How to Rapidly Create an Amazing Prototype

This course provides step by step guidance on how to take an idea and create an actual live prototype of it (app, web)
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  • Lectures 17
  • Length 1 hour
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 9/2013 English

Course Description

In this course you will learn how to design and develop an actual Prototype which can then be shown to potential clients for firsthand feedback. Prototypes are by far one of the best tools to secure real feedback as products are developed, allowing to assess and validate various assumptions without the high cost of actual development and manufacturing.

What are the requirements?

  • None - This course is suitable to those starting out as well as those that have completed our initial course

What am I going to get from this course?

  • Successfully Develop a Paper Prototype for your product or service. This will be used as the basis for software, consumer products, services and all other types of prototypes.
  • Determine whether to Develop an online or physical prototype for validation with target adopters.
  • Successfully Design & Develop an interactive Software Prototype (should it be relevant) for your product or service.

What is the target audience?

  • All
  • Entrepreneurs
  • Product Development Experts
  • Developers

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: The Basics - Introduction, Agenda, Learning Objectives & Core Definitions
02:24

This lesson introduces the agenda and learning objectives which will be covered as part of this course.

00:47

This short lesson provides quick guidance to participants how best to approach the course to ensure a successful outcome.

02:17

This lesson introduces key definitions and terms which are important to understand as we work through the course. This includes Prototype, Interactive Prototype, Beta/Pilot, GA as well as an MVP (Minimum Viable Product)

00:55

This short lesson introduces the iterative process we take to designing and developing a great prototype, and clarifies how the renown MVP concept fits nicely into this.

Section 2: Developing a Paper Prototype
04:13

This critical lessons lays out the steps for developing a solid paper prototype, which will then be used as the basis for validation and/or designing and developing physical or interactive prototypes.

01:24

This lesson is important to help determine whether or not to create an Interactive Software Prototype, in addition to your Paper Prototype. We also review considerations for creating physical prototypes for physical type products.

Section 3: Designing an Interactive Software Prototype
04:14

This lesson dives into the steps for Designing an Interactive Software Prototype, prior to developing one.

Section 4: Developing the Interactive Software Prototype
01:42

This lesson provides step by step guidance for developing the Interactive Software Prototype. This lesson should be reviewed prior to the lessons in Section 5, which offer a "live" sample walkthrough of the actual creation of a sample prototype app.

00:19

This short segment provides guidance and some starting points for selecting tools to help build your interactive prototype

Section 5: Sample Walkthrough: Creating an Interactive Prototype App using an Online Tools
02:10

This segment provides an introduction to an Online Tool used to create Interactive Software Prototypes. We review the basic elements of the tool, prior to jumping in and creating the prototype itself.

04:19

This segment focuses on introducing the basic elements and activities such as adding content to your screens.

05:18

Formatting is important to ensure proper access and understanding by users. We cover the key elements here to ensure you can easily adjust your prototype.

10:49

This segment dives deeper into slightly more advanced formatting and design options which are helpful to truly create the prototype you want, fast!

00:20

A short segment that shows what a preview looks like.

03:44

This segment steps things up a level by introducing interactivity, images and other more advanced capabilities which are often important to round things out nicely.

04:21

This segment wraps things up by conducting a final pass, tidying up the app, adding some additional elements and then ensuring it is ready to be tried by others.

Section 6: Next Steps & Closing
01:00

This lesson provides a wrap up of the course and foresight into the next step, Market Validation using your prototypes.

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Instructor Biography

Simon Brightman, Vice President, Product Innovation @ Panvista

After 15 years of exciting roles in leading global enterprise, technology incubators, startups and public companies, Simon founded Accelerator U with a clear goal in mind: To accelerate on a global basis the number of great ideas that become viable products, so that they may help chip away at real social, environmental, community and other ills within their target markets.

Prior to founding AcceleratorU Simon led a $250 Million portfolio of SaaS based loyalty e-commerce products at Points.com, a Nasdaq company with global operations and top tier clients from the airline, hospitality and financial sectors including American Airlines Virgin Atlantic, Hyatt Hotels, Air France, American Express and many others. While at Points Simon spearheaded the introduction of advanced product development and management techniques such as product validation and prototyping with early market adopters, helping to substantially grow engagement and revenue.

Simon holds a software & business undergrad, an MBA specialized in R&D, he co-authors the Financial Post series on Product Innovation, is a strong supporter of the School for Social Entrepreneurs and a proud member of the CrowdFunding Professionals Association. Also an avid pilot, Simon loves spending time with his wife, two little daughters and playing basketball with friends.

Instructor Biography

AcceleratorU is a global online university focused on the acceleration of ideas into viable business and community initiatives through actionable learning and support based on the highest queality, most applicable training and guidance sourced from global experts.

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