This course covers the process of creating 2D drawings in Blender then creating 3D realistic models and renderings.
Architectural visualization in Blender will allow you to impress your clients with photo realistic animations and images of their proposed designs.
This course is project based and allows you to develop the skills of 3d modelling while also seeing the result of our progress. Learn the process of manipulating Blender to get the results you require and solve any tasks quickly and easily. The course takes you step by step through the process of modelling, adding material and rendering the final result.
Blender is an amazing program that enables your creative side while constantly challenging you to improve. By simply following this course you will be learning the basics of Blender and after completing this house design be capable of modelling anything, from 3D printed gifts, assets for games and models for animation.
So jump in and start creating today.
To follow this tutorial you must have a version of Blender installed on your computer. This can be downloaded free at www.blender.org. Follow the instructions for download and install.
The file House.svg that is in the download folder is the same one I use in tutorial 2: Adding the .svg. This file can be downloaded and saved on your computer. Once you have the file saved you can follow the instruction about importing into Blender in lecture 2.
The widows generator script can be downloaded from here:
The images attached are for reference.
HDR or high dynamic range images used in tutorial 54 to light the scene are available to download on websites such as hdri-skies.com. Download one and follow along to the tutorial. These images can be quite large and may slow down Blender as it try to process the information. Try Smaller image sizes as they can give the same result without slowing down Blender.
Similar material used in this course from tutorial 57 on wards can be downloaded from websites such as textures.com. Simply create an account and search for the appropriate material required, download to your computer and follow the tutorial of applying them to the objects. The textures used were:
Stone Wall Texture
Stucco Texture or light plastering texture
You will find a method of adding the windows generator 2 script into Blender in section 9: Bonus material.
Thomas mc Donald is a 3D Designer currently living in Kilkenny Ireland who has a passion for 3D modelling and animation and using Blenders powerful software allows his imagination come to life like never before.
Over the past 12 years he’s worked on various 3D Modelling programs designing for production. Having discovered Blender a number of years ago and realized its amazing potential for creating, the future has no limits.