Improve Your Game Design With Better Gameplay
4.5 (88 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
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Improve Your Game Design With Better Gameplay

Game development made easy. Learn practical examples to improve how your game feels and make it more fun for the player.
Bestselling
4.5 (88 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
1,077 students enrolled
Created by James Doyle
Last updated 1/2017
English
Current price: $10 Original price: $150 Discount: 93% off
5 hours left at this price!
30-Day Money-Back Guarantee
Includes:
  • 4 hours on-demand video
  • 2 Articles
  • 4 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Enhance their game's design
  • Understand what makes gameplay fun to the player
  • Learn simple techniques that will make their games more exciting
View Curriculum
Requirements
  • Mac or PC capable of running Unity 3D
  • A copy of Unity 5.3 available for free from unity3d.com
Description

In this course we will take a simple 2D action platformer and you will learn a variety of techniques such as how to add screenshake, how to make damage seem persistant, the importance of player action feedback and much more, all to improve how your game feels to players and learn practical example of how to implement them in your games.

The course will be taught using Unity3D but these same principles and methods can be used in any system of development you choose. After completing the course you will also be given another starter project to apply the lessons learned throughout the course yourself, and see the effect these techniques can have in different game types.

Whether you are a beginner looking to expand your development knowledge or are just looking for ways to help make your game more fun to play, this course will help you gain a greater understanding of the importance of game feel.

Start learning today and let me help you become a game developer!

Who is the target audience?
  • Beginners looking to learn more about game development
  • Anyone who wants to learn how to improve their gameplay
  • People interested in working in the game design industy.
  • Please who want to create and publish their own games.
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Curriculum For This Course
30 Lectures
03:49:28
+
Introduction
3 Lectures 09:10

Project Overview
08:33

Project Files

Project Files
00:02
+
Gameplay Basics
4 Lectures 22:10
Better Animations
05:02

The Importance of Sound Effects
05:49

Better Shooting
07:46

Balancing Fun & Challenge
03:33
+
Improving Guns
4 Lectures 31:25
Bullet Size, Speed & Fire Rate
06:14


Impact Effects
13:14

Bullet Spray & Less Accuracy
05:58
+
Impacting Enemies
5 Lectures 01:05:44
Flashing Sprites
15:15


Keeping Dead Bodies
15:54

Changing to Damaged Sprites
07:00

Explode Enemy Into Pieces
15:47
+
Bringing the Camera To Life
3 Lectures 24:00

Moving Ahead Of The Player
03:28

Adding Screenshake
15:22
+
Playing with The Player
4 Lectures 41:35
Knockback + Sprite Flash
12:19

Making Player Death Interesting
17:55

Slowing Time On Death
05:12

Strafing While Shooting
06:09
+
Sounding Good
2 Lectures 09:50

Manipulating Sound Effects
05:32
+
Turning Everything Up To 11
2 Lectures 19:42
Pushing Our Variables To Add Fun
08:13

Better Explosions
11:29
+
Reviewing Progress & Next Project
2 Lectures 05:48
Comparing Final Project To The Beginning
02:43

Next Project Challenge
03:05
+
Resource - Completed Project Files
1 Lecture 00:03
Completed Project Files
00:03
About the Instructor
James Doyle
4.7 Average rating
1,164 Reviews
4,373 Students
3 Courses
Teaching The Basics of Making Games

Hi, I'm James. I have helped thousands of people learn how to develop their own games in Unity, and whether you're a first-time developer, or need to refresh your skills, I can help you learn to make the games you want to make.

With a bachelors degree in Computer Science and a background working in independent game development, I have been helping others to create their own games and release them on multiple platforms.

I believe in helping you learn by teaching code in context, so rather than having to memorize a bunch of stuff you've never seen before, you learn how each coding concept can be applied to real working problems in your games.

I can't wait to help you learn all about making your own games and how to make them a success.

So why not start learning to make games with me now?

See you soon!

James