If you're interested in game development and aspire to have a career making video games, this course will help maximise your chances of finding opportunities, getting interviews and dominating the job application process in order to land your dream job in the video game industry.
No matter what role you're interested in (programmer / developer, artist, designer, producer, QA tester and so on) and what experience level you currently have (from "none" to "a lot"), this course takes you through all of the fundamentals (eg. building your resume, writing cover letters, creating a portfolio, crafting your LinkedIn profile) and dozens of insider tips and strategies that 95% of your job-hunting competitors are not (yet) using.
The course is perfect for people who are self-taught from taking courses, those who are soon-to-be and recent graduates, people who are switching careers or industry veterans looking for a change or promotion.
Why you'll get HUGE VALUE from this program...
See you in the course
Ben & Rick
Rick and Ben welcome you to the course and give you an idea of what to expect.
We'd love to hear from you. Please use the Udemy Q&A section to introduce yourself and to ask any questions at all you have as you progress through this course.
Introducing the approach that is followed in this course,
The 3-Part Value framework:
This framework is explained within the context of a Case Study - a former student who used the techniques in this course to land a job as a Narrative Game Designer.
This video maps out the specific steps we'll follow for this course and how each aspect links back to your central project of convincing an employer that you have Day 1 Value.
There are many, many roles in the games industry.
We discuss the main categories of Development Team and Support roles.
This huge list has all of the most common roles you'll find in game development studios. For each one, Rick has written a brief description to sum up what the responsibilities of that role are. This is a great list for getting more specific on exactly where it is you feel you can add value to an employer.
We look at the broad requirements for the main roles as well as look at some job descriptions to understand what employers are looking for.
There are currently some "hot" areas where there are lots of job opportunities and not as many people qualified or able to fill those opportunities.
By targeting these opportunities you can increase your likelihood of getting a job offer.
You might have broad interest areas, but when it comes to getting a job (having enough value and presenting that value to employers) its critical that you focus on specific areas (ie. specialize). We discuss the why and how of this and help you drill down on what you will specialize as.
We've established that specializing is incredibly important. In this video we'll go through the process of how to pick your specialization based upon your own specific abilities and interests.
Rick and Ben discuss the idea that smaller teams are looking for more generalists than specialists.
We can learn a lot by studying other people's mistakes.
Rick highlights the top job-hunting mistakes that you are likely making (and not even realizing they are mistakes).
The rest of the program focuses on what you SHOULD be doing... but this video helps you see what you SHOULD NOT be doing.
How well did you catch the fundamentals of getting a job in the game industry? Let's check that before we get into the meat and potatoes of your Value proposition.
A challenge and a reminder.
Given that employers want to hire someone who they believe has Value, how do they go about determining that? This video discusses the two ways employers look at you:
Skill-based Value really is the true aspect of being able to do a thing. For example, your skill at 3D Modeling or your skill at Gameplay Programming using C++. In this video you'll know how to assess and improve your skills in a way which will make it easier to impress employers.
Ben and Rick discuss how long it takes to learn certain new skills.
This is part 1 of a lecture where you'll learn killer tips and techniques for easily getting relevant video experience, even if you currently have no experience.
This is part 2 of a lecture where you'll learn killer tips and techniques for easily getting relevant video experience, even if you currently have no experience.
Its tough to get a job if you have an empty resume. We continue our exploration of adding value to get experience by going through specific techniques for getting more valid experience for your resume.
A very real and tangible example of how to get more video game industry experience to put on your resume using Upwork. This is also an excellent example of how you can "Prove Your Value" to get what you want.
LinkedIn is constantly updating its platform and in turn we are constantly updating this course. You might see old LinkedIn footage if the point we are making is still relevant and useful.
Introducing the concept of employers being busy and needing you to get to the point. We discuss a core technique for doing this.
How to create your personal brand.
How and where to use your personal brand.
Having a clear brand will make it incredibly easy for you to create your job applications and will increase the likelihood of getting interviews dramatically.
After watching this video you'll be able to create an excellent resume, even if you have very little work experience.
After watching this video you'll be able to write excellent cover letters that are clear and compelling and tell the reader exactly what they want to know about you.
Let's see how well you understand the important aspects of Displaying your value.
LinkedIn has many great uses and applications. In this video we start to explore different ways to get the most out of this great tool.
Having a strong LinkedIn profile is an absolute MUST.
After watching this video you'll be able to create an incredible, powerful, effective LinkedIn profile that will help you with your networking and job applications.
After this video you'll know what actions you need to take to make your LinkedIn profile shine.
After watching this video you'll be able to create an excellent Online Portfolio which will stand out from other candidates and give employers what they are looking for.
We look examples of well-crafted Portfolios for many different disciplines - Game Designer, Programmer, 2D Artists, 3D Artist.
You'll also learn some specific techniques (such as speed videos) that allow you to quickly build an impressive portfolio from scratch, even if you have no current projects or work to show.
In this second part of the portfolio conversation we scrutinize the portfolios that we had quickly looked at earlier to see how they go about making their work shine in the best light.
Let's see how well you understand the important aspects of Displaying your value.
Well done on completing Section 3.
Ben and Rick welcome you to Section 4.
Artifacts are THE GREATEST tool you have available to you in order to get interviews and job offers. They take work, but they are worth it. This video contains many Case Studies of Rick's former students and how they used Artifacts to win jobs that they otherwise would have struggled to get interviews for.
In this second part of the Artifacts discussion we look at the formula for creating great artifacts and how to use them as pre-interview and during-interview tools.
Rick and Ben discuss some specific ideas of artifacts for programmers.
After watching this video you'll be prepared for the types of situations, questions, challenges and problems that you'll have to deal with during video game industry interviews.
After completing this lecture you'll immediately be able to find job opportunities and start applying. We discuss some of the less obvious ways to find who is hiring and what roles they are hiring for.
After completing this actions mapped out in this lecture you'll have connected with dozens of decision makers in the video game industry and be ready to add value to them or ask useful questions relating to your application.
You'll also have a structure for how to conduct face-to-face networking so that you establish a solid relationship.
Fortune favors the bold! Don't just wait for jobs to be posted, go out and get them. In this video we discuss how.
Top tips for getting a job in another country.
A Summary of new content for this course.
Rick Davidson has been making video games for a living for more than 13 years as a Designer, Producer, Creative Director, and Executive Producer, creating games for console, mobile, PC and Facebook. He founded an Indie game studio, Inspirado Games, which was acquired in 2012 by Electronic Arts / PopCap. He has worked on cool IPs such as Mario, Transformers, Captain America and Mortal Kombat and created successful new IPs from scratch (such as "GardenMind" which was nominated for Canadian Game of the Year in the social / mobile category).
As a qualified Career Coach, Rick has helped thousands of people achieve their dream of making games for a living - both as Indie Game Developers and as valuable game industry employees.
Hi, I'm Ben. I have a degree in computing from Imperial College London, and a physics diploma from the Open University.
I started working for myself at the age of 15, and never looked back. I explored careers as varied as being a commercial pilot, stunt-man, rock climbing instructor, and more. None of these provided a continued challenge, and stable income in the same way technology does.
After building and selling a home computer support business, I became an angel investor and business mentor here in Cambridge UK. I fell in love with teaching game development through one of my investments, and I now spend all of my time sharing my passion with people like you.
I can't wait to help you experience the fulfilment, and financial freedom, that having a deep understanding of technology brings.
So why not start learning to make games with me and my team now?
See you soon!