GO PRO - How to Plan and Control Your Creative Projects

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  • Lectures 15
  • Length 1 hour
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 7/2015 English

Course Description

Many artists dislike the idea of having to manage their creative work. They feel that real-world issues, like deadlines and efficiency, are somehow the opposite of art and creativity.

That's not necessarily true. Just like some managers kill creativity while others foster it, a good self-management approach will push your creativity forward, rather than inhibit it.

In this course, we'll teach your internal manager - your PRO persona - how to:

•Break down a creative project to 7 linear chunks.

•Use Fractal Chunking to conquer truly massive creative projects.

•Use micro-deadlines to achieve a hyper-focus workflow.

•Use Dynamic Resolution Planning to easily shift between tight and loose planning.

•Shape your work to match its context, and at the same time - use the context to make your work shine brighter.

GO PRO is the last course in a 5 courses program called GO CREATE - a complete guide to the universal creative process. You can take GO PRO as a standalone course, or take the entire program for a fully integrated creative working method.

Like with all GO CREATE courses, I've made an effort to fit everything into a lean and mean 60 minutes course. In just one short hour, you will have the tools to:

•Have no more stress - only hyper-focus.

•Constantly exceed your clients or supervisors expectations, professionally and artistically.

•Become a natural lead, with the time management tools to lead creative teams in large-scales projects.

One last thing: the course include some extra materials – more examples, interesting links and some fun exercises. I encourage you to do the exercises. My experience as a teacher shows me clearly, that the ones who make it are always the ones who DO THE EXERCISES.

Join the course now, and let's GO PRO!

What are the requirements?

  • No special requirements - this course can be taken as a standalone course, or as part of the full GO CREATE program.

What am I going to get from this course?

  • Break down creative projects to the 7 standard chunks.
  • Use micro-deadlines and dynamic resolution planning for a hyper-focus workflow.
  • Use Fractal Chunking to plan and manage projects of any kind and size, from personal projects to massive studio productions.
  • Shape your work to match its context, and use the context to make your work shine brighter.

Who is the target audience?

  • Professional creatives (or students) who create under a deadline, and would like to have less stress and more control.
  • Writers, artists, web designers, game designers, animators, architects, interior designers, in short - anyone who's doing serious creative work.
  • Creatives who are used to small projects, and would like to be able to
  • Ambitious creatives, who see themselves as potential teachers and/or team leaders

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: Introduction
Just do it
Section 2: Simple Chunking
The 7 standard chunks
Micro deadlines
Dynamic resolution
Section 3: Scaling Up
The creative broccoli!
Layers and Slices
Infinite scaling
Section 4: Working in Context
The context challenge
The 4 w's: what who when and why
Calibrate your Inner Critic
Get your Context to work for you
Plus it!
Section 5: Conclusion
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Instructor Biography

Doron Meir, Creative Director,Animator,Writer,Designer,Process Expert

Director, Animator, Storyboard artist, Designer, Writer, Teacher, Entrepreneur.

For the last decade, I've been studying the creative process. Not as a scholar, but as a professional creative trying to unlock the secrets to the ultimate working method that would (a) work for every creative field out there, (b) push quality while eliminating creative frustrations, and (c) support professional "on demand" creativity as well as personal work.

My own career in this past decade is living proof that the research was successful. With no formal training at all, I managed to lead a rich, varied, fast-evolving and profitable creative career. I've done storyboards for major features and TV shows (Emmy awarded Shaun the Sheep), animated on major feature films (Asterix and the Vikings), worked on famous computer games (Hitman), and managed and supervised creative teams of up 30 people (Roadrunner). I also wrote a couple of instructional books, illustrated chilrens books, designed apps (AppSpace for android), and much more.

Being a teacher since 2001, it seems only natural that I should look for ways to pass along my creative process secrets. That's why I founded CreativityWise, and this is also what this Udemy channel is all about.

Welcome to the world of a creative process that actually WORKS. :)

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