Game Development with Unity 5
4.2 (379 ratings)
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Game Development with Unity 5

trivia game, basics of programming & Unity's UI system,2D games,artificial intelligence, visual effects
4.2 (379 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
27,593 students enrolled
Last updated 2/2017
English
Current price: $10 Original price: $200 Discount: 95% off
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Includes:
  • 12.5 hours on-demand video
  • 3 Articles
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What Will I Learn?
Build games with Unity by taking this course. Students will be able to design levels, integrate art assets, and write code using C#.
View Curriculum
Requirements
  • Students should be familiar with how to type. They should also have Unity installed on their computer.
Description

Game development is an ever changing, constantly improving, and highly dynamic area to work in. Things are on the move constantly, and if you’re not careful you can get left behind. That’s why it’s important to keep your skills at the top level and to familiarise yourself with the latest tools and programs out there. This course will do just that by getting you up to speed with Unity5, the newest version of one of the industry’s leading development engines.

Become a Unity 5 Developer

  • Build your first functioning game in 60 minutes
  • Create more complex games as your skills improve
  • Increasing levels of complexity to cater for both beginners and experienced developers
  • Grasp game development fundaments in a practical way
  • Gain practical skills than can instantly be used in the real world

Learn the Secrets of Unity 5 Game Development

Whether you’re completely new to game development or have gained some experience developing games with Unity already, this course is for you. With 85 lectures and 9.5 hours of content, it takes starts off at beginner level and advances up to more complex projects.

This course goes beyond merely explaining or showing you how everything works; you’ll be shown how, and then you’ll do it for yourself. As you progress through the course you’ll create three games of increasing complexity; a trivia game to demonstrate programming basics and show you the Unity user interface, followed by a 2D platforming game, and to finish, first person shooter game complete with visual effects and artificial intelligence.

By creating these games, you’ll learn all about scripting and user interface including questions and answer options, creating different levels, adding audio, freezing game play, building scenes, learning Nav Mesh, character and object movement, and game narrative, among other things.

This course emphasises coding and development, and is suitable for anyone who wants to learn to develop games or learn how to code. To start this course, you will need to have Unity installed on your computer; we’ll show you everything else from there.

About Unity 5

Unity is a games engine used to create and develop 2D and 3D games and interactive experiences. It is fast becoming the industry standard for creating multiplatform games. Unity5 is the latest version of the tool, and includes a number of advanced powerful features such as a 64-bit editor, frame debuggers, graphics command buffers, and more.

Who is the target audience?
  • If want to learn how to develop games then this is the course for you.
  • This course will assist those also looking to learn how to code
  • This course is not for those looking to learn how to create art for games as the focus of this course is in coding.
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Curriculum For This Course
Expand All 116 Lectures Collapse All 116 Lectures 12:21:20
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INTRODUCTION TO SCRIPTING AND UI
19 Lectures 02:04:16
Introduction to Scripting and UI
00:28

Download the source code here.

Overview of Trivia Game
00:58

Creating the Question Banner
08:25

Adding the Answer Buttons
03:36

Introduction to Scripting
05:54

More Data Types
04:41

Creating a Structure
09:02

Finishing the Question Structure
08:01

Assigning the Question to the UI
12:27

Making the Answers Interactive
06:30

Assigning a Random Question
05:11

Getting the Question Numbers
07:52

Transitioning Between Questions
05:40

Showing Results
11:18

Creating a Play Again Button
04:15

Delay Next Question
05:49

Giving Feedback
09:05

Commenting the Code and Final Touches
10:16

Building the Game
04:48

Multiple choice

Quiz2
5 questions
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CREATING A 2D PLATFORMER
21 Lectures 02:03:30
Overview of the 2D Platformer
00:33

Download the source code here.

How 2D Platformer Design
01:37

Creating the Project and Importing the 2D Package
03:09

Beginning Level 1 Design and Importing Assets
06:19

Setting Up the Elevator Platform
08:33

Setting up the Kill Floor
02:27

Creating the UI for Health
05:10

Spinning the Buzzsaw and Depleting Health
06:24

Setting up the knockBack Function
08:12

Pausing Movement for knockback
06:24

Transitioning to the next Level
07:13

Designing the Second Level
12:09

Making the Buzzsaw move up and down
10:08

Designing Level 2
07:57

Adding the Play Again Button
07:44

Putting in Backgrounds
03:07

Showing a Message at the end of a Level
08:23

Freezing the Player at the end of a Level
05:28

Improving Level Creating Workflow
03:36

Adding Audio
03:59

Wrapping up audio and fixing collision bug
04:58

Mutiple choice

Quiz 3
5 questions
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CREATING A HORROR FIRST PERSON SHOOTER GAME
37 Lectures 04:32:24
Overview of Horror FPS
01:47

Introduction to Horror Shooter Game and Finite State Machines
01:45

Creating the Project and Importing Assets
05:14

Building the Scene for Character Naviagtion
05:11

Baking the Nav Mesh and Setting a Destination
07:27

Finding the Closest Waypoint
09:46

Creating the Pursue Behavior
09:44

Turning The Head
08:38

Restructuring Scan For Player
08:21

Casting A Ray To Check For Player
08:20

Creating Rays At More Angles
03:57

Making Enemy Look At The Player
08:57

Tilting The Enemy When Going Up Ramps
09:59

Lighting The Scene
07:34

Giving The Enemy An Animation
09:58

Cleaning Up The AI Test Scene
04:29

Introduction To Particle Systems
11:42

Creating The Flame Thrower Effect
11:16

Making The Flame Thrower Effect Work While Moving
06:26

Testing For Flame Thrower Collision
07:06

Creating The Death Screen And Managing Health
07:57

Take Damage And Heal Functions
11:24

Creating Conditions for Flame Thrower Toggle
09:01

Creating The Toggle Flame Function
06:52

Improving Enemy Collision
04:18

Importing the Stun Gun Assets
03:38

Creating The Stun Gun Particles
11:21

Making the Stun Gun Reduce Enemy Health
08:20

Creating The Disable Corutine
04:32

Managing Stun Gun Input
03:53

Limiting Stun Gun Shots
11:07

Improving The Disabled State
09:17

Hiding The Cursor And Fixing Healing
07:30

Improving the Collision for the Player
04:22

Setting Up The Charging Station
10:28

Recharging The Stungun
04:22

Showing Recharge Message
06:25

Quiz 4
5 questions
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BUILDING THE LEVEL FOR THE 3D SHOOTER
19 Lectures 02:12:50
Overview of Level Building
00:44

Making Some Of The Environment Prefabs
10:44

Making The Rest Of The Environment Prefabs
02:50

Setting Up And Animators For The Door And Door Switch
07:35

Making The Door Open And Close Automaticly
08:34

Unlocking A Door With The Door Switch
10:42

Changing The Door Appearance When Locked
09:28

Adding Lights To The Prefabs
07:36

Setting Up The Scene For Level Building
07:07

Making the First Room
08:14

Finishing The Rest Of The Walls
07:54

Laying Out The Props For The First Room
05:33

Laying Out The Rest Of The Props In The Level
06:06

Making the Level's Nav Mesh
06:10

Adding the Enemies and their Paths
07:45

Locking the Doors and Targeting the Player
04:34

Fixing The Tilt Bug
08:04

Adding Ceiling and Overhead Lights
05:18

Adding the End Game Condition
07:52

Quiz 5
5 questions
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ADDING IN THE AUDIO FOR THE 3D SHOOTER
13 Lectures 01:16:28
Overview of Adding the Sounds and Finishing the Game
00:51

Going Over the Sound Effects and Adding Ambient Sound
03:31

Adding the Stun Gun Fire Sound
06:52

Adding the Recharge Sound
10:26

Adding the Enemy Movement Audio
09:56

Adding the Flame Audio
03:33

Adding the Hurt Sounds
07:00

Adding the Door Opening and Closing Audio
04:15

Setting up the Snapshots for the Reverb Effect
08:50

Setting up the Snapshot Triggers
08:26

Final Fixes and Making the Build
08:43

Course Recap and Future Resources
03:43

Quiz 6
5 questions

Request a Course
00:22
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Bonus Material
2 Lectures 01:18
Bonus Lecture: Certificate of Completion
01:04

Bonus Lecture: Course Discounts
00:14
About the Instructor
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