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Creating Game Assets with PowerPoint

Uncover the powerful tools in PowerPoint and create assets for any 2D game engine
4.7 (3 ratings)
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35 students enrolled
Last updated 11/2015
English
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Includes:
  • 1.5 hours on-demand video
  • 5 Articles
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What Will I Learn?
Create high quality game assets with Powerpoint that can be used in any 2D game creator
Learn techniques in PowerPoint that can be applied to a variety of game styles.
Unleash the powerful drawing and graphic tools in PowerPoint
Export an animated video from PowerPoint
Easy graphics for game design with PowerPoint
View Curriculum
Requirements
  • A basic understanding of Powerpoint 2013 or higher
Description

In this course, you will learn to create high quality game assets that can be used in any 2D game creator with PowerPoint. Yes, seriously, I said "PowerPoint"!

When you think of PowerPoint you probably don't think of it for anything other than creating bullet point slides with some occasional transitions with graphics that don't go beyond a chart or two. Hidden in plain sight are some powerful drawing tools in Powerpoint that Game Developers, Artists, and Designers can use to create stunning graphics. These graphics tools in Powerpoint are building blocks that will let anyone build assets for 2D games created in Construct 2, Unity, GameMaker, or coding from scratch.

I will show you how PowerPoint lets you create professional looking images that are even easier to create than expensive software packages. The great thing about learning how to create game assets with PowerPoint is that you probably already own it, so in addition to creating great game assets, you are saving money!

I will walk you through creating several assets for a space game, including an opening cinematic. Along the way I'll teach you Powerpoint and design techniques that you can apply to your own game assets.

I am excited about teaching you how to unleash Microsoft PowerPoint's graphics potential so you can create assets for your own game development or sell in game marketplaces.

Who Should Take This Course?

  • Game Developers that want to create their own assets
  • Beginning digital artists that don’t have expensive software
  • People who don’t believe you can create art in PowerPoint ;)
Who is the target audience?
  • Game Developers that want to create their own assets
  • Beginning digital artists that don’t have expensive software
  • People who don’t believe you can create art in PowerPoint ;)
  • NOT for artists that are already proficient in Photoshop or some other graphic software.
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Curriculum For This Course
Expand All 18 Lectures Collapse All 18 Lectures 01:19:22
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Course Introduction
1 Lecture 01:31

Course introduction giving an overview of what we accomplish with PowerPoint.

Preview 01:31
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Getting Started
3 Lectures 07:34

In this lecture I will show the template is available that will help make creating game assets easier and save the user time.

Preview 02:28

In this lecture we will go through when to use Paint.Net or another graphics program, though it is entirely optional. This lecture will show you how to resize in Paint.net while preserving transparency, which is essential.

Preview 02:57

In this lecture we will go over some of the areas in PowerPoint that we will use and make sure everyone is familiar with them.

Preview 02:09

This quiz will provide a knowledge check about the topics covered in Section 2.

QUIZ-Knowledge Check
2 questions
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Shadows, Glows, and Gradients, Oh My!
2 Lectures 07:53

In this lecture we will demonstrate the power and ease in which you can create high-quality, unique assets by using built in effects

Preview 07:49

This activity is a challenge. See if you can make the star the same as the included image using the effects in PowerPoint.

ACTIVITY- Make this star
00:04

Test your knowledge.

QUIZ-Knowledge Check 2
2 questions
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Taking Shapes to the Next Level
4 Lectures 13:05

In this lecture, we will learn about the basic behaviors of shapes in PowerPoint and what shapes are available.

The Basics of Shapes
04:41

In this lecture, we are introduced to Boolean shapes with the Merge Shape functionality that can take built-in shapes to a whole other level.

Next Level Shapes
03:28

In this lecture, learn how to take shapes even further with the hidden-in-plain sight drawing and shape editing tools.

Advanced Shapes
04:45

ACTIVITY - Using Shapes
00:11
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Creating a Planet
3 Lectures 13:22

In this lecture we will learn how to change a circle shape into a really cool planet using shapes, effects, fills, and more. In addition, we will learn about correctly using Creative Commons images.

Creating a Planet
07:40

In this lecture, we will use Artistic and Picture Effects to create more variations of our planet.

Creating a Planet - Extras!
05:40

ACTIVITY - Create your own planet
00:02

Knowledge check for lessons learned in the Create A Planet section

QUIZ-Knowledge Check 3
2 questions
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Creating a Spaceship
2 Lectures 19:02

In this lecture we will create a Starfighter using skills introduced in previous lessons and introduce some new techniques.

Create a Spaceship
18:56

Our hero ship needs an enemy. Time for you to create one!

ACTIVITY - Create the enemy ship
00:06
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Create a Video Cinematic
2 Lectures 13:18

You will learn how to animate objects and then render to video in this lecture.

Create a Cinematic
13:11

ACTIVITY - Create a video of your own
00:07
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Putting It All Together
1 Lecture 03:33

In this lecture we will add our graphics to a vertical shooter template that comes with Construct 2.

Adding your Graphics to Construct 2
03:33

One last quiz!

QUIZ-Knowledge Check 4
2 questions
About the Instructor
4.4 Average rating
23 Reviews
902 Students
2 Courses
High quality training

Eleven XIII creates high quality training, applications, and games. With over 15 years experience in training, e-learning, graphics, and animation, Eleven XIII creates engaging and unique courses. Eleven XIII Products, LLC has worked with dozens of companies to create training, web, and commercial experiences including Microsoft, Husqvarna, AirGas, Burger King, and more. Firm believers in e-learning, Eleven XIII LLC is looking forward to teaching students on Udemy.

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