How to make a high poly tire with 3ds max

Learn how to make a basic high poly tire for beginners using the 3ds max software.
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5 students enrolled
Instructed by Gilles Soete Design / 3D & Animation
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  • Lectures 5
  • Length 32 mins
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 4/2015 English

Course Description

Modeling a tire looks pretty complex because of its shape and overload of details. In this course I will show you how to model a high poly tire in less then 30 minutes with just a few easy steps. When the course ends you will be able to make any complex tire with 3ds max.


This course will also help you to learn the basics of high poly modeling.

We will take use of the turbosmooth modifier and you will learn how to use a bump map to texture a good looking print on the side.

This course is suited for beginners but also for advanced 3ds max users.

What are the requirements?

  • 3ds max software

What am I going to get from this course?

  • Learn the basic understanding of modeling high poly objects
  • Model any complex car tire in 3ds max

What is the target audience?

  • This course is for beginners till more advanced 3ds max users that are looking for a quick refresher. No mutch knowledge of 3ds max needed if you want to complete this course.

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Making of the tire
Introduction
Preview
00:59
Modeling the tire pattern
Preview
14:04
Modeling the tire shape
13:18
Texture the side print
02:56
Conclusion
00:53

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Instructor Biography

Gilles Soete, 3D artist at Udemy

Hello and welcome on my profile. I am a 3D artist based in Spain with belgian nationality. Having 5 years of experience in the amazing 3D world. My specialty is photoreal 3D images and animation. My toolset consists of Photoshop, 3DS max, Vray and After effects.

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