
A brief run down of what we will cover over the course
A quick look at the rig and animation ill be using in Anime Studio Pro, before we arrange the size and export our .PNG secquence
In the downloads section I have provided a Zip file that has all the files you will need to follow along with the course.
We will creating a 2D Unity Project, import our animation frames (those outputted from our animation program) and set them up for use in Unity 3D
We will make our first Unity scene & save it. We will create a ground plain for our character to walk on and set up the Character (WolfMan) game object.
With our sprites all organised & our game object set up, all we need to do now is set up our Idle & Walk animations in Unity's Mecanim (animation system).
Check out the bonus Lecture
Hi,
Im an animator, but I also dabble a little in games and I know from bitter experience that it can be really hard to do some basic movement in game engines without a little help. So I thought i'd pass on a few Hints, Tips & Scripts, that can help other animators interested in games test out their work in a practical way.
If your an animator or designer interested in games, this course is for you,
were going to ...
We'll take it slow and if at any point you get stuck, i'm an email away.