Become a Game Developer in 2 hours with Game Maker: Studio
Learn Game Development with Game Maker: Studio, and in just 2 hours become a Game Developer!
In this course, we use Game Maker: Studio. It has been discontinued by YoYo Games so you no longer can get a new licence. Only existing users from before the release of GameMaker Studio 2 can use GameMaker: Studio.
The Course is structured this way:
I use simple coding to create games. The programming language used in Game Maker: Studio is called "Game Maker Language", often abbreviated as "GML". GML is in fact very simple, which is an advantage as it is easy to learn and you can easily master it.
This course will help you become a game developer. Further, you can create your own games, and you can even sell them, so you can actually earn with games. You just have to start from somewhere; and this is where you start.
Further, I am always ready to help you. You can always get your doubts cleared just by messaging me.
Either you want to learn game development to earn, or to just unleash creativity - this course is for you!
Introduction to the Interface of Game Maker: Studio and how it works.
Introduction to Sprites in Game Maker: Studio
We Continue the previous lecture
Introduction to Objects and how they work.
Introduction to Rooms, how they work and how to add backgrounds.
Introduction to Coding, Variables, Statements and how they work.
What have you learnt from the Introduction Section?
First we create the Player Object and add code to it
We create bullet object, and make the shooting system work!
We make Enemy object and a controller object to spawn them.
We add sounds into our game!
We test the sound.
Time to Improve our game!
We create views to make our game better.
In this lecture, we learn what Paths do.
Now after you have made your game playable, you would want to share your game. For that you need to create a Game Executable file.
We create the player object, and add some code to it.
We create the enemy object and make it moving!
We need to shoot the enemies, so we need a shooting system! We create a working shooting system in this lecture.
Views make the game better. And we create the Score system so you can actually earn points!
Player Health is an essential part of a shooting game, so we create a working health system for our player.
With Collectible coins, the game becomes much interesting!
After we have created our game, we need a menu at the start to welcome the player.
I'm an indie game developer and a Udemy instructor. I have been making games since a few years, and after all this time I am confident that I can share my knowledge and experience through Udemy courses.
I teach GameMaker: Studio and GameMaker Studio 2. Check out my courses and enroll to learn!