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How to create a video game: Unity 2D game development!

This course is designed for those that want to learn how to create a video game with little to no experience.
3.0 (3 ratings)
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85 students enrolled
Created by my bringback
Last updated 8/2013
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  • 4.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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In this course we will learn how to develop a 2D platform type of game in Unity.  Unity is free to use and is a very powerful game engine with a lot of cool features and functionalities.  James will walk you through how to create everything from an animated character from a sprite sheet, multiple level maps, enemies, moving platforms, camera scripting, audio integration, particle systems (for special effects), and much more.  This course is tended for beginners looking to learn the basics of game development.  

This game development course is setup as a walkthrough series; developing all the components of a game from scratch.  James will be the course instructor who is a guest teacher for mybringback.

Who is the target audience?
  • Beginners
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What Will I Learn?
Learn all of the basic components of a 2d platform game.
By the end of this course, you will be able to develop your very own game!
You will understand sprite sheet animation
You will have a solid grasp on how Unity 2D game scripting works
You will understand standard game components, such as a camera, lighting, etc.
View Curriculum
  • Computer with Unity installed (from
Curriculum For This Course
Expand All 25 Lectures Collapse All 25 Lectures 04:40:52
Course Intro
1 Lecture 01:20
Course Walkthrough
19 Lectures 03:53:45

In this Unity 2d game development tutorial we will learn about controllers and how to apply both a material and texture to our game object.  We will also want to add a collision plane to the game object so that collisions are more accurate the graphical representation.
Creating Sprites with a Controller, Texture, and Material

Creating a Basic Javascript to Handle Sprite Direction

Animating a Sprite Sheet Texture on a Game Object

Adding Environmental Game Objects on the Z Plane

Moving Platform Script

Building Various 2D Platforms

Adding Camera Mechanics to Follow the Player

Creating Level Limits

Character Respawn Point

Adding Check Points to Our Game

Creating Enemies

Scripting Enemies Difficulty

Prefabs and Multiple Levels

Creating a Level Navigation System

Creating a Parallax Background

Parallax Scripting

Audio Clips for Sound Effects and Music

Pausing the Game
Bonus Tutorials
4 Lectures 45:15
Bonus Request #1 - Creating A Bouncy Platform

Bonus Request #2 - Particle Systems and Custom Particles

Bonus Request #3 - Creating a Transportation Device

Bonus Request #4 - Background Music that Transfers Through Scenes
Course Outro
1 Lecture 00:32
Congratulations and Thank You!
About the Instructor
3.8 Average rating
82 Reviews
2,066 Students
10 Courses
teaching the world.

mybringback's goal is to give opportunity through technology. The primary emphasis is teaching/training individuals on fundamental and advanced technological topics which allow those individuals opportunities in their futures. We want everyone to succeed but that doesn't mean we have to teach the old fashioned boring way, we want to make our tutorials as informative as entertaining.  From software engineering or development to game programming, we want to get you on the right track!

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