In this lesson we gonna learn how to model character's head using concept art.
I have used 3ds Max 2014, but the files in Resources to this course you can open also beginning 2011 version.
The link to trial version of 3ds max you can find in resources to this lesson.
In this lesson we going to create character's body using concept art
In this lesson we gonna create legs for our character
In this lesson we going to setup the light in our scene using V-Ray. I have used V-Ray 3.0.0 for this course.
The link to trial version you can find in the Resources for this lesson.
In this lesson we going to create cool textures and materials for our character. The lesson consists of two parts.
This is the second part. In this lesson we going to finish with the materials and you'll see how cool will look your character!
In this lesson we gonna create a bones for our character using Biped Character Studio
the creating a bones for our character using Biped Character Studio
In this lesson we going to create and add textures to clothes in Marvelous Designer. The link to trial version you can find in Resources to this lesson.
In this lesson we gonna animate our character and export it to Marvelous Designer
In this lesson we going to finish animation of our clothed character and prepare everything for final rendering
This video is a final result of our course
I am CG Artist since 2006, I began as 3d modeller with 3d studio max, and now I do mostly cinematics for games, advertisments, architecture visualizations, mobile games and a lot of other things. While working as CG artist I have learned a lot of different software in CG industry: 3ds max, ZBrush, Marvelous Designer, Photoshop, After Effects, Cinema 4d, RealFlow, Vue, Maya, DAZ Studio and lots of plugins for them.
Mostly I use 3ds max as a main Tool, but it is always easier to work when you know different ways to create this or that scene. That's why I always tell to people to learn more different software.
I worked with lots of studios, such as Trailer Studio, Birdlife Production, ARt DDs Video& VFX Production, Geizer and many others. There were different kind of projects from architecture design to game cinematics, automobile advertizing videos and web-product videotrailers. And everyone of them were really challenging!
Every time you learn something new!
And now I would like to tell some of my secrets to you, so lets start!