Easy Blender in 7 lessons (Basic)
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Easy Blender in 7 lessons (Basic)

Learn easily Blender in just 7 lessons
0.0 (0 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
1 student enrolled
Created by Andrea Coppola
Last updated 7/2017
English
Current price: $10 Original price: $20 Discount: 50% off
5 hours left at this price!
30-Day Money-Back Guarantee
Includes:
  • 1 hour on-demand video
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • The basic of Blender to start
  • - The basic of the interface
  • - The basic of modeling
  • - Main tools and modifiers
  • - Texturing and materials with Cycles
  • - Main nodes to create the first photo realistic materials
  • - How to light the scene, framing and rendering
  • - Some tips for Compositing and post production for best results
View Curriculum
Requirements
  • no particular skills required, just using a computer (Windows, Mac OSX or Linux)
Description

This course, in just 7 lesson is very basic, will allow you to learn enough features to use Blender from the beginning.

It's realized by Andrea Coppola, one of the 6 Italian Blender Foundation certified Trainers (sorry for his English pronunciation...)

The course does not focus on the details of this complex software, but addresses the topics that you need to get you working right away:
- understanding the interface
- modeling
- main modifiers and tools
- materials and textures
- lighting, framing and rendering
- compositing and post production

For more detailed lesson, please visit Blender High School website, download the complete videocourse and buy the most complete guide on Blender (pdf or paperbook): BLENDER - THE ULTIMATE GUIDE in 6 volumes.

Who is the target audience?
  • Everyone likes to use fester Blender for 3d modeling
  • Who wants to have the basic of this great software to start and understand the logic
  • Who have idea to be a 3d artist and wants to understand if Blender is the best software to use
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Curriculum For This Course
7 Lectures
01:09:34
+
Introduzione
7 Lectures 01:09:34

In this first lesson you will learn quickly to know the Blender interface.

Preview 10:38

In this second lesson you will know the main modality (Object Mode and Edit Mode) to manage a mesh geometry.

You will learn also how to navigate into the viewport and to introduce the first tools: the modifiers.

Navigation, object mode and edit mode, modifiers
10:16

In this 3rd lesson I'll show you the main modifiers, powerful and dynamic tools to modify  quickly the geometry of a mesh.

Modifiers
10:27

Try to model something with me. This is your first exercise!

Modeling exercise
10:50

It is the moment to talk about materials. Cycles, the Blender render engine, is a nodal engine. Learn to use the node to create complex and realistic materials.

Download for free, in attachment the LIGHT SETUP SCENE, a real virtual photographic set that will help you to create materials and light the scene.

Materials and Nodes
10:32

Lighting, framing and rendering
09:56

This is the last lesson of this short video course. I'll show you quickly how to modify the final rendering in post production, using a very useful nodal tool: the Compositing!

Compositing
06:55
About the Instructor
Andrea Coppola
4.1 Average rating
52 Reviews
244 Students
8 Courses
Architetto, 3D Artist

Sono un architetto e un 3D Artist, nonché uno dei 6 Blender Foundation Certified Trainer italiani.

Gestisco la scuola BLENDER HIGH SCHOOL in cui organizzo corsi, videocorsi, servizi e asset per la piattaforma di Blender.

Sono l'autore di numerosi videocorsi e pubblicazioni come "Blender - la Guida Definitiva" in lingua italiana e inglese, in formato cartaceo e pdf, in ben 5 grandi volumi + upgrade annuali, per un totale di circa 2200 pagine.

Nell'ambito di Blender High School , nel 2017, è nata la CG Academy, la prima scuola di computer grafica on line, completamente in italiano, basata (principalmente) sull'open source. La CG ACADEMY è divisa in 4 principali indirizzi ("Modellazione 3D", "Animazione", "Postproduzione e Fotoritocco" e "Gaming"), a loro volta divisi in corsi.