Game Asset Crash Course - 3D Modeling in Blender and 3D-Coat
4.9 (18 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
5,022 students enrolled
Wishlisted Wishlist

Please confirm that you want to add Game Asset Crash Course - 3D Modeling in Blender and 3D-Coat to your Wishlist.

Add to Wishlist

Game Asset Crash Course - 3D Modeling in Blender and 3D-Coat

Learn 3D modeling, texturing, and rendering with Blender and 3D-Coat by creating AAA ready game assets
4.9 (18 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
5,022 students enrolled
Last updated 8/2017
English
Curiosity Sale
Current price: $10 Original price: $100 Discount: 90% off
30-Day Money-Back Guarantee
Includes:
  • 3 hours on-demand video
  • 2 Articles
  • 4 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Assignments
  • Certificate of Completion
What Will I Learn?
  • Create a practical, real world game asset that you can use in your own creations or expand upon into other game assets.
  • Make awesome, AAA game assets by utilizing just the right tools and techniques of the software that you need.
  • Save time and money by creating your own 3D models, quickly and efficiently.
  • Learn 3D modeling, texturing, rendering, and exporting with Blender, the world's premiere 3D application for creating amazing game assets.
View Curriculum
Requirements
  • Students who want to follow along with the project should have the newest version of Blender installed. We will be using the most current version at the time of this recording, but the tools and techniques are generally the same as other versions.
Description

Get up to speed on the techniques and pipelines used to create high quality, AAA ready game assets!

This online course will teach you how to use Blender and 3D-Coat to create a PRACTICAL REAL WORLD project for your game asset ideas!

  • Do you want to learn 3d modeling, texturing, and rendering, but don't know where to begin?
  • Have you spent time and energy Googling Blender tutorials online, only to find out that it never covers exactly what you need?
  • Do your 3D renders look plain and boring, and you want to know how to take your 3D models to the next level?

If you answered yes to any of these questions, you're in the right place! 

I know it can be frustrating watching other people post gorgeous looking renders and game assets online, while always wondering how they did it. You can spend hours or even days trying to find the right tutorial online to recreate a 3D asset. Even then they don't always cover the complete pipeline from start to finish.

That's why we created this course - to teach people just like you how to easily get started with Blender.

This course has been specifically designed with you in mind and we have developed a system to allow you to learn just what you need to know, only when you need it. 

Have fun while learning! Learn by actually doing!

After enrolling in this course, you'll be taken through a complete project that will show you how to recreate a 3D game asset from start to finish. Follow along and practice while learning!

Downloadable project files make it easy to follow along and practice.

The best part about a course like this is that you won't waste time learning tools and functions inside of Blender that you will never use. Most courses will tell you about every little part of the program, which is daunting to most people. 

Game Asset Crash Course - 3D Modeling in Blender and 3D-Coat will show you the necessary tools as you apply them.

This course will cover every aspect of:

  1. Blender and 3D-Coat's Interface and How to Navigate It
  2. 3D Modeling Your Very First 3D Game Asset
  3. UV Unwrapping and Understanding How UVs Work
  4. How Normals Work and How to Bake Textures Into Your Model
  5. Texturing Your Game Asset with Smart Materials
  6. Exporting Your Model to Unity, the Number One Game Engine
  7. and so much more!

Whether you want to create game assets just for fun, or you work in a production studio and need this information done right this instant, this course is for you. We will guide you every step of the way and are here to make sure you succeed in your ventures. We are always available to answer any messages, discussions, questions, or feedback that you have.

Get a Certificate of Completion when you finish the course!

With our 30-Day 100% money back guarantee, there's no reason hesitate!

ENROLL NOW

Who is the target audience?
  • This course is geared to anyone who wants to learn how to use Blender as well as the basics of 3D modeling, texturing, rendering, and exporting to a game engine.
  • A prior knowledge of Blender will really help out, though students who are beginners and follow along carefully can learn Blender rather quickly as we cover the basic aspects of the using the software.
  • Anyone who is looking for a complete Blender course that explains every tool and facet of the application should not take this course. This is a course that provides a practical project for 3D artists in real world settings, so not every tool and function will be explained.
Students Who Viewed This Course Also Viewed
Curriculum For This Course
29 Lectures
03:19:35
+
Welcome to Blender
5 Lectures 26:36

In this Game Asset Crash Course for Blender lecture, you will learn how to navigate Blender's interface and 3D space.

Preview 06:15

In this Game Asset Crash Course for Blender lecture, you will learn how to select objects in Blender, how to use the gizmo to manipulate objects in 3D, and what is the difference between global Vs. local coordinates.

Manipulating Objects
06:24

In this Game Asset Crash Course for Blender lecture, you will learn what a mesh is, how to create a new object, and Object mode Vs. edit mode.


Working with Meshes
06:52

In this Game Asset Crash Course for Blender lecture, you will learn:

  • How to effectively use hot keys to move, rotate and scale objects.
  • To quickly navigate between edit and global mode.
  • How to return cursor if lost.

  • Essential Hotkeys
    05:25
    +
    Modeling the Axe
    8 Lectures 53:30

    In this Game Asset Crash Course for Blender lecture, you will learn the 3 fundamental tools in 3D modeling.

    Preview 07:17

    Create the two models in the video using the 3 basic modeling tools described at the beginning of section 2.
    Using the Fundamental Modeling Tools
    2 questions

    In this Game Asset Crash Course for Blender lecture, you will learn how to add a new image plane, how to set-up an image reference, and how to keep poly count low without compromising quality.

    Importing the Image Plane
    06:58

    In this Game Asset Crash Course for Blender lecture, you will learn how to add another cylinder to build the blade, how to save time by using a modifier to mirror image, and how to hide an image plane.

    Building the Blade (Part 1)
    05:55

    In this Game Asset Crash Course for Blender lecture, you will learn what is topology, the difference between good and bad topology, how to use modifiers to add thickness, and how to use wireframe mode.

    Building the Blade (Part 2)
    11:47

    In this Game Asset Crash Course for Blender lecture, you will learn adding Vs. applying modifiers, how to use proportional editing, how to merge two objects, and what is non-manifold geometry and how to get rid of it.

    Building the Blade (Part 3)
    08:48

    In this Game Asset Crash Course for Blender lecture, you will learn how to add more geometry for details on blade and how to use shortcut to end on single vertex to create point.

    Building the Tips
    04:18

    In this Game Asset Crash Course for Blender lecture, you will learn how to close a mesh, how to turn hard shading into smooth shading, and how to use the edge split modifier.

    Finishing the Low-poly Mesh
    06:10

    In this Game Asset Crash Course for Blender lecture you will learn how to create perfect topology everytime.

    Creating Perfect Topology
    02:17

    Modeling Quiz
    6 questions
    +
    UV Unwrapping the Axe
    4 Lectures 26:50

    In this Game Asset Crash Course for Blender lecture you will learn how UVs work and get a firm foundation on how to unwrap UVs.

    Understanding UVs
    06:07

    In this Game Asset Crash Course for Blender lecture you will begin cutting the seams to your 3D model so that you can unwrap the UVs and start the texturing process.

    Cutting the Seams
    08:44

    In this Game Asset Crash Course for Blender lecture you will learn how to unwrap the blade of the axe.

    Unwrapping the Blade
    04:16

    In this Game Asset Crash Course for Blender lecture you will learn how to pack the Uvs of the 3D model together so that you can save on file space and make the texturing process go easier.

    Packing the UVs
    07:43

    UV Unwrapping Quiz
    4 questions

    In the UV_UnwrappingAssignment.blend file in the "Assignments" folder in the included project files, unwrap all 3 models as efficiently as possible.
    UV Unwrapping Practice
    2 questions
    +
    Baking High Resolution Details
    7 Lectures 40:13

    In this Game Asset Crash Course for Blender lecture you will get an education on normal maps and why they are important to the 3D texturing process.

    Understanding Normal Maps
    05:42

    In this Game Asset Crash Course for Blender lecture you will begin creating the high resolution mesh for your 3D model.

    Creating the Hi-Res Mesh (Part 1)
    06:35

    In this Game Asset Crash Course for Blender lecture you will continue working on the high resolution model for your 3D mesh.

    Creating the Hi Res Mesh (Part-2)
    05:33

    In this Game Asset Crash Course for Blender lecture you will complete the creation of the high resolution model of the 3D mesh.

    Creating the Hi-Res Mesh (Part 3)
    07:22

    In this Game Asset Crash Course for Blender lecture you will prepare the scene for baking.

    Preparing the Scene for Baking
    08:04

    In this Game Asset Crash Course for Blender lecture you will use xNormal to bake the high resolution mesh to the low resolution mesh.

    Baking Normal Maps with XNormal
    03:43

    In this Game Asset Crash Course for Blender lecture you will discover common baking errors when 3D modeling and texturing.

    Common Baking Errors
    03:14

    Texture Baking Quiz
    4 questions
    +
    Texturing the Axe
    4 Lectures 35:32

    In this Game Asset Crash Course for Blender lecture you will get an overview of 3D-Coat and why it's one of the best application for texturing 3D objects.

    Overview of 3d-Coat
    07:31

    In this Game Asset Crash Course for Blender lecture you will learn how to use smart materials for texturing.

    Texturing with Smart Materials
    11:31

    In this Game Asset Crash Course for Blender lecture you will learn how to create your own smart materials.

    Making our Own Smart Material
    09:31

    In this Game Asset Crash Course for Blender lecture you will finish your 3D texture for you model.

    Finishing the Texturing
    06:59
    +
    Exporting to Unity
    1 Lecture 05:20

    In this Game Asset Crash Course for Blender lecture you will export your 3D model from Blender to Unity, the number one game engine.

    Transferring the Axe to Unity
    05:20
    About the Instructor
    Concept Courses 
    4.4 Average rating
    1,927 Reviews
    73,926 Students
    15 Courses
    Development | Business | Design

    What would you like to learn today?

      Concept Courses is a leading international provider of educational content in development, business, design, and more. Our goal is to make quality content so that you can learn a new skill, grow your expertise, and dominate your career!

       You will find courses on professionals who are experts in their field. These courses are available in high definition (HD) and are available at any time for you to study. With a wide range of topics to choose from and an easy platform to navigate, Concept Courses strives to make sure that you are getting the most out of your education.

    Our experts have the right course for you!

    Development

      Software development, technology, robotics, artificial intelligence, machine learning, and so much more is where the world is headed. We currently live in an age of electronics and computer helping us with everything from driving to telling us what we should eat for dinner.

       This category is only on the rise and is a main focus for our brand. We have gone through lengths to find the best online instructors to teach development to you, in a way that you can understand. 

       Whether you are trying to learn PHP, develop the next game, or create databases for large corporations, we will help you find what you are looking for. If there's a topic you don't see listed you would like to learn, send us a message right away!

    Business

       More and more people are starting their own businesses around the world. With access to the internet it's becoming a huge trend to get into business or start a business. Entrepreneurs are coming up with wonderful ideas across the globe and it's no wonder why people are turning to online resources for the education.

       Business school can be costly. But online education doesn't have to be.

       Now you have the chance to watch videos and learn from experts who have run successful companies or created their own startups. Not only that, but you will also learn from people who work in project management, sales, operations, and so much more. Our catalog has a host of courses for you to learn the ins and outs of business.

    Design

      Another great field to study is design. From graphic design to web design, fashion to architecture. Design is all around us and careers for designers are in the millions.

       If you are someone who has an artistic touch and really want to know things like Photoshop, Blender, or interior design, then you've come to the right place!

       Shop around for courses in our directory and if there's something you're wanting to learn, let us know. 

    Timothy Trankle
    4.9 Average rating
    17 Reviews
    5,022 Students
    1 Course
    3D Modeler, FX Artist, and Game Developer

    Hello, my name is Tim. The simplest way to put this is that I like making games. So much so that I've delved into every aspect of their creation from art and animation to programming and sound. If I had to narrow it down though, my biggest passions within this field are 3d modeling and FX animation.

    I studied Digital Arts at Chapman University and I'm honored to have won the "Best Art" award from the IEEE GameSIG competition two years in a row. As a freelancer, I enjoy working on a wide variety of projects. From small indie teams to multi-million dollar foreign companies, I love it all and look forward to the challenges and experience that each has to offer. Most recently, I developed a VR experience to show off an AI program at a technology conference in South Korea. It was an amazing experience that helped me practice doing more abstract art styles as opposed to my usual realistic models and effects.

    During the summers, I teach at a company called Digital Media Academy (DMA) where I teach topics like VFX, 3d modeling, and game development to high school students. The courses there are pretty fast paced because we have to compress about a college course's worth of curriculum into a one week bootcamp. Thankfully, this means that I now know how to compress and distill new ideas and techniques to their most crucial components so that YOU can learn them as fast as possible and get on the road to creating your own amazing games, models, and effects.