Unity: From Master To Pro By Building 6 Games
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Unity: From Master To Pro By Building 6 Games

Take Your Unity Skills To The Next Level And Become A Pro Game Developer By Building 6 Games From Scratch
4.3 (293 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
6,003 students enrolled
Created by Awesome Tuts
Last updated 4/2017
Current price: $10 Original price: $185 Discount: 95% off
3 days left at this price!
30-Day Money-Back Guarantee
  • 14 hours on-demand video
  • 1 Article
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Learn Intermediate Scripting
  • Learn Advanced Scripting
  • Program And Solve Complicated Problems Using C#
  • Create Menus
  • Use Two Dimensional Arrays
  • Use Lists
  • Calculate And Draw Projectile Paths
  • Edit The Physics System
  • Use Physics 2D Materials
View Curriculum
  • Free Unity3D Software
  • Knowledge About C# Programming Language(It Does Not Have To Be Advanced Knowledge But You Should Be Comfortable Writting Your Own Code)

*** Course Updated April 15 2017 ***

*** Enroll Now And Learn How To Create Your Own Candy Crush Style Game And Angry Birds Style Game From Scratch ***

*** THIS COURSE IS NOT FOR BEGINNERS, so make sure you have a prior knowledge of Unity, game development and programming before you join this course ***

A sequel to our Mastering 2D Games In Unity: Build 6 Fully Featured Games From Scratch Course!!

As a sequel to a course that already covers the basics of Unity and C#, in this course we are going to take it straight to the point, so if you are a complete beginner we do advise you to take a look at our other course which will help you understand unity and game development.

As always we are using practical approaches in teaching game development, so in this course we are going to build 6 games from scratch!!!

Pin The Circle Game

We are going to start with a simple game called Pin The Circle. In the game we have a circle that is rotating and we need to shoot all our needles in the circle but we must avoid touching other needles in that process. We are going to create a main menu for the game, implement shooting mechanics, spawn a specific number of game objects for a specific level, and see how can we effortlessly create levels for our game in order to make it challenging to our players.

Jump Hero Game

Moving forward with a more complicated game we are going to create a game called Jump Hero. In this game we have platforms on which our hero stands, and he needs to jump from one to another in order to progress through our game. We get one point if we land on a platform without falling down. We are going to see how can we implement the players jump, how can we spawn new platforms for the player to jump and how can we move the camera to the next platform in order for our player to see the next platform and jump on it. We are also going to implement a main menu and a player died panel which is going to show us our score when player dies.

Basketball Shoot Game

The next game is even more complicated and its called Basketball Shoot. In the game we have a basketball which we are going to shoot by dragging our mouse or our finger on the screen and we need to score a point in order to progress in the game. We are going to implement main menu and ball select system which will allows us to chose one of the multiple balls that we have in the game. When we drag our ball we are going to create a projectile path which is going to show us where our ball is going to land when we release our button and we are also going to implement a ball scoring system.

Puzzle Game

Next we are going to create a puzzle game where we are going to slice an image that we import and then we are going to shuffle the pieces of that image so that we form a puzzle. The player will be able to move the puzzle pieces left, right, up and down in order to rearrange them in the correct order so that he can form a whole image.

Angry Birds Style Game

After that we are going to create the good old Angry Birds game. We are going to see how can we shoot our birds to hit the bad piggies and score points. We are going to see how can we implement a slightly different technique in order to draw the projectile path and we are going to see how can we implement the game mechanics for our Angry Birds Game.

Candy Crush Style Game

And finally we are going to create a Candy Crush Clone game. We are going to implement the mechanics of matching 3 equal items in order to score in our game and destroy the matched candies. We are going to use two dimensional arrays to position our candies in the game, and we are going to see how can we implement different algorithms in order to find the equal matches. We are going to implement a nice main menu and a score system which will reward our player when he crushes 3 or more candies, and if he crushes more than 3 candies we are going to give him a bonus candy which will crush a whole row or column when its crushed.

You will also benefit from my super fast response if you have any issue that you are stuck with(I check Udemy forums every day if someone posts a question). Oh and all the students taking the course will also be there to help you!

All project files will be included and you are free to use them for anything that you like, personal or commercial use!

If you are already using unity, this course is going to take you to the next level of your game development skills.

What You Will Learn

  1. Advanced C#
  2. Solve Complicated Problems in C#
  3. How To Use Two Dimensional Arrays
  4. Configuring Game Sprites
  5. Create Menus
  6. Animate Menus
  7. Use Rotations
  8. Calculating And Drawing Projectile Paths

That and much more is awaiting for you in this course.

What Is Your Risk By Taking This Course?

Nothing!! If you are not satisfied with the course, I promise I will give you a full refund of your money NO questions asked!!

Enroll Now!! You Will Not Be Disappointed!!

Who is the target audience?
  • Anyone Who Has Created At Least One Game In Unity Or Any Other Game Engine
  • Experienced Game Developers
  • Anyone Who Knows Programming And Wants To Learn Game Development(You Will Need To Learn Unitys Interface)
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Curriculum For This Course
100 Lectures
1 Lecture 07:34
Pin The Circle
10 Lectures 01:18:55


Detecting Collision Between The Needle And Cirle

Rotating The Circle

Scripting Our Game Manager

Creating Main Menu

Adding Score

Finishing Touches
Jump Hero
12 Lectures 01:37:01

Colliders, Prefabs And Rigidbodies

Preparing The Jump Logic


Game Manager

Lepring And Creating New Platforms

Creating Main Menu

Ending The Game When The Player Dies

Creating Our Score System

Power Bar
Basketball Shooter
13 Lectures 01:53:47

Importing Assets And Creating Our Prefabs

Setting Up Our Gameplay Scene

Creating Main Menu

Main Menu Controller

Selecting A Ball

Creating Balls

Setting Up The ShootScript

Programming Our ShootScript

ShootScript Continued

Finishing ShootScript

Preparing Sound Effects

Ball Count System
Puzzle Game
13 Lectures 01:53:53

Importing Assets And Slicing Our Sprites

Creating Menus

Programming Our Menus

Helper Classes

Game Manager

Loading The Puzzle

Shuffling Puzzle Pieces

Checking For Input

Wraping Things Up
Throwing Birds
18 Lectures 02:27:46

Creating Our Level

Creating Our Sling Shoot

Brick Script

Game Variables And States

Bird Script

Camera Follow

Preparing Our SlingShoot Script

SlingShoot Script Functions

Finishig Our Sling Shoot Script

Game Manager

Finishing Game Manager

Camera Move

Destoyer And Parallax Scroller

Pig Script

Beans Crusher
25 Lectures 04:18:42

Importing Assets, Creating Animations And Prefabs

Bonus Utilities

Game Variabes

Candy Script

Match Checker

Candy Array

Candy Array Part 2

Candy Array Part 3

Altered Candy Info

Candy Array Part 4

Candy Array Final Part

Moving Forward With Our Match Checker

Check Horizontal2 and Horizontal3

Vertical Matches

Finishing Up Our Match Checker

Candy Manager Part 1

Candy Manager Part 2

Candy Manager Part 3

Candy Manager Part 4

Candy Manager Part 5

Candy Manager Part 6

Candy Manager Part 7

Wraping Things Up

Creating Main Menu
7 Lectures 27:03
Loading Scenes


Setting Sprites Compression At True Color

Rigidbody IsKinematic

Rigidbody Simulated Property

Common Mistake While Animating In Unity

How To Change The Screen Size In Game Tab
Bonus Section - Download Free Assets
1 Lecture 00:24
About the Instructor
Awesome Tuts
4.6 Average rating
3,186 Reviews
31,656 Students
8 Courses
Teaching People How To Make Games And Apps

Awesome Tuts is a part of Awesome Graphics Company that makes awesome games and provides quality e-learning for people who want to learn game development and programming.

We are focusing on game development and try to teach people how to develop games using practical examples, but you can find other topics as well.

We are a team of 4 people lead by Fahir, main tutor, programmer and leader of the group.

We also started a YouTube channel where we also teach game development so you can check that out and see what we have to offer.

We enjoy teaching people and mostly providing information that is not accessible anywhere else, you can join our Epic 2D Game Development Course and see for yourself… And if you like it, then we have good news for you, this is just a start, more courses are coming so stay tuned.

So what are you waiting for? Why don't you join our Epic 2D Game Development Course And Learn How To Make Awesome Games??