Actionscript 3 (Beginner to Advanced) + Mobile Games

Build mobile and browser-based games using ActionScript 3. This course is intended for beginners as well intermediates.
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330 students enrolled
Instructed by Rexcel Cariaga Design / Design Tools
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  • Lectures 42
  • Length 5.5 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 5/2012 English

Course Description

UPDATE: As this course was created in 2013, Adobe Animate CC is essentially Flash Flash Professional with significant new functionalities. All ActionScript 3 (AS3) codes (for game building) discussed in this course will work in Adobe Animate.

From a beginner level, subscribers of this Actionscript 3 tutorial course will learn ActionScript 3.0 programming--from defining variables to creating functions to handling conditional statements. As they go along through the Actionscript 3 tutorial courses, the knowledge that they have acquired will enable them to create browser-based games in the advanced level. At the last part of the lecture, they will learn how to convert you games into mobile (iOS and android) applications. Additionally, they will also have access to the flash files that were used during the lectures.

The total running time of all the Actionscript 3 tutorial is estimated to by 5 hours. Codes will be explained line by line and you will learn Actionscript 3 concept by concept.

The instructor of this Actionscript 3 tutorial course has been teaching flash, programming, and interactivity design to college students since 2009.

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What are the requirements?

  • Flash Professional CS4 or higher

What am I going to get from this course?

  • By the end of this course, you will learn how to draw and animate in Flash as well as importing graphics in Flash
  • By the end of this course, you will learn the different types of symbols (movieclip, graphic, button)
  • By the end of the course, you will be able to learn basic programming principles and programming structures
  • By the end of the course, you will learn how to create puzzle and drag and drop games
  • By the end of the course, you will be able to create a simple shooting game like Galaga or Space Invaders
  • By the end of the course, you will be able to economic simulation games where the player can buy stuff in order to customize his or her room (e.g. Pet Society, Restaurant City Facebook Games)
  • By the end of the course, you will be able to create 2d platform or side-scrolling games like Nintendo's Super Mario or Sonic the Hedgehog
  • and at the end of this course, you will be able to export some of your games in Android and iOS devices

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Flash 101
18:57

This lesson covers the following: 

  • Basic interface of Flash
  • Navigating around the interface
  • Tool Usage and 
  • Drawing Manipulation

If you don't have any background in Flash, I recommend you watch this video first. 

20:48

Learn how to animate in Flash. If you have no experience animating in flash, this video is for you. 

Topis covered: 

  • Timeline
  • Layers
  • Frame Rate
  • Framing and
  • Keyframing  
  • Classic Tween
  • Shape Tween
14:43

Symbols are one of the strengths of Flash. This lesson covers the three types of symbols (Graphic, Button, and MovieClip) and their uses. 

11:29

This is the first lesson in ActionScript 3.0. In this lesson, viewers are given a brief introduction about object-oriented programming. Viewers with no programming background should watch this. 

06:50

Lectures 5,6, and 7 introduce the three basic types of variables (string, integer, and float). This video instructs viewers on how to create and use String variables in Flash.  

05:41

Lectures 5,6, and 7 introduce the three basic types of variables (string, integer, and float). This video instructs viewers on how to create and use Integer variables in Flash.  

04:08

Lectures 5,6, and 7 introduce the three basic types of variables (string, integer, and float). This video instructs viewers on how to create and use Float variables in Flash.  

Section 2: Introduction to AS3
10:18

This lesson covers the basic of creating functions in ActionScript 3.0 (Part 1 of 2)

03:31

This lesson covers the basic of creating functions in ActionScript 3.0 (Part 1 of 2)

08:57

Create a simple dress up game using drag and drop functions, (Part 1 of 2)

07:36

Create a simple dress up game using drag and drop functions, (Part 2 of 2)

04:38

Creating a custom cursor in Flash. 

07:19

Using conditional statements in Flash (Part 1 of 2)

07:33

Using conditional statements in Flash (Part 2 of 2)

07:41

Creating functions for collisions

08:45

This lesson will teach you on how to add elements or symbols onto the stage using Actionscript 3.0

Section 3: Shooter Game
12:56

Create a Mouse-Driven Shooter Game in Flash using ActionScript 3.0

04:42

Create a Mouse-Driven Shooter Game in Flash using ActionScript 3.0

05:52

Create a mouse-driven shooter game in ActionScript 3.0

20 Shooter Game Project
02:41
Section 4: Economic Simulation Games
09:48

Create games where you can customize your own room just like Restaurant City, Sims Social, Pet Society

03:46

Create games where you can customize your own room just like Restaurant City, Sims Social, Pet Society

11:20

Create games where you can customize your own room just like Restaurant City, Sims Social, Pet Society

11:19

Create games where you can customize your own room just like Restaurant City, Sims Social, Pet Society

11:22

Create games where you can customize your own room just like Restaurant City, Sims Social, Pet Society

05:21

Create games where you can customize your own room just like Restaurant City, Sims Social, Pet Society

Section 5: Keyboard Events
09:58

Handling keyboard events in AS3

Section 6: Platform/Side-Scrolling Games
09:03

Creating a platform game

08:09

Creating a platform game

06:40

Creating a platform game

08:04

Creating a platform game

03:15

Creating a platform game

03:14

Platform Game Project for Students

Section 7: Extras
07:17

Playing ang stopping sounds in AS3

02:47

Incorporating sounds in your game

05:21

Creating countdown timers in flash

03:33

Acquiring images and links from an external path using URLRequests and loading them into flash.

57.4 MB

Access all the flash and swf files used during the lecture.

Flash Files (CS4)
96.7 MB
Section 8: Section 7: Publishing your Flash Files for Mobile Devices (iOS and Android)
Converting your Flash file into an iPhone/IPad Application
12:10
Converting Your Flash file into an Android Application
06:52
Apple Developer Certificate
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Instructor Biography

Rexcel Cariaga, College Professor

Rexcel Cariaga has been teaching actionscript, game programming, mobile development and interactivity design to college students since 2008. A lot of his students has landed a job in the mobile game industry. View more about me and my students at the website link located in my profile page. 


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