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Get your Unity animation Game Ready with Moho Pro
Rating: 4.3 out of 5(520 ratings)
16,155 students

Get your Unity animation Game Ready with Moho Pro

How to import 2D animation into Unity 3D and build a keyboard controlled walking character, in under 40 minutes!
Created byPaul McGrath
Last updated 7/2019
English

What you'll learn

  • Import 2D animation into Unity
  • Create & Save a basic scene in Unity
  • Create a character using their animation
  • learn how to set up their animations in Unity's Mecanim system
  • Mover the character around the scene using the keyboard

Course content

2 sections8 lectures35m total length
  • Introduction0:20

    A brief run down of what we will cover over the course

  • Exporting from Anime Studio Pro4:11

    A quick look at the rig and animation ill be using in Anime Studio Pro, before we arrange the size and export our .PNG secquence

  • Assets for the course0:22

    In the downloads section I have provided a Zip file that has all the files you will need to follow along with the course.

  • Unity & importing frames6:53

    We will creating a 2D Unity Project, import our animation frames (those outputted from our animation program) and set them up for use in Unity 3D

  • Create & Save Unity scene7:17

    We will make our first Unity scene & save it. We will create a ground plain for our character to walk on and set up the Character (WolfMan) game object.

  • Unitys Mecanim system8:38

    With our sprites all organised & our game object set up, all we need to do now is set up our Idle & Walk animations in Unity's Mecanim (animation system).

  • Unity & C sharp script's6:52

Requirements

  • You don't need to have Anime Studio Pro or any other animation package for that matter. It's just my preferred one
  • If you have your own walk cycle & Idle animation. That's great If not, don't worry one is supplied
  • Unity 3D is free so download it and install it before taking the course.

Description

Hi,

Im an animator, but I also dabble a little in games and I know from bitter experience that it can be really hard to do some basic movement in game engines without a little help. So I thought i'd pass on a few Hints, Tips & Scripts, that can help other animators interested in games test out their work in a practical way.

If your an animator or designer interested in games, this course is for you,

were going to ...

  • Export our animations from whatever program you use, my preferred one is Anime Studio Pro, but as long as the one you use lest you exports .PNG's were good to go.
  • If you don't have animations to work with, no problem I've supplied files for you to work with.
  • Only 5 short video's and you will have your 2D character strutting back and forth your monitor in 45 minutes.

We'll take it slow and if at any point you get stuck, i'm an email away.

Who this course is for:

  • Animator's or Designers interested in using Unity 3D
  • Not for experienced Unity Users