Game Reskinning. iOS Swing Copters* Source Code Template
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Game Reskinning. iOS Swing Copters* Source Code Template

A-Z guide on reskinning the Swinging Copter iOS game from AppsFresh. Comes with free source code - iOS 9
4.4 (8 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
400 students enrolled
Created by Yohann Taieb
Last updated 4/2016
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  • 2 hours on-demand video
  • 1 Article
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • publish your very own Swinging Copter iPhone game clone
  • Learn about making games without coding
  • Learn about itunes app store terminolgy
View Curriculum
  • a MAC OS computer or virtual image

The source code is compatible with iOS 8, and also ready for iPhone 6/6+

Thank you for your interest in this course, this is your instructor Yohann.

This course is not just about theory, it's about getting things done.

We give you the full source code of a clone of the Swing Copter game, another top ranking game from Dong Nguyen, the creator of Flappy bird.

This course will guide you step by step on how to customize the game graphics, sounds, and settings and you'll magically end up with your own game published in the iTunes app store.

The game comes with 3 advertising channels so that you can earn money every day while people play your game.

This course is the simplest way to get into the mobile app industry and get your first app in the app store. It's also for anyone who'd like to expand their app portfolio.

The source code included with this course comes with an an unlimited license, which means you can keep reusing it and make dozens of games with different themes. It's fun and it's going to bring you even more money! I know it works because that's what I've been doing myself! Here I will show you how I'm turning the swing copter game into a Swinging Teddy Bear one.

The process is fun and rewarding, So Don't wait for the next opportunity, now is the time, and please check out the course outline and see all the value that comes with it.

Get the course now and see you in the classroom.

Who is the target audience?
  • people interested in making trendy games the simple way
  • people interested in learning graphic design tips
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Curriculum For This Course
27 Lectures
Initial Setup
5 Lectures 18:58

We need an Apple developer license to be able to publish apps to the iTunes app store, here we go through the whole process.

Preview 03:27

We need a tool called XCode to be able to customize the app or game. Here we're downloading it and opening it.

Get XCode Software for free

Here we're downloading the source code form the download tab and testing the game works on your machine, right out of the box.

Download full Source Code, test game in simulator

The computer you're working on needs a certificate to make sure nobody else but you can publish apps and games with your credentials.

Preview 03:47

Each application needs a provisioning profile to be published on the app store.

Tip: In the video, I name the game “match 3”. Please name your provisioning profile with a name close to what your game will be about so that you can remember it is used to this game and not another one.

App Provisioning profile
Reskinning Process - Settings
3 Lectures 12:21

Overview of the folder structure containing sounds and images

Preview 06:15

Changing the game's name and description settings

Preview 03:45

Part 2 of modifying the game's name and description.

Modifying App Settings - part 2
Reskinning Visual assets
4 Lectures 38:14

Here we're learning how to get graphic design for free or not expensive.

Finding Images and Sounds - overview

Modifying the game's main background image.

Modifying Background Image

Modifying the main characters's image

Modifying Main Character images

Updating important game variables for smooth gameplay experience

Preview 09:28
Icons and Screenshots
1 Lecture 06:11

Changing the game title.

Changing Game Title
Icons and Screenshots
3 Lectures 13:08

Here, we're drawing the game icon ourselves using simple and efficient techniques.

Preview 04:33

Resizing the game icons to all device sizes.

Preview 05:31

Learning how to take in-game screenshots directly from the iPhone simulator.

Preview 03:04
Advanced Setup
3 Lectures 10:48

Every app or game needs to get setup in itunes connect in order to be published in the itunes app store.

Itunes connect settings

Modifying the share message used for e-mailing, facebook and twitter viral factor.

Preview 02:06

Adding the in-game leaderboard.

Preview 02:45
Advertising Networks Setup
4 Lectures 13:26

Overview of the 3 advertising networks within the game that generates revenues.

Preview 01:16

Setting up revmob advertisings

Setting up Revmob

Setting up admob advertisings

Preview 04:10

Setting up chartboost advertisings

Setting up Chartboost Ads
Publishing to itunes Store
4 Lectures 06:01

Learning how to archive an app to make it ready for publication.

Preview 02:12

Part 1 of the publication process to the itunes app store.

Preview 00:42

Part 2 of the publication process to the itunes app store.

Preview 00:57

About the Instructor
Yohann Taieb
4.3 Average rating
2,746 Reviews
62,672 Students
77 Courses
Apps Games Unity iOS Android Apple Watch TV Development

Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 10 years, teaching iPhone Development, iOS 11, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.

Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 50000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 11, Swift 4, Objective C ( ObjC ), Machine Learning, Augmented Reality / VIrtual Reality, Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation