Enhance Your Dungeons & Dragons (D&D) Adventures

Craft plot twists, top quality visuals, and impactful audio to take your adventures to the next level.
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5 students enrolled
Instructed by Dan Bronson Design / Game Design
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  • Lectures 17
  • Length 2.5 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 10/2016 English

Course Description

Are your Dungeons & Dragons adventures getting dull? Do you want to add new elements that impress your players? If so, this is the course for you. Decades of DM experience (handling wildly different age groups and unique play styles) were focused into this course. You will gain not only new adventure ideas, but strategies for sparking inspiration and developing entire story arcs. Only a beginner level of D&D is required to understand the course material. All levels of Dungeon Masters, including those who have never run a game before, can profit from the experience imparted in this course. Exciting new ways to present your ideas will be covered. By the time you've finished this course you'll be equipped with the tools and tricks to make adventures that will make players excited for the next game. We'll get right to the heart of the key aspects to running an exciting adventure, including:

- developing immersive storylines

- running battles with a digital battle map

- enhancing any encounter with the perfect music

- crafting customized player handouts and items for your campaign

- adding visuals that will make your game easier to run and vastly more impressive

- and more!

What are the requirements?

  • Photo editing software (such as Adobe Photoshop) and video editing software (such as Adobe After Effects) are ideal for following along, however similar software of other brands could be used as the concepts and techniques employed are relatively simple.

What am I going to get from this course?

  • Create fullly customizable digital battle maps for encounters.
  • Craft customized player items (photo, description, and stats) to fit any campaign.
  • Develop digital player handouts for all sorts of scenarios to benefit both the player and DM.
  • Discover and incorporate immersive music.
  • Build your own videos for introducing boss characters or other impactful moments.
  • Challenge your players with creative original ideas, content, and even physical challenges

What is the target audience?

  • Dungeon Masters (of any flavor of role playing game) with access to a computer and some knowledge of how to use it can benefit from this course.

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Introduction
01:47

Learn what will be covered in this course.  Students will be better prepared to take this course after watching the introduction.

Section 2: Developing Plots and Ideas
12:47

Discover techniques, success, and failures in the author's pursuit of generating creative ideas.  Students will be able to apply creative techniques on their own and will have the option to copy specific ideas presented by the author into their campaigns.

17:50

Developing campaign and encounter plot lines.  The student will be able to create their own original plot lines and have a variety of inspirations for doing so.

Section 3: Discovering Content
05:12

Discover approaches to find artwork for campaign use such as item creation, handout creation, or in battlemap tokens.  Students will learn how to find art that will be useful in visually creating their campaign.

03:18

Learn about excellent musical sources available to students that can fit a variety of campaigns and situations.  The student will have a number of approaches for finding music after watching this course.

Section 4: Using Tools For Custom Creations
06:18

An overview of how After Effects can be used to create a small but impactful video.  The student will be able to use a few simple techniques to create engaging videos for their campaigns.

03:06

Photoshop actions are discussed.  The student will be able to create an action to save time when using Photoshop, which will prove useful both in preparation for and the execution of a campaign.

06:07

More in-depth Photoshop actions are discussed.  The student will be able to execute even more useful actions after studying this video.

Section 5: Creating Unique Items and Handouts
09:24

Visually engrossing player items are creating with Photoshop.  The student will be able to leverage a few simple techniques to make customized player items for their campaign.

21:21

Unique handouts of all sorts are shown and dissected for the enhancement of a campaign.  The student will gain many ideas for campaign handouts and will be able to create their own handouts using the approaches discussed.

Section 6: Incorporating Custom Battle Maps
06:04

Battle maps are created in Photoshop.  The student will understand how to create a battle grid which will be critical to running D&D encounters on the battle map.

04:43

Battle map objects are discovered, imported, and manipulated.  The student will be able to get their own battle map objects and know a few simple ways to manipulate them.

06:50

Dundjinni map maker artwork is discussed and imported.  The student will learn how to more quickly create battle maps by leveraging premade Dundjinni maps and map content.

10:38

The author's reenacts  a successful  encounter from his campaign.  The student will be able to make their own successful/impactful encounters and be better able to identify and avoid potential mistakes while doing so.

12:33

A recap of all the techniques we've covered using the battle map including some extra options which have not yet been covered, and how leverage them in an encounter.  The student will be able to have full customization of how they use the battle maps in their campaigns: visualizing AoE and AoO, visualizing damage, going fullscreen, using actions, moving tokens, and more.

Section 7: Bringing It All Together
17:34

A variety of miscellaneous (though related) topics are covered.  The student will be able to apply additional strategies in running their campaign after watching this lecture.

03:54

A recap of the materials presented with final thoughts.  The student will be able to better grasp the course material that was covered after watching this video.

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Instructor Biography

Dan Bronson, Experienced Gamer, Software Developer, and TKD Black Belt

I am an avid fan of games and game creation!  As a gamer with over 20 years of pen-and-paper D&D experience I've managed campaigns for various age groups from pre-teens to 30-somethings.  I've learned how to get the most out of my time preparing for game sessions and I'm happy to relate that information to you.  Additionally, I've also worked as a web/software developer for more than 15 years.  While developing for the web I gained experience using Photoshop and After Effects which I've applied to my other interests (such as D&D) with great success.  Lastly, I am a black belt in tae kwon do and plan to upload a Udemy course on heavy bag kickboxing combinations and workouts in the near future.  My core belief is that imagination is king.  Using my talents and experiences I strive to mix the logical with the fantastic in novel ways that are creative, challenging, and above all - FUN!

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