This is an introduction to not only "Digital art" but art in general. In this very in-depth course you will start from novice and or hobbyist and end with the mentality and skills of a professional. I cannot promise you work as no one can. But the skills you acquire here will enhance not only your own work but give you a solid base to in any other online course or book etc. There is no "Quick fix" or Short cuts to making great art. It requires work. It's fun work and I'm going to show you a method that will make creating your own art or a clients work "pain free".
Who this course is for :
What this course is NOT
PLEASE BE AWARE: *There are no subtitles or closed captions for this course at this time.
I hope you will join me and allow me to be your professional guide on your art journey.
Iv'e included a zip file that contains the line exercises and the "Line game" exercises as well. It's titled "WORKSHEETS.zip".
Line work is essential to beming a better artist, not just digital art but "natural media" as well.
Line work can be "deceptively simple". These games are all about the neatness of your line and line quality.
The "Line game" is fun. It's also very inportant. hand and eye coordination is essential to improving you art.
Drawing the square, drawing the rectangle, drawing the box is something you may be familiar with. That simple basic shape is the basis of so many objetcs.
Drawing the sphere is another "essential" art shape. It is the base shape for many organic forms. Drawing the human head and turning it in space is important . Pay close attention to this lecture and try to imagine what forms you can make.
The Cylinder is very powerful. Its the building blocks of arms , legs and so much more.
Cylinder practice. You can never practice this form enough.
This is all about turning the cylinder and to get you thinking more like an artist. You can do this exercise on pen/pencil and paper.
Simple organic shapes. Seeing in "3d" is very important. This is all about seeing the form in 3 dimensions. Be sure to download the Sheets of more organic shapes for practice.
More shape training. Learning to see like an artist is very important.
Time to get active, if you haven't already. I will be drawing more forms and shapes. jump in and draw them with me.
We will begin to get you to no just see and draw but understand what you are drawing.
Here are some simple objects. Once you get into the right mind frame and begin to understand simple forms, you art will improve.
This very short video sets up the explanation for the worksheets. The Zip files contains the exercises. They can be used both digitally and physically (print).
More thoughts on lines.
This is a very popular series of videos no longer available on my You tube channel. You will now begin to make sense of the lessons.
Draw better part 2.
Part 3 is more basic training. I am very concerned with you really learning.
Part 4, you can follow along or just watch.
I get into a bit of drawing poses .
The beginning of creating a simple figure or mannequin.
Lets continue with getting that figure looking good.
Drawing a simple mannequin head.
This video is about creating a simple Torso.
And finally we will add the legs.
No matter your software of choice they contain or should contain very similar if not the same tools. In this video I will show you just how similar they can be.
Layers work the same and any art software you use should have them.
Art programs have brushes. The engines may differ but you cant draw or paint digitally without a brush. In this video you will learn what a brush is.
Some tools are the same and some work very differently. Tools can help you manipulate your images.
This is a bit about color which is very important.
This is my "Glossary" section of terms you should know. I've added this because there seems to be the assumption that students are already familiar with basic digital art terms.
Adding light and shadow can be confusing, but there is a "secret weapon' that can give you a head start.
Welcome to the basics of digital coloring. This is a simple coloring technique.
By now you know the "Gradient tool" is the secret weapon. I dive a bit more into it.
This coloring technique shows you how to achieve that "Anime" looks. It can be used for comic books, graphic novels as well. Some tools may vary slightly depending on the program.
The airbrush is a very common coloring tool. It has many uses inclusing touching up images and softening edges.
I go in a little deeper into the Gradient tools.
There is no way I could tech digital painting in 10 minutes but this is an option for you to try. There are numerous ways to paint. When you do your own learning keep in mind there is no "right" way to paint. There is not just one way to paint so do not let anyone tell you different.
Welcome to the Bonus section in which I will be teaching you "Sketchbook Pro" . This is the software you see me use for most of the lessons. Its a very intuitive program and I highly recommend it. Especially if you are starting out. This is an overview of the interface.
The simple yet powerful MOVE and TRANSFORM tools. Allows you manipulate the image.
Covering an area quickly you can use the PAINT BUCKET or GRADIENT tool. I think I like the gradient tool a bit too much. HA.
The ruler tool is nice but where this software beats many of its competitors is the incredible PERSPECTIVE TOOL.
Giving you the rundown on how layers work in Sketchbook Pro.
There was a huge improvement on the Brush Engine (The way brushed work and how you can change them) . I go indepth into the brush engine and the brushed Sketchbook Pro has to offer.
The Color editor. Very similar to most other software. In Sketchbook Pro however you get an entire digital set of copic markers.
A very big secret in digital art is having your own custom brushes. As a Resource I have included my own custom brushes. Feel free to use them for you projects. You may change them or use them as is. You may not sell them but you can use them for creation of any personal or commercial project.
An overview of the FLIP BOOK. It's the animation part of Sketchbook Pro. I only go over it as I am not an animator. I will say I have fun with this, and you should too.
Aside from being an artist as long as I can remember I started offering a few tutorials on Youtube. Little did I know that by teaching people the fundamentals of art and anatomy i'd begin a new dimension to my career. Being a working freelance illustrator with a youtube channel is hard work, and I wouldn't change a thing. I steadily expanded my work from clients who needed branding to doing work on indie games and apps. i enjoy helping artists and non artist achieve that next level. The road to artistic expression and freedom is paved with hard work and dedication. There are setbacks and monsters to slay , but the rewards are great.