How to create a video game: Unity 2D game development!
3.0 (3 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
86 students enrolled
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How to create a video game: Unity 2D game development!

This course is designed for those that want to learn how to create a video game with little to no experience.
3.0 (3 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
86 students enrolled
Created by my bringback
Last updated 8/2013
English
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Current price: $10 Original price: $25 Discount: 60% off
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Includes:
  • 4.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Learn all of the basic components of a 2d platform game.
  • By the end of this course, you will be able to develop your very own game!
  • You will understand sprite sheet animation
  • You will have a solid grasp on how Unity 2D game scripting works
  • You will understand standard game components, such as a camera, lighting, etc.
View Curriculum
Requirements
  • Computer with Unity installed (from unity3d.com)
Description

In this course we will learn how to develop a 2D platform type of game in Unity.  Unity is free to use and is a very powerful game engine with a lot of cool features and functionalities.  James will walk you through how to create everything from an animated character from a sprite sheet, multiple level maps, enemies, moving platforms, camera scripting, audio integration, particle systems (for special effects), and much more.  This course is tended for beginners looking to learn the basics of game development.  

This game development course is setup as a walkthrough series; developing all the components of a game from scratch.  James will be the course instructor who is a guest teacher for mybringback.

Who is the target audience?
  • Beginners
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Curriculum For This Course
Expand All 25 Lectures Collapse All 25 Lectures 04:40:52
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Course Intro
1 Lecture 01:20
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Course Walkthrough
19 Lectures 03:53:45

In this Unity 2d game development tutorial we will learn about controllers and how to apply both a material and texture to our game object.  We will also want to add a collision plane to the game object so that collisions are more accurate the graphical representation.
Creating Sprites with a Controller, Texture, and Material
07:43

Creating a Basic Javascript to Handle Sprite Direction
06:03

Animating a Sprite Sheet Texture on a Game Object
15:21

Adding Environmental Game Objects on the Z Plane
15:00

Moving Platform Script
19:16

Building Various 2D Platforms
15:52

Adding Camera Mechanics to Follow the Player
12:18

Creating Level Limits
10:05

Character Respawn Point
11:16

Adding Check Points to Our Game
13:43

Creating Enemies
09:56

Scripting Enemies Difficulty
14:52

Prefabs and Multiple Levels
08:11

Creating a Level Navigation System
13:43

Creating a Parallax Background
10:17

Parallax Scripting
08:42

Audio Clips for Sound Effects and Music
12:58

Pausing the Game
15:57
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Bonus Tutorials
4 Lectures 45:15
Bonus Request #1 - Creating A Bouncy Platform
13:26

Bonus Request #2 - Particle Systems and Custom Particles
08:17

Bonus Request #3 - Creating a Transportation Device
16:15

Bonus Request #4 - Background Music that Transfers Through Scenes
07:17
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Course Outro
1 Lecture 00:32
Congratulations and Thank You!
00:32
About the Instructor
my bringback
3.5 Average rating
84 Reviews
2,110 Students
10 Courses
teaching the world.

mybringback's goal is to give opportunity through technology. The primary emphasis is teaching/training individuals on fundamental and advanced technological topics which allow those individuals opportunities in their futures. We want everyone to succeed but that doesn't mean we have to teach the old fashioned boring way, we want to make our tutorials as informative as entertaining.  From software engineering or development to game programming, we want to get you on the right track!