Create original vector game art with Inkscape for free!
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Create original vector game art with Inkscape for free!

Learn vector graphics today, and create your unique vector 2D game assets! Animations, platforms, characters and more!
Best Seller
4.5 (249 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
2,911 students enrolled
Created by István Szép
Last updated 12/2016
Current price: $10 Original price: $60 Discount: 83% off
5 hours left at this price!
30-Day Money-Back Guarantee
  • 4.5 hours on-demand video
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • create characters, platforms, buttons and simple animations for your mobile game!
  • Create quality game graphics, that can sell on online marketplaces!
  • create 2d game graphics suitable for Yoyo games Game Maker, Gamesalad, unity 2d or any other program!
  • use the free design tool Inkscape and create much more than just game art
View Curriculum
  • You will need Inkscape (download it for free!)

Just over 1000 students in 2 weeks! Thank you!

Last update February 4. 2015.

If you have a good game idea, and you want to create your own custom graphics, this course is for you!

You will learn Inkscape, a free design program, and create all the game art you need to create a 2d mobile game! And why stop there?

As Inkscape is a vector graphics program, your game assets will be scalable and higly versatile. Create them once and use them on any device and any resolution! From Android and iPhones to desktop computers.

All the assets created in the videos are yours with the course! That means 30+ unique elements to use in games or experiment with!

What we will create:

  • hearts and stars
  • platforms
  • buttons
  • characters
  • animations
  • backgrounds
  • and monster trucks :D

And while creating useful game art, you also learn all about Inkscape!

And remember: I am here to teach and help you! If you have any question, just ask! I will add new courses and resources time-to-time!

Who is the target audience?
  • This course is for you, if you want to create your own game and keep a low budget.
  • This course will help you create all 2d game graphics you might need!
  • This course is not about 3d and won't help you develop and build your game. But it will help you make some awesome graphics with a free program!
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Curriculum For This Course
31 Lectures
Welcome to Inkscape
2 Lectures 05:08

This is the intro of the course, I show everything what we will create during the lessons.

Preview 02:06

To know the user interface and where we will going to work is crucial to start our Inkscape journey.

The user interface
Drawing in Inkscape
7 Lectures 57:57

The user interface is quite similar to other design programs, but Inkscape is a vector program. In this lesson I will teach You about this and the mindset and method of creating shapes and objects in Inkscape.

Drawing your first object

Everything you draw in Inkscape will be built up from several objects usually. In this lesson we learn to deal with more objects in the same drawing.

Working with multiple objects

Color is a very important aspect of a game! And in Inkscape it is used differently than in other programs. Let's get the hang of it in this lesson!

Colors in Inkscape

Of course to create anything useful for our game we need more complex shapes than simple squares and circles. Using the path operations is an easy way to create them.

Path operations - creating simple shapes

Back to colors again: gradients are there to create a more realistic look than simple flat colors.
And thna we learn about groups, to keep your selected objects together.

Gradients and groups

The highest form of creating and refining shapes in Inkscape is through path modification with the Node editor. You will learn to have absolute control over the shapes.

Modify path - the best way refine your objects

Now that you learned a lot about Inkscape, let's put all the knowledge together, and create a cartoon bomb! As we will use all the tools we learned so far, feel free to go back to the previous videos if something is not clear. This is the time to learn and practice all the basics of Inkscape drawing!

Use what you learned: draw a bomb in Inkscape
2 Lectures 10:16

Bitmap images are easy to deal with, but they are not scalable, and can be a bit heavy.

Export bitmap image

SVG -Scalable Vector Graphics - is a widely used format for mobile games. And guess what: it is the native format of Inkscape!

How and why to save to SVG?
GUI elements - creating buttons
4 Lectures 33:36

Adding text to your game is the first step to create a GUI and buttons.

First step - learn the text tool

Aligning your elements is very important to create clean visuals. We will learn that while creating a game menu from our buttons.

Align and distribute

Button states are a simple way to tell the user which option is selected in the menu. And a good oportunity for us to practice modifying existing elements in Inkscape.

Button states

Every video game needs a good visual style, and having the matching buttons is halfway there! Let's make some different styles for the same simple buttons!

Buton variations
Creating platforms
3 Lectures 24:43

Basic grass platform for a platform game. Hey, we have to start somewhere, don't we? :)

Design a basic platform

A lesson about being resourceful: how to tile and reuse our basic platform.

Tiling platforms

And again: how to modify our basic platform to create additional mutations to set a different mood. We create a lava and a snow platform here.

Platform mutations
Design and animate game characters
6 Lectures 01:07:52

To practice character animation in Inkscape, we create a top down shooter character - with it's surprisingly simple animation loop.

Draw and move a character for a top down shooter

Designing a character limb-by-limb with our future game and animation purposes in mind.

Design a a game hero!

Posing our character: directions, jump, run.

Character poses

Before animating our complex character, let's create a simple slimey enemy and it's simple walk loop - just to understand how animation works in Inkscape.

Practice animation: The blob!

Setting up and understanding a proper walk cycle.

Set up and understand a more complex walk cycle

Finishing our animation. A lot of work, but all worth it :)

Finish the walk cycle
Backgrounds for your game
4 Lectures 56:02

You didn't think, that backgrounds only consist form background didn't you?

Understanding backgrounds

Tiling is your friend: it saves you time and resources.

Tiling backgrounds

Now we add foreground and middle ground elements to finish up the look of the game.

Add foreground elements

And again: being resourceful! Let's create an (almost) brand new background from our previous environment.

Bacground variations
More tips and tricks
3 Lectures 12:24

A small lecture about the best thing about Inkscape: versatility and modularity!

Preview 11:27

Bonus lecture
About the Instructor
István Szép
4.5 Average rating
1,074 Reviews
13,813 Students
12 Courses
Design teacher

I'm a graphic designer, illustrator and design teacher for more than 10 years. I create clever logos and cute illustrations, I like to inspire, share my knowledge and make people think and laugh!
I use Inkscape, an open source graphic design program in most of my design, and I was teaching this to my students too in a college in Budapest.
I am constantly sharing knowledge about design and life as a freelancer. I teach on Udemy since 2014 and work together with some of my friends now, to create better courses together by sharing my online teaching experience
Exploring new ways to create and sharing my knowledge is what I like the most - so don't be afraid to ask, I'm here to teach!.