Earn Money Making a Candy Crush* iPhone Game Today. iOS Code

A-Z guide to help you publish your own Candy Crush inspired iPhone game mechanics in a day. Source Code included
20 reviews
  • Yohann Taieb iPhone Programming College Instructor & Entrepreneur

    Yohann holds a Bachelor of Science Degree in Computer Science from Florida International University. He has been a College instructor for over 6 years, teaching iPhone Development. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 apps and games in both the Apple app store and the Android store.

    Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled dozen of students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up in articles and blogs from popular sources like WIRED magazine, Yahoo News, and Forbes Online.

  • Lifetime access to 22 lectures
  • A community of 4100+ students learning together!
  • 120+ discussions

Earn Money Making a Candy Crush* iPhone Game Today. iOS Code

A-Z guide to help you publish your own Candy Crush inspired iPhone game mechanics in a day. Source Code included
20 reviews


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This course's main objective is to become the go-to source for anyone willing to enter the iPhone app industry.

The course starts with us in front of a regular Apple computer (or MacInCloud for PC users) and I will guide you through all the step necessary to set up your computer for development. I will also go through each steps to become a licensed iOS developer.

We will then install the game from the source code(included with this course), run the game on the simulator, then modify the graphics and sounds to customize the 'match 3' game into one of your own.

Then we will setup three advertising channels to ensure money coming in. Then we will publish the game to the Apple app store.

This course is not about theories. Once you complete this course, you have a real product of your own in the app store, bringing in profit. You can't pass this opportunity.

There has been plenty of reskins of these apps by myself and by many students.

Take a look at some of them on the iTunes app store:




That should get you started!

Also feel free to ask me anything that goes through your mind, I love to help!

Make sure to check AppFresh.us website, plenty of resources there.



*The sourcecode is not Candy Crush's source code, it does have the same match-3 game mechanics.

    • A Mac OS X or MacinCloud.com for PC users
    • Over 22 lectures and 2 hours of content!
    • Publish your own Candy Crush inspired Game in the Apple app store
    • Go through the entire process of making an iPhone game without missing any step
    • Anyone wanting to have a mobile app of their own
    • People that want an economic way of increasing their mobile app portfolio


30 day money back guarantee
Lifetime access
Available on Desktop, iOs and Android
Certificate of completion


  • SECTION 1:
  • 1
    Course Overview
  • SECTION 2:
    Initial Setup
  • 2
    Apple Developer Registration

    In this lesson, we're going through the Apple developer license registration process.

  • 3
    Get XCode Tool

    Learn what XCode is used for, how to find it, install it, open it and yourself.

  • 4
    Game Source Code Setup

    Make sure you download the Match 3 Lite Source Code zip file.

    UPDATE: Since the new XCode with iOS 7.1, some of you are getting an error building the app. Please check the next lecture on how to solve this (remove 64-bit architecture, just armv7 and armv7s)

  • 5
    Troubleshooting newer XCode with iOS 7.1+

    UPDATE: Since the new XCode with iOS 7.1, some of you are getting an error building the app. (remove 64-bit architecture, just armv7 and armv7s)

  • 6
    Distribution Certificates

    Going through the creation and install of the iPhone Distribution Certificate

  • 7
    Provisioning Profiles

    Creating Identifiers and provisioning profiles

  • 8
    Advertising Accounts Setup

    UPDATE: The name of the game in the advertising account does not have to match the name of the game in the app store. Here, we are using "Pinball" game because this section is taken from another course. Feel free to name it at your will.

  • SECTION 3:
    Reskinning Process
  • 9
    Match 3 Game Setup

    Make sure to download the placeholders.zip file which contains temporary files to use during the creation of a new app in iTunes Connect

  • 10
    Modifying Icons and Launch Images

    Note: You can use Photoshop or GIMP (100% free - www.gimp.org) to create your own icons and images. You can also buy icons on Fiverr.com for $5.

  • 11
    Customizing Game Images

    Here, we're modifying the required images to make the game unique, and going through the images that are not necessary to update but is recommended.

  • 12
    Modifying Game Sounds

    Here we learn about how to modify sound effects and the background music.

  • 13
    Testing the Reskinned Game

    Testing the game one last time prior to publishing it.

  • SECTION 4:
    Apple App Store Submission
  • 14
    Publishing it to the iTunes app Store for Review

    Going through the submision process so that an Apple technician can approve the game and deploy it in the Apple app store.

  • 15
    Setup Tax & Banking information to get paid

    Apple needs to know your bank & tax information in order to be able to pay you the profit made from inapp purchases

  • SECTION 5:
  • 16
    What to do next?

    Once you've published the game, this is only the beginning, it keeps getting better.

  • 17
    Expand Your Reach Horizontally and Vertically

    A variety of resources to help you strive in the mobile app flipping industry.

  • SECTION 6:
    What to Do Next? Level Up Your Business
  • 18
    App Store Optimization Techniques (ASO): App Name and Itunes Keywords

    A quick crash course on how to maximize your exposure in the app store using App Store Optimization (iTunes keyword SEO)

  • 19
    Game Analytics

    Showing you where to look at how your game or app performs in the app store.

  • 20
    Upcoming Trends Techniques

    Tips and Ticks on how to ride the next trend.

  • 21
    Get Informed of the Latest Trends and Deals

    Being on time to ride a trend is a must in the mobile app reskinning world.

    You want to be informed of the upcoming trends and deals before anyone else.

  • 22
    Going Professional with Top Icon Templates

    Must have icons to become a professional app publisher.


Hours of video content
Course Enrollments


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  • Elias Sleiman
    Great corse

    with in 3 days i go my app in store easy and well done corse to follow up thanks thats my link for the app https://itunes.apple.com/us/app/cartoon-candies-new-puzzle/id967518622?ls=1&mt=8 if you download and review ill do the same thanks again

  • Aleksander Hoff
    A great way to start learning

    I went into this course, not with the goal of posting an actual game and earning money, but starting to learn how basic coding language looked like and worked together in Apple's universe. This course has helped me a lot in achieving this goal, even though it has taken me a long time to get there as I had regular exams at the same time.

  • Manish Kumar

    Awesome learning experience. Just Published my game https://itunes.apple.com/us/app/fruit-pop-match!/id878046154?ls=1&mt=8

  • Lex
    Instructor doesn't help the students at all

    I should have waited before i paid for a lot of his classes, instructor doesn't help at all. Take a look at the comments first before ordering to make sure the instructor is active in helping their students. If i can give a negative star i would. Zero Help. I have been on his facebook, his site contact. Nothing.

  • Steven Lattenhauer 2nd
    Fun and Well Taught

    This course for me, was very well done and fun to learn everything in this course. I have beginner knowledge of Obj-C, and I found this to help me get a grip with making games. :) Currently still making my own graphics for my game! :D Great job!