
Replace the old graphics with new ones, ensure folder and file names match, then replace the Riskin folder and perform a clean build to test on iPhone and iPad.
Sign up for a free Chartboost account, link your iOS app with the app ID and app signature in Xcode, configure campaigns and the more apps page in the dashboard.
Copy the AppLovin STK key from the iOS docs, paste it into the app's Xcode project in the target info area, and save to enable AppLovin in your app.
set up a revmob account, add your iOS app, block unwanted ad types, copy the app ID, and paste it into xcode to replace the app ID.
Set up Play Haven for your unreleased game, copy the Play Haven token and secret, configure ad placements and the more games widget, and test devices before going live.
Set up game center in iTunes Connect, enable a single leaderboard, and configure its reference name, display name, and the leaderboard ID key in Xcode.
Enable and review in-app purchases and Game Center before submitting to Apple by opening view details, selecting purchases, enabling Game Center, editing leaderboards, and saving changes.
in this course i will be showing you how you can make 135 per day just by cloning a pre-made iphone game, then just releasing it on the app store.
In this course we will be covering:
- Finding a template
- finding the graphics
- Finding a niche
- Adding the ads
- setting up the game
- signing up as a developer
- putting it on the app store
- More!
Troughout this course i will be giving you al the needed materials! so you can get started directly
If you ever have questions please reach out to me trough Udemy! because i want everyone to be successful at this!
- Kind regards
Ivar Nycolaas