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This intensive course is a cross-section of the Fluid Design methodology, which covers every aspect of graphic design efficiency, from Adobe CS/CC tricks to effective personal time and resource management. Career designers of all experience levels will benefit from the time- and energy-saving tools you'll learn about!
Fluid Design was created by Whit Gurley, an equally lazy and anal retentive career designer who has been obsessed with the streamlining of design workflow for two decades. Whit's studio Angled End Identities has been building the brands of small and large clients since 2001.
NOTE: The Fluid Design curriculum is largely Macintosh-based. While Windows-based designers will fine plenty of valuable info, a significant portion of the content discusses techniques and tools that are specific to OS X (though Windows counterparts can be found for most if not all of these).
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30 day money back guarantee.
Learn on the go.
Desktop, iOS and Android.
Certificate of completion.
|Section 1: Design Efficiency Intensive|
Meet your instructor (a.k.a. Design Efficiency Overlord) and learn the basic concepts behind the study of Fluid Design.
Note: I strongly recommend that you download the free FD Efficiency Pack via the link below!
Intro music by Incompetech.com
Learn a multitude of techniques for streamlining and speeding up your daily computer usage:
A tour of the most powerful efficiency-building tools at your disposal from within your creative apps:
Your design fluidity is greatly affected by what you do outside of the computer! This is a run-down of real world areas that can be made more balanced and efficient:
Congratulations on finishing the FD Design Efficiency Intensive! Those interested in continuing their study may discount the amount they paid for this course when they sign up for the FD Master Suite. Please email me for a special code.
See the Overlord at work in his favorite app, covering the powerful usage of two important Photoshop techniques:
Professional designer since 1997, anal retentive since 1975.
I've worked for a few design studios, been the Art Director for a multinational software company, and owned my own studio since 2001. I created Fluid Design after realizing that no one in the industry was focusing on the efficiency of our work processes.
Starting with Photoshop 2.0 (not Photoshop CS2, whippersnapper), I've been hell-bent on learning the most efficient and most powerful methods of generating design pieces for about two decades - from integrated use of the keyboard to file and task management techniques.
As of the publishing of this course, I have never witnessed a faster designer. But that doesn't stop me from constantly honing my craft and learning from other people!