Create a Low Poly Game using Unity, Blender and MagicaVoxel
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Create a Low Poly Game using Unity, Blender and MagicaVoxel

Create a cool looking, low poly game in just one hour using Unity, Blender and MagicaVoxel.
0.0 (0 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
10 students enrolled
Created by Morgan Page
Last updated 9/2017
English
Current price: $10 Original price: $35 Discount: 71% off
5 hours left at this price!
30-Day Money-Back Guarantee
Includes:
  • 1.5 hours on-demand video
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Create a game from scratch
View Curriculum
Requirements
  • Comfortable using a PC
Description

Always wanted to create a cool looking game from scratch but haven't had the time to wade through tons of tutorials just to get started?

Well this course is definitely for you!

No messing around, no preamble (apart from this text!?), we just get going and get as much done as we can in one hour. You will be surprised how much you can do with the right guidance.

We will use Blender to create terrain, trees and rocks, MagicaVoxel to create our characters and pull them all together using Unity into an awesome looking low poly game that you can call your own, and did I mention that we do all this in one hour?

This course will give you the confidence to kickstart your game development career.

Who is the target audience?
  • Any budding game developer
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Curriculum For This Course
21 Lectures
01:29:02
+
Introduction & Software Installation
2 Lectures 01:13
+
Game Creation
15 Lectures 01:15:19


Obj and Scale Fixes
03:31

Player Animation in Unity
02:44

Click To Move
04:40

Terrain Creation in Blender
12:11

Terrain Painting in Blender
07:10

Terrain Navmesh Baking
01:42

Enemy AI in Unity
03:14

Basic User Interface
03:42

Camera Follow
01:37

Tree Model Creation in Blender
05:58

Rock Model Creation in Blender
07:07

Tree & Rock Placement and Navmesh Baking
07:57

Lighting and Post Processing
04:00
+
Script Explanations
4 Lectures 12:30
Animesh
04:40

ClickToMove
02:57

Health and Player
01:44

EnemyAI
03:09
About the Instructor
Morgan Page
4.8 Average rating
4 Reviews
479 Students
2 Courses
Game Programmer

I've been developing games using Unity3D for over 3 years now. I currently have ten games published on the Android app store. My first game I ever wrote, 'Isle Survive', has had over 1 million downloads and an average rating of 4 out of 5. I have also written numerous Unity plugins to enable adding features to mobile games like advertising banners and 'In-App' purchasing.

Account packages, haulage systems, mainframe processors, websites... I've done all sorts of programming but now I try to write games and it is so much more fun!

I still remember how excited I was, getting my ZX81 and writing my first few lines of BASIC. Yes I'm that old...

I love how the barrier of entry to game development has been lowered these past few years. I'm sure this has a lot to do with the current indie game explosion and I'm very excited for the future.