Create Professional 3D Models from Scratch in Maya.
4.7 (37 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
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Create Professional 3D Models from Scratch in Maya.

Learn the skills to design, model and render 3D assets using Maya 2017 and Photoshop.
4.7 (37 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
1,694 students enrolled
Created by Alex Zaragoza
Last updated 4/2017
English
English
Curiosity Sale
Current price: $10 Original price: $30 Discount: 67% off
30-Day Money-Back Guarantee
Includes:
  • 6.5 hours on-demand video
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Design, model and render professional hard surface objects.
View Curriculum
Requirements
  • Basic 3D knowledge is helpfull but not a requirement if you're willing to work hard.
  • Access to the software: Maya 2017, Adobe Photoshop.
Description

Learning 3D packages can be very complex and time-consuming when doing it by yourself. I want to make the learning process easy for you, going through the basics of the program step by step in very detailed videos.

There's a whole section of the course dedicated to interface, menus, and tools, that way, students who are not experienced at all can go back as many times as needed.

But that doesn't mean it will only be useful to new users. Intermediate to advanced students will find content in these lessons very useful too, as we go through the fundamentals of creating concept art and models using powerful modeling techniques and shortcuts.

In this course we will create a robot from A to Z. From drawing concept art images until presentation and final image enhancement in photoshop.

We will go through sketching the robot in photoshop using real photographs as reference and inspiration, blocking out a rough version of the asset, modeling all the pieces, rendering with Maya's built in Arnold Renderer, and adding the final touches in Photoshop.

You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of 3D modeling.

We'll cover powerfull techniques to create professional looking images to sell our work as 3D artists.

So please, take this course now.



Testimonials:


"As a Maya intermediate user, this course was very useful for me, it helped me refine my workflow a lot."

- Omar Kamel


"I am really enjoying this so far. I think what Alex is good at is at making things enjoyable. Photoshop always felt awkward to me for painting and making concept art but by starting with a sillhoute, mixing and matching and running through the techniques he provides it actually makes the step enjoyable and fun."

- Nicholas Brajkovic

Who is the target audience?
  • Students that want to get started with 3D and are willing to work hard.
  • Artists who want to get into 3D modeling.
  • Intermediate artists looking to enhance knowledge and skills.
Students Who Viewed This Course Also Viewed
Curriculum For This Course
25 Lectures
06:27:52
+
Concept Art
8 Lectures 01:20:49

Welcome to the course!
01:53

Reference Gathering
01:50

Sillhouettes
13:25

Line Drawing
34:18

Design Sketching
09:21

Painting Values
12:05

Ending
07:08
+
Maya Basics
7 Lectures 40:17
Welcome to Section 2
01:05

Interface
08:32

Primitives and transform tools
06:21

Components
04:08

Inputs
07:46

Common tools and menus
09:23

Outliner
03:02
+
Modeling Menus
3 Lectures 21:38
Menu: Mesh
07:04

Menu: Edit Mesh
08:39

Menu: Mesh Tools
05:55
+
Modeling
5 Lectures 03:06:10

Modeling the body
01:18:27

Modeling the legs
27:29


Modeling extra pieces
42:20
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Rendering
2 Lectures 58:58
Rendering
45:22

Post production
13:36
About the Instructor
Alex Zaragoza
4.5 Average rating
109 Reviews
3,436 Students
3 Courses
Best-selling Instructor, 3D Artist

I’m a 3D artist working mainly as an Environment and Prop artist for feature film, and video games. 

In the past I have also worked as a Character Rigger and a CG Generalist. I enjoy learning about every aspect of the CG Pipelines, always looking for new tools and processes to make my work better.

I have previously taught in my career, though never through online courses. I've come to Udemy looking for new ways to teach and help others improve.

Feel free to contact me on LinkedIn for any kind of professional matters.