How to make a high poly tire with 3ds max
4.0 (1 rating)
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How to make a high poly tire with 3ds max

Learn how to make a basic high poly tire for beginners using the 3ds max software.
4.0 (1 rating)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
5 students enrolled
Created by Gilles Soete
Last updated 4/2015
English
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Includes:
  • 32 mins on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Learn the basic understanding of modeling high poly objects
  • Model any complex car tire in 3ds max
View Curriculum
Requirements
  • 3ds max software
Description

Modeling a tire looks pretty complex because of its shape and overload of details. In this course I will show you how to model a high poly tire in less then 30 minutes with just a few easy steps. When the course ends you will be able to make any complex tire with 3ds max.


This course will also help you to learn the basics of high poly modeling.

We will take use of the turbosmooth modifier and you will learn how to use a bump map to texture a good looking print on the side.

This course is suited for beginners but also for advanced 3ds max users.

Who is the target audience?
  • This course is for beginners till more advanced 3ds max users that are looking for a quick refresher. No mutch knowledge of 3ds max needed if you want to complete this course.
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Curriculum For This Course
Expand All 5 Lectures Collapse All 5 Lectures 32:10
+
Making of the tire
5 Lectures 32:10


Modeling the tire shape
13:18

Texture the side print
02:56

Conclusion
00:53
About the Instructor
Gilles Soete
4.0 Average rating
1 Review
5 Students
1 Course
3D artist at Udemy

Hello and welcome on my profile. I am a 3D artist based in Spain with belgian nationality. Having 5 years of experience in the amazing 3D world. My specialty is photoreal 3D images and animation. My toolset consists of Photoshop, 3DS max, Vray and After effects.