Houdini Game Tutorial - Procedural Farm House for Unity
4.7 (6 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
33 students enrolled

Houdini Game Tutorial - Procedural Farm House for Unity

Learn how to create a procedural house tool in Houdini and how to export it as a digital asset in Unity.
Hot & New
4.7 (6 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
33 students enrolled
Created by Lucie Lescuyer
Last updated 3/2019
English
English [Auto-generated]
Price: $49.99
30-Day Money-Back Guarantee
This course includes
  • 2 hours on-demand video
  • 1 article
  • 1 downloadable resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
Training 5 or more people?

Get your team access to Udemy's top 3,000+ courses anytime, anywhere.

Try Udemy for Business
What you'll learn
  • This is a tutorial on how to build a procedural cartoon house in Houdini and how to export it as a digital asset for Unity (It can also apply for Unreal).
Requirements
  • To follow this tutorial you'll need to be familiar with Houdini interface.
Description

Here is what we will learn in this tutorial :

  • First we will see how to install and use the Houdini Engine for Unity

  • we will begin to build our house with simple box

  • We will create input to replace all the boxes by real asset in Unity

  • We will create procedural UVs and assign Unity materials

  • And we will add even more details to the house

To follow this tutorial you'll need to be familiar with Houdini interface.

You will have access the video tutorial (120mins length), the HDA File and a custom package for Unity with the same 3D files used in the tutorial.

Who this course is for:
  • Beginner to intermediate in Houdini
Course content
Expand all 15 lectures 02:07:12
+ Build the house with procedural modeling
4 lectures 50:31
How to create and place the windows
11:27
How to build the roof
15:53
Refine the house shape
13:35
+ Add custom mesh, Uvs and materials
3 lectures 30:20
Replace the placeholder assets
10:58
Create procedural Uvs for the house
10:19
Cut holes for doors and windows & assign materials for Unity
09:03
+ Add more details
5 lectures 38:18
Create a 2nd floor
06:35
Add a window next to the door
09:32
Switch the roof orientation
05:12
Add wood structure
09:59
Add a chimney
07:00