Fast Track to Adobe Captivate 6
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Fast Track to Adobe Captivate 6

Get to grips with the basics of using Adobe Captivate 6 to create your own interactive e-learning and m-learning content
4.0 (2 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
45 students enrolled
Created by Packt Publishing
Last updated 1/2015
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Current price: $10 Original price: $85 Discount: 88% off
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  • 2.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Insert new slides and manage these slides using the properties panel, slides notes, master slides, and themes
  • Familiarize yourself with the Adobe Captivate 6 interface and global settings to improve your workflow for future Captivate projects
  • Easily insert characters, themes, images, Photoshop files, animations, effects, highlight boxes, and zoom areas to provide emphasis and make your courses aesthetically pleasing
  • Organize the assets in your project using the library, timeline, grouping, object style manager, and unique and common object properties
  • Insert interactive elements into your content with just a click and customize the content and its appearance
  • Rapidly create product demonstrations with high definition video and record training simulations
  • Easily edit videos and add pan and zoom, transitions, smart shapes, audio, and captions
  • Enrich your courses with audio – insert or record narration to presentations and eliminate mistakes with the easy-to-use audio editor tool
  • Learn about the variety of publishing options such as SWF, HTML5, word documents, PDFs, and Adobe Connect
View Curriculum
  • Fast Track to Adobe Captivate 6 is aimed at helping new users wrap their head around the basics of using Adobe Captivate 6. Discover how to use Adobe Captivate 6 to create interactive online learning content using realistic demonstrations and practical materials to develop a course from start to finish.

Fast Track to Adobe Captivate 6 will teach you how to design, develop, and share e-learning faster than ever before and get the most out of your Adobe Captivate experience.

Fast Track to Adobe Captivate 6 provides you with the essentials for getting started with Adobe Captivate 6 with useful examples and best practices on how to construct an e-learning course from start to finish in about 2 hours.

In this course, you’ll be learning how to use built-in themes, create styles, import images, round trip with PowerPoint slides, add relevant content, and work with animations and smart interactions. Additionally, you’ll learn how to prepare for and record a software simulation, add and synchronize video, record audio, and build quizzes into your project. This course will enable you to reach a wider audience by publishing projects to the web, desktops, YouTube, notebooks, tablets, and learning management systems.

Overall, the goal of this video course is to make you a better e-learning developer by mastering the basic skills first. Each section is self-contained and provides a practical exercise designed to help you recall the information you just learned and apply it when you’re on your own.

About the Author

During Anita Horsley’s years as a firefighter in Atlanta, she trained firefighters to be nationally certified personal fitness trainers. She also developed, from initiation to implementation, the health and safety program. As a Training and Development Specialist at the Oregon Office of State Fire Marshal, she founded the e-learning track and worked on all areas of training. Anita was the domain manager for the LMS, program coordinator of the e-learning implementation team, and managed the Oregon State Captivate user group. She currently teaches Adobe Captivate to local and state agencies and develops e-learning courses as an independent contractor. Anita is an Adobe Certified Expert and has her Master’s degree in Education.

Who is the target audience?
  • This video tutorial series is for educators, corporate training professionals, and training specialists with limited programming capabilities who want to create product demos, application simulations, and soft skill and compliance training.
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Curriculum For This Course
41 Lectures
Adobe Captivate 6 Fundamentals
7 Lectures 33:26

Adobe Captivate is a leading-edge, sophisticated tool used to develop eLearning. It’s fun, exciting, and progressive. This video series will fast-track your basic skills in using Adobe Captivate practically and functionally to build engaging eLearning.

Introduction to the Course

Because we use Captivate to build eLearning and mLearning, we should understand the concepts and steps for planning this video; this will help you improve your workflow because you need to develop a foundation before building the structure.

eLearning Concepts and Planning

If you understand how to change the global settings and the welcome screen, it will improve your workflow for future projects. Developers can spend a lot of time reinventing the wheel with every individual project. Changing certain global settings and understanding how to find resources and updates can save a ton of time for all future projects.

Gobal Settings and Welcome Screen

Getting familiar with the toolbars and menus will improve your efficiency. Save time by getting familiar with all the features in the interface so that you understand the layout.

Explore the Captivate Interface

Learn how to customize and save a workspace. You may want to change your workspace for specific functions.

Customizing the Workspace

In this video, you'll learn how to open, save, and close files in Adobe Captivate.

Opening, Saving, and Closing Files

There are various types of projects in Adobe Captivate. Getting familiar with the types of projects in Adobe Captivate will assist your development process.

Create a PowerPoint and Image Project
Adding and Managing Slides
4 Lectures 16:46

Your slides are the foundation of your project. Learn how to insert and manage your slides.

Preview 04:03

The slide properties provide individual and shared properties for all your slides. Understanding the properties will help you control your slides better.

Preview 04:26

Understanding how to manage slides saves development time. Organizing your slides will assist you with an effective workflow.

Preview 03:35

Use master slides and themes to develop consistent styles in your eLearning courses. Using master slides and themes will provide you with the option to develop a style for branding.

Preview 04:42
Adding Content using Standard Objects
6 Lectures 21:31

Captions are one way to add text to your slides. Use captions to provide the user with the necessary written information.

Working with Captions

Captivate lets us insert various types of images into the project. Learn how to enhance your eLearning project and add images.

Working with Images

Using characters and Photoshop files is made easy in Captivate. Learn the techniques to enhance your eLearning project by using images and Photoshop files.

Working with Characters and Photoshop Files

New to Captivate 6 are smart shapes that offer a variety of shapes and options to enhance your eLearning. Make use of smart shapes that offer a wider range of versatile shapes and text tools.

Working with Smart Shapes

To make eLearning interesting and fun, add animation. Learn how to add animation and move objects.

Adding Animation

Highlight boxes and zoom areas take up a portion of your slide to emphasize it. Add zoom areas to emphasize a certain area by magnifying it. Add highlight boxes to draw attention to an area.

Adding Highlight Boxes and Zoom Areas
Managing Objects and Assets
5 Lectures 19:22

Every object has properties that are common to most object types. Changing common properties in multiple objects can make your workflow more efficient.

Common Object Properties

Object management is an important aspect of using Captivate. Managing your objects improves workflow efficiency.

Managing Objects

A Captivate project plays like a movie along a timeline. Once objects are on the slide, you can time them to appear and disappear from the screen at appropriate times.

Working with the Timeline

The library contains all the assets of the current project. Reusing objects within your library reduces the size of your project.

Using the Library

Styles are groups of format settings that can be applied to objects and effects to add visual emphasis. A style enables us to save the formatting properties of an object and reapply them on other objects for consistency.

Creating Styles and Effects
Inserting Actions and Interactions
5 Lectures 19:02

Rollover objects are originally hidden and show only when the user rolls their mouse over a specific area on the slide. The four types of rollover objects let you easily create interactive objects with which users can reveal additional information.

Inserting Rollover Objects

Using smart interactions and widgets in your projects is important. In this video, you'll learn how to add a variety using various interactive objects.

Smart Interactions and Widgets

A brief description of each action type helps you to understand the concepts and possibilities of customizing the type of interactivity you wish to add to your project.

Action Types

Add actions to create an interactive project for the user. There are numerous types of actions that can be included in an eLearning project, making the user experience more interactive.

Adding Actions

Adding questions to your project reinforces learning. Quizzing could be an entire section on its own; this video will introduce how to insert and configure quiz questions.

Working with Quiz Questions
Working with Simulations and Video
4 Lectures 18:20

Software simulations let you record what you are doing on your computer. Before recording, you need to be prepared and able to understand the settings.

Preparing a Software Simulation

Typical software simulations are a series of screen captures that have certain recording preferences. Recording preferences provide vital information that will cut down on time later on.

Recording Preferences

This video focuses on the features that will help you edit, publish, and import your simulations. You will often spend more time editing than actually recording, so it’s important to know your options so you can work efficiently.

Editing a Software Simulation

Captivate 6 provides the option of a video demonstration that is a high-definition, full-motion recording of your actions on the computer. A video demonstration does not provide the interactive capabilities of training simulations but does provide seamless, full-motion recording.

Using High-Definition Video
Using Audio
4 Lectures 14:31

Import background, sound effects, or narration to your project to make learning more comprehensive. Use audio to increase users' retention and make eLearning more interesting and fun.

Importing Audio

Record your narration using the recording feature of Captivate, or record it into another software and import it later on. If you want a quick, casual script, record the narration while capturing your software simulation.

Recording Audio

To make corrections to your audio, use the edit tools in Captivate. You won't always record perfectly the first time, so Captivate provides audio editing options.

Editing Audio

Captivate provides a text-to-speech option that adds automated narrations based on the text you enter. Additionally, it provides a closed captions option for those who can't hear. If you're not comfortable using voice-over narration, you can use text-to-speech, which is a free download in Adobe Captivate.

Using Text-to-Speech and Closed Captions
Publishing Finished Projects
6 Lectures 19:21

Skins are collections of elements that are displayed around the slide. They have three features: playback control, a border, and a TOC. A skin is used to interact with the Captivate movie and enhance user experience, but it isn't part of the content.

Skin Editor

The table of contents allows your students to track where they are in the course.

Table of Contents

The preferences dialog box for playing Captivate movies has a number of settings that affect your final product. Before publishing any project, double-check your project preferences.

Project Settings

To publish your Captivate movie to a learning management system that tracks the usage and scores, you must configure the reporting settings. Understanding which standard project you will use to send data to the LMS and which data is to be included in the report is done through quiz preferences.

Reporting and Tracking

If you want others to view your project, you must publish it. There are various publishing options to choose from. Publishing a Captivate project means converting it to a format that students can easily access and view.

Publishing Options

This final section briefs you on the other publishing options.

Other Publishing Options and Summary
About the Instructor
Packt Publishing
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Tech Knowledge in Motion

Packt has been committed to developer learning since 2004. A lot has changed in software since then - but Packt has remained responsive to these changes, continuing to look forward at the trends and tools defining the way we work and live. And how to put them to work.

With an extensive library of content - more than 4000 books and video courses -Packt's mission is to help developers stay relevant in a rapidly changing world. From new web frameworks and programming languages, to cutting edge data analytics, and DevOps, Packt takes software professionals in every field to what's important to them now.

From skills that will help you to develop and future proof your career to immediate solutions to every day tech challenges, Packt is a go-to resource to make you a better, smarter developer.

Packt Udemy courses continue this tradition, bringing you comprehensive yet concise video courses straight from the experts.