Hands-on Game Development with Unity V5

Learn to Build Cross-Device Games Using the Unity Game Engine
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Instructed by Infinite Skills Design / Game Design
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  • Lectures 100
  • Length 12 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 3/2016 English

Course Description

In this Hands-on Game Development with Unity V5 training course, expert author Robert Wiebe will teach you how to develop a game from start to finish with Unity 5. This course is designed for the absolute beginner, meaning no game development with Unity 5 experience is required.

You will start by learning about the interface, then jump into learning how to manipulate objects. From there, Robert will teach you about behavior scripting, how to organize a game scene, and how to create project prototype objects using 3D models. This video tutorial also covers how to import and export assets, set and light a scene, and add audio. You will also learn how to add characters to the project, as well as transition between 2D and 3D. Finally, you will learn about cross platform input and settings, as well as how to build standalone apps.

Once you have completed this computer based training course, you will be fully capable of developing a game from start to finish with Unity V5. Working files are included, allowing you to follow along with the author throughout the lessons.

What are the requirements?

  • Copy of Unity 5 or later

What am I going to get from this course?

  • Learn real practical skills for game development with Unity
  • Learn how to develop a game from start to finish

What is the target audience?

  • Beginners who wish to learn how to create games using Unity

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Introduction
Important - Download These First - Working Files
Article
Course Overview And About The Author
Preview
02:05
What Is Unity 5 And Who Uses It?
Preview
01:44
Other Tools You'll Need To Work With Unity
Preview
02:22
Section 2: Interface
Panes And Layouts
Preview
06:24
Scene
09:05
Hierarchy
06:06
Project
07:18
Inspector
10:36
Game
06:52
Console
06:50
Other Views
09:31
Section 3: Manipulating Objects
Selecting
05:04
Moving
06:41
Rotating
06:25
Scaling
06:28
Snapping
08:08
Parenting
06:41
Section 4: Introduction To Behavior Scripting
C#
08:12
GameObject
08:36
Components
09:05
Procedural Object Creation
09:54
Section 5: Game Scene Organization
Initialization
13:24
Splash Screen - Part 1
07:50
Splash Screen - Part 2
07:29
Main Menu
03:52
Main Game Scene
06:18
Section 6: Combining Assets
Primitives And 3D Models
06:59
Shared Materials For Primitive Models
08:32
Prefabs
07:20
Section 7: Creating Project Prototype Objects Using 3D Models
Main Character
05:40
Pickups
04:53
Enemies
08:55
Section 8: Importing And Exporting Assets
Types Of Assets
07:42
Importing 3D Models
08:44
Importing Audio
04:46
Importing Textures
09:11
Importing Scripts
03:22
Asset Packages
05:37
Section 9: Setting The Scene
Adding The Skybox
08:15
Adding The Main Camera
03:07
Adding The Nebula
08:40
Adding The Boundary
05:23
Adding The Stars
11:09
Section 10: Light It Up
Lighting Window Settings Ambient Light And Skybox
04:57
Three Point Lighting
07:13
Section 11: Audio
Adding A Jukebox
10:41
Adding Sound Effects
09:29
Section 12: Introduction To Physics Components
Colliders
09:19
Rigid Body
08:06
Physics Material
03:55
Types Of Colliders - 2D And 3D
03:06
Layers
05:02
Section 13: Add Character And Enemies To The Project
Add The Main Character Model
05:18
Add The Enemy Models
07:04
Add The Pickup Models
07:49
Add Weapon Models
06:51
Create Prefabs For Character, Enemies, Pickups - Part 1
12:50
Create Prefabs For Character, Enemies, Pickups - Part 2
10:39
Adding The Enemy Spawner
12:50
Explosions - Effects
09:02
Explosions - Camera Shake - Part 1
08:28
Explosions - Camera Shake - Part 2
04:49
Pickup Effects
05:25
Character Controls Using The Keyboard
10:15
Character Shield - Part 1
13:49
Character Shield - Part 2
09:10
Collect, Shoot And Score - Part 1
05:40
Collect, Shoot And Score - Part 2
06:54
Collect, Shoot And Score - Part 3
08:16
Section 14: 2D To 3D
Everything Is 3D
05:53
Transitioning Between 2D And 3D - Part 1
04:48
Transitioning Between 2D And 3D - Part 2
09:24
Transitioning Between 2D And 3D - Part 3
05:06
Transitioning Between 2D And 3D - Part 4
09:12
Using A Laser Sight To Make 3D Aiming Easier
07:14
Section 15: Game UI
Unity UI - Part 1
07:13
Unity UI - Part 2
09:46
Section 16: Making Waves
Adding Waves
07:13
Using Settings - Part 1
07:52
Using Settings - Part 2
10:55
Bosses - Part 1
08:01
Bosses - Part 2
09:51
Boss Weapons - Part 1
08:37

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Instructor Biography

Infinite Skills, High Quality Training

Infinite Skills is a Canadian based company who offer a huge and ever growing range of high quality eLearning solutions that teach using studio quality narrated videos backed-up with practical hands-on examples and comprehensive working files. All courses are created by trained educators and experts in video based education.

The emphasis is on teaching real life skills that are essential for progressing in today's commercial environment.

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