Creating a 3D Soda Can in Blender
4.8 (11 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
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Creating a 3D Soda Can in Blender

A step by step guide to modeling a realistic Soda Can in Blender
4.8 (11 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
46 students enrolled
Created by Mark Masters
Last updated 5/2016
English
Current price: $10 Original price: $20 Discount: 50% off
5 hours left at this price!
30-Day Money-Back Guarantee
Includes:
  • 2 hours on-demand video
  • 16 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Over 2 hours of step-by-step content!
  • A strong knowledge of the modeling tools in Blender
  • A strong knowledge of the UV mapping tools in Blender
  • The skills and confidence you need to create your own amazing 3D Assets in Blender
View Curriculum
Requirements
  • You should have Blender, luckily it's completely free! A basic knowledge of 3D is helpful but not required.
Description

Learn how to create amazing 3D Art in the FREE 3D application Blender.

This course is project based, so it's not filled with meaningless modeling practices, but will teach you real-world examples and walk you step-by-step on how to create a usable 3D asset from start to finish. 

What to Expect - This course is designed to not only allow a complete beginner to follow along, but even if you're a more experienced Blender user or 3D Artist you'll still be able to gain a wealth of knowledge from this course. Never get lost, as everything is step-by-step and recorded in real-time with easy to understand instructions the entire way.

You can use the model you create in this course in your LinkedIn profile, or an added kick to your portfolio and help you land that job at your dream studio. Even use the model you create in your own video game or short film. And as always you will get full lifetime access to this course for a single fee.

Mark Masters not only has several years experience teaching various 3D subjects at Digital-Tutors, but he's also a 3D Animator/Generalist working in the industry. This means you get the most relevant information on how to create industry quality 3D assets.

Who is this class for?

- Complete beginners

- Intermediate users

- Artists who want to improve their modeling skills in Blender

Who is the target audience?
  • This Blender course is meant for artists of all skill level. While a more advanced Blender user will gain great workflow techniques, a more beginner user will be able to follow along with ease.
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Curriculum For This Course
18 Lectures
02:04:00
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Introduction
1 Lecture 03:20

In this lecture we discuss what is going to be taught in the Creating a Soda Can in Blender course.

Preview 03:20
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Modeling the Soda Can
11 Lectures 01:19:32

In this lecture we begin setting up our reference images to allow us to create the 3D model much faster.

Preview 06:08

In this lecture we begin the process of modeling the body of the Soda Can in Blender.

Preview 08:22

In this lecture, we start modeling the shape that makes up the top section of the Soda Can. 

Modeling the Top of the Can: Part 1
07:58

In this lecture, we continue modeling the shape that makes up the top section of the Soda Can in Blender.

Modeling the Top of the Can: Part 2
07:22

In this lecture, we continue modeling top of the Soda Can and begin creating the inset detail. 

Modeling the Top of the Can: Part 3
03:51

In this lecture in Blender, we add in the top view reference to our scene, and begin filling in the hole at the top of the Soda Can.

Modeling the Top of the Can: Part 4
08:51

In this lecture in Blender, we model out the tab for the Soda Can.

Modeling the Top of the Can: Part 5
09:23

In this lecture in Blender, we finish adding the indented details at the top of the Soda Can.

Modeling the Top of the Can: Part 6
06:02

In this lecture in Blender, we begin modeling the bottle cap for the Soda Can.

Modeling the Bottle Cap: Part 1
08:28

In this lecture in Blender, we finish modeling the bottle cap for the Soda Can.

Modeling the Bottle Cap: Part 2
08:26

In this lecture in Blender, we finish modeling the Soda Can.

Finishing the Soda Can
04:41
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Smoothing the Soda Can Geometry
2 Lectures 13:49

In this lecture in Blender, we begin smoothing out all the geometry for the Soda Can.

Smoothing the Body of the Can
08:00

In this lecture in Blender, we finish smoothing out all the geometry for the Soda Can.

Smoothing the Top of the Can
05:49
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UV Mapping the Soda Can
4 Lectures 27:19

In this lecture in Blender, we begin defining the seams on our geometry for UV Mapping.

Defining the Seams on the Soda Can
09:09

In this lecture in Blender, we begin the UV Unwrapping process.

UV Unwrapping the Geometry
07:51

In this lecture in Photoshop, we take a look out how the Soda Can label texture was constructed.

Looking at the Texture in Photoshop
05:28

In this lecture in Blender, we apply our Soda label texture to our geometry, and complete the Soda Can.

Applying the Texture to the Soda Can and Finishing the Asset
04:51
About the Instructor
Mark Masters
4.8 Average rating
11 Reviews
46 Students
1 Course
3D Animator

The first time I was introduced to 3D Animation I was 12 years old. I haven't looked back since. I began my career at Digital-Tutors where I taught various 3D subjects as an internal instructor. After working with the talented people at DT I moved to a new studio where I currently work as a 3D Animator/Generalist. Working on everything from commercials, film and video games. Apart from that, I've had the privilege to write several instructional articles for 3D Artist Magazine. Even though I'm currently working full-time as a 3D Animator, my passion for teaching has never stopped. I'm ready to bring my experience into Udemy and provide excellent courses that I would have wanted when I was learning.