In this course, you will learn to create high quality game assets that can be used in any 2D game creator with PowerPoint. Yes, seriously, I said "PowerPoint"!
When you think of PowerPoint you probably don't think of it for anything other than creating bullet point slides with some occasional transitions with graphics that don't go beyond a chart or two. Hidden in plain sight are some powerful drawing tools in Powerpoint that Game Developers, Artists, and Designers can use to create stunning graphics. These graphics tools in Powerpoint are building blocks that will let anyone build assets for 2D games created in Construct 2, Unity, GameMaker, or coding from scratch.
I will show you how PowerPoint lets you create professional looking images that are even easier to create than expensive software packages. The great thing about learning how to create game assets with PowerPoint is that you probably already own it, so in addition to creating great game assets, you are saving money!
I will walk you through creating several assets for a space game, including an opening cinematic. Along the way I'll teach you Powerpoint and design techniques that you can apply to your own game assets.
I am excited about teaching you how to unleash Microsoft PowerPoint's graphics potential so you can create assets for your own game development or sell in game marketplaces.
Who Should Take This Course?
In this lecture I will show the template is available that will help make creating game assets easier and save the user time.
In this lecture we will go through when to use Paint.Net or another graphics program, though it is entirely optional. This lecture will show you how to resize in Paint.net while preserving transparency, which is essential.
In this lecture we will go over some of the areas in PowerPoint that we will use and make sure everyone is familiar with them.
This quiz will provide a knowledge check about the topics covered in Section 2.
In this lecture we will demonstrate the power and ease in which you can create high-quality, unique assets by using built in effects
This activity is a challenge. See if you can make the star the same as the included image using the effects in PowerPoint.
Test your knowledge.
In this lecture, we will learn about the basic behaviors of shapes in PowerPoint and what shapes are available.
In this lecture, we are introduced to Boolean shapes with the Merge Shape functionality that can take built-in shapes to a whole other level.
In this lecture, learn how to take shapes even further with the hidden-in-plain sight drawing and shape editing tools.
In this lecture we will learn how to change a circle shape into a really cool planet using shapes, effects, fills, and more. In addition, we will learn about correctly using Creative Commons images.
In this lecture, we will use Artistic and Picture Effects to create more variations of our planet.
Knowledge check for lessons learned in the Create A Planet section
In this lecture we will create a Starfighter using skills introduced in previous lessons and introduce some new techniques.
Our hero ship needs an enemy. Time for you to create one!
You will learn how to animate objects and then render to video in this lecture.
In this lecture we will add our graphics to a vertical shooter template that comes with Construct 2.
One last quiz!
Eleven XIII creates high quality training, applications, and games. With over 15 years experience in training, e-learning, graphics, and animation, Eleven XIII creates engaging and unique courses. Eleven XIII Products has worked with dozens of companies to create training, web, and commercial experiences including Microsoft, Husqvarna, AirGas, Burger King, and more. Firm believers in e-learning, Eleven XIII is looking forward to teaching students on Udemy.