Many artists dislike the idea of having to manage their creative work. They feel that real-world issues, like deadlines and efficiency, are somehow the opposite of art and creativity.
That's not necessarily true. Just like some managers kill creativity while others foster it, a good self-management approach will push your creativity forward, rather than inhibit it.
In this course, we'll teach your internal manager - your PRO persona - how to:
•Break down a creative project to 7 linear chunks.
•Use Fractal Chunking to conquer truly massive creative projects.
•Use micro-deadlines to achieve a hyper-focus workflow.
•Use Dynamic Resolution Planning to easily shift between tight and loose planning.
•Shape your work to match its context, and at the same time - use the context to make your work shine brighter.
GO PRO is the last course in a 5 courses program called GO CREATE - a complete guide to the universal creative process. You can take GO PRO as a standalone course, or take the entire program for a fully integrated creative working method.
Like with all GO CREATE courses, I've made an effort to fit everything into a lean and mean 60 minutes course. In just one short hour, you will have the tools to:
•Have no more stress - only hyper-focus.
•Constantly exceed your clients or supervisors expectations, professionally and artistically.
•Become a natural lead, with the time management tools to lead creative teams in large-scales projects.
One last thing: the course include some extra materials – more examples, interesting links and some fun exercises. I encourage you to do the exercises. My experience as a teacher shows me clearly, that the ones who make it are always the ones who DO THE EXERCISES.
Join the course now, and let's GO PRO!
Director, Animator, Storyboard artist, Designer, Writer, Teacher, Entrepreneur.
For the last decade, I've been studying the creative process. Not as a scholar, but as a professional creative trying to unlock the secrets to the ultimate working method that would (a) work for every creative field out there, (b) push quality while eliminating creative frustrations, and (c) support professional "on demand" creativity as well as personal work.
My own career in this past decade is living proof that the research was successful. With no formal training at all, I managed to lead a rich, varied, fast-evolving and profitable creative career. I've done storyboards for major features and TV shows (Emmy awarded Shaun the Sheep), animated on major feature films (Asterix and the Vikings), worked on famous computer games (Hitman), and managed and supervised creative teams of up 30 people (Roadrunner). I also wrote a couple of instructional books, illustrated chilrens books, designed apps (AppSpace for android), and much more.
Being a teacher since 2001, it seems only natural that I should look for ways to pass along my creative process secrets. That's why I founded CreativityWise, and this is also what this Udemy channel is all about.
Welcome to the world of a creative process that actually WORKS. :)