Finding Matches Part 1
12:50

Finding Matches Part 2
09:37

Finding Matches Part 3
06:38

Slot Start/Stop Spin Messaging
12:04

Reward System Part 1
23:13

Reward System Part 2
05:00

Calculating Multipliers
11:27

Processing Rewards with Case Switch
16:34

Outputting Rewards to the Player
11:34

Getting Started with UI
16:08

UI - Text Updates and Timers
12:19

Slot Machine Decorations
10:44

UI - Coins Available and Multiple Message Timers
17:04


Game Over and Changing Scenes
18:59

Game Over Scene
16:52

Animating Bowser and Restarting the Game
13:58

Start Menu and Play Button
19:46

Start Menu Particle System
16:06


Fixing Rendering Layers
13:51

Star Particles Part 1
15:49

Star Particles Part 2
07:09

Fixing Some Bugs
11:43
+
Adding Sounds
4 Lectures 46:52
Sounds! Start Menu
06:08

Sounds! Main Game
17:38

Sounds! Triggering Sounds with Colliders
18:01

Finishing Up Sounds and Adding Remaining Rewards
05:05
+
Finishing Up
1 Lecture 19:45
Finishing Up UI and Exporting the Game
19:45
About the Instructor
Nathan Cope
4.6 Average rating
104 Reviews
5,098 Students
3 Courses
Software Engineer and IT Professional

Nathan is an IT professional of over 20 years.

In addition to IT work, he's also been a hobbyist developer using many different languages and platforms for many years. Currently, he's employed as a Software Engineer developing business-critical applications for iOS mobile devices and Windows.

His goal is to bring his knowledge to Udemy's student base and hopefully help those that are interested in doing the things he does.