This course was last updated on 10/19/16
Join over 10,500 learning students and begin designing game graphics today!
Looking to make extra money as a game graphic designer? Or maybe you’re on a quest to create graphics for your own games? In any case you’ve come to the right place.
The 2D Game Background Creation Course will show you how to create quick high quality stylized backgrounds for games and animations that will stand up as professional work. The techniques taught in this course can be translated into prop and character creation. This course will enhance or give you skills in the world of digital art creation - or your money back!
The course is your track to building amazing attractive backgrounds and ultimately - make you money! Whether for your own games or for other peoples projects.
This course will take you from having little knowledge in Photoshop to creating professional backgrounds in as little as 1 week.
So what else is in it for you?
You’ll gain instant access to all five sections of the course including the bonus section where I show you where and how to find jobs creating digital art work that you can do from anywhere in the world. You’ll also gain access to 50 assets I’ve created for your personal and commercial use. These assets can be used over and over again in your own games or can be used to help you make money with other peoples games!
The course is setup to quickly take you through step by step, the process of creating a digital background in Photoshop. It will equip you with the knowledge to create stunning backgrounds for games and animations.
Don’t believe me? I offer you a full money back guarantee within the first 30 days of purchasing the course.
Here’s what you get with the course:
You’ll get access to the five sections of the course that will show you how I create professional digital backgrounds and also teaches you where you can find clients. The course is supported with over 2.5 hours of clear content that I walk you through each step of the way.
All at your fingers tips instantly.
Over the 5 chapters you will learn:
What else will you get?
- Personal contact with me, the course tutor
- Lifetime access to course materials
- Understanding of how professional digital artwork is designed, created, and organized layer by layer
- 50 free assets for your use
This all comes under one convenient easy to use platform. Plus you will get fast, friendly, responsive support on the Udemy forms and through email.
I will be here for you every step of the way!
So what are you waiting for? Sign up now to get your 50 free assets and start building to day!
I'll take you through a brief overview of everything you'll be learning in this course on creating game graphics in Photoshop. The course begins with the basics. I'll walk you through the tools you'll be using throughout the course. Next I'll show you how to brainstorm and design your background. Then we can jump right in and start building your assets. At the end of the course I'll talk to you a bit about finding jobs creating digital art.
The best way to get the most value from the course is to become a part of the community. Create a new discussion in the Q&A section of the course and tell us about yourself. If you have any questions pertaining to the course you can also ask them in the Q&A section. Thank you!
Here's what comes with the course for you to use. In the course you will receive 50 free assets that I've created for your use. I've spent countless hours creating these assets for you. The assets include shapes, doors, windows, and plants. I hope you enjoy these graphic game assets!
It's super simple to download the 50 free assets. I'll show you how. Remember you can use these assets over and over again in your game designs!
Get connected with other students through the course Facebook Page. I encourage everyone to post there progress as they create there game artwork.
We'll have a look at every thing you'll be needing for this course including Photoshop, tablet, and basic drawing skills.
Links to resources.
I'll take the Photoshop beginners through a quick crash course on the main tools we'll be using in the first part of this course.
You'll learn the hot keys you'll be using throughout the first part of the course.
I'll show you what layers are and how they work.
You'll be shown how to label your layers and why they need to be labeled.
I'll show you where you can find inspiration and how to brain storm.
You'll learn how thumbnails are used in the design process and you'll see how I create my thumbnails.
We'll further design our chosen thumbnail.
Now you'll sketch out each individual piece of your background.
I'll show you how to stitch your individual sketches together to create the layout for your background.
You'll block in your values to help guide you in creating your background.
You'll jump right in building your sky background.
Learn how to create stylized clouds for your backgrounds.
Build your mountains in a matter of seconds.
We'll quickly organize our layers to keep track of them.
You'll beguine on your firtst detailed piece, the island.
Watch how quickly and easily we'll build the island.
We'll use the same techniques to create the floating islands.
Learn how to create texture for your islands to give the feeling of rock.
You're islands will now need some shadows to add depth to them.
Change your shadows to a cool color then learn how to create a grass effect.
I'll show you how to quickly create trees with great colors and shape.
Cut your trees out then re-size and place them into your background.
I'll show you how to create a 3 dimensional cavern in your islands.
Learn how to quickly create a reflective surface.
We're going to build your bubble windows into to your island as well as give them shadows.
We'll build the base for the main tower for our castle.
Create a 3 dimensional look to your tower using highlights.
Quickly build your railing and lip that will rap around the tower.
Learn how to create quick doorways and windows and apply them to structures.
We'll create the finial ball for the top of your tower.
I'll show you how to reuse assets to build your backgrounds quicker.
Let's quickly organize and label your layers so you can keep track.
We'll now build your second tower by reusing pieces from your first tower.
Quickly put up your third tower and create a tapestry for it.
We'll quickly knock out the fourth and fifth structure of the castle.
Learn to create solid colored sky lines to add to your castle size.
We'll finish up the castle and move ahead.
Create depth with shadows and place your castle into your background.
Create depth between your island and castle by adding shadows.
I'll talk to you about how reusing assets speeds up the process of background creation.
We'll draw our water line then fill it with a base color.
Using different layer types well start to create the illusion of water.
Well continue to add layers to achieve our hazy water effect.
We'll add a distant under water island to give depth to the back ground.
I'll show you how to add particles to your sea and light reflections from your water.
I'll teach you how you can quickly create light rays in your water.
Lastly we'll add some finishing touches and lighten our floating islands to add atmosphere.
I'll walk you through what freelancer is and how it works.
Here are links to the most popular freelancing sights!
Lean how free lancer allows you to work from anywhere in the world and I'll show you how to find jobs.
I'll tell you how to differentiate yourself from all the other freelancers through your proposal.
Pricing your bid is very important on freelancer. In this article I will teach you the techniques I'v used to score big jobs freelancing.
Part of getting jobs on freelancer is writing a good proposal to your potential employer. In this article I will share with you an example of what my proposals look like.
This course should have left you with some great skills for creating digital art. If you're happy with the course please feel free to leave a positive review.
Just like you did with your first background you are going to start this background off by drawing a sketch of your background layout. It's important to do this sketch so you don'v have to worry to much about shape and placement when you are painting your background.
When painting your backgrounds it's always a good rule of thumb to start off with your furthest back layer. This way you can build each layer on top of it. In this lecture we will start our background by painting the sky and the mountains!
In this lecture you are going to learn how to create hand painted textures for your background. Hand painting game art is a process of layering transparent and opaque colors. You will be hand painting an Aztec temple for your game background in this lecture.
In this lecture you are going be painting green foliage for your jungle floor. You will specifically be painting jungle ferns in this lecture. By the end of this lecture you will have to plant assets for your game art background.
Now that you've created your jungle fern it's time to create the three other plants for you jungle foliage. Jungles are made up of all types of plants so It's important to create multiple plants to add variety. Once you have created all of your plants it's time top place them in your scrolling game background.
It's important that your background layers seamlessly connect to each other on both ends of your PSD. In this lecture I'm going to show you how to line up the ends of your image and how to bled them into each other. By the end of this lecture you will know exactly how to blend seems in your scrolling game backgrounds.
When designing game backgrounds you are most likely going to want to have multiple elevations for your player to move on. In this lecture we are going to add a floating log type obstacle. This asset could be used as a platform or even as an object for your player to run through.
In this lecture you are going to be painting the two floating platforms in your game background. These platforms would be for you player to jump on at some point in the game. The platforms will be broken up into two different parts, the rock bottom and the grassy top.
Its always important to make sure that you have a floor for your character to play on. In this lecture you will be adding in the jungle floor platform. You will also make the platform seamless that way it can scroll in you background endlessly.
In this lecture you are going to paint a stone Aztec head. It's important to use reference when ever creating game art so be sure to find some reference for your Aztec statue. By the end of this lecture you are going to understand how to create game assets that look like they are made form stone.
In this lecture you are going to paint the giant tree in your foreground. You will also reuse your jungle fern assets as the tree tops leaves. Lastly you will add in some jungle vines for your game character to swing on. You are nearly complete with this game art background!
The last thing you will be adding to your jungle are light rays that will be shinning down trough your jungle canopy. The light rays will make your background look more realistic and add atmosphere to your background.
Now that your background is complete it's time to export. In this lecture I will teach you the correct and fastest way to export your background. You will need to export each layer as it's own file with transparent backgrounds that way you can use them in your game. Thanks for joining me in this course and I look forward to seeing the wonderful games you make!
At the age of 17 I began a 6th month internship with an animation studio out of Utah. After my internship was up, I was hired on to build backgrounds and to design props and characters for animation projects. I then began to do my own freelance work on the side through networking and using online freelancing sites. Now I work as a freelance Illustrator and designer working on my own time from where ever I want.