This course begins with how to go from storyboarding, to creating an animatic. Then we rig and prepare dynamic characters and assets including background paintings, to be animated with Adobe After Effects. In using Adobe After Effects we strategically use the amazing DUIK 2d character rigging plug-in to demonstrate the power that this plug-in can offer and how we can utilize its potential to create nearly effortless animated characters. At this point we then move on with blocked in animation to detailed animation to final rendering, and continuing to then add audio effects and music to our film. When the course is titled from "concept to production", it's all of that and more!!! You will be able to create your own 2d production quality animated films with ease, the real power of this is just knowing how to go about the entire process, and with this course you will know how!
I would like to personally thank you for taking my animation course and taking your first big step in the direction of making your own 2d cartoons using Adobe After Effects, Adobe Photoshop, Adobe Premiere (NOT REQUIRED BUT VERY USEFUL, ESPECIALLY FOR AUDIO AND FINAL RENDERING) and SketchBook Pro (also NOT REQUIRED). What you will expect from me is to give you the sensible know how of creating 2d cartoons from the ground up and the ability to know how to do every aspect of creating a cartoon including painting backgrounds, audio effects and even some visual effects.
Here you can download all assets except for the audio, that are used in the following lessons.
01: conceptual sketch and development, you will learn how to approach character development made easy.
This short and sweet lesson is about setting up eye controls for our caveman character.
This is the first in a series that we explore creating an IK rig setup using the DUIK plug-in for Adobe After Effects.
Here we finalize our IK character rig and add all of the little extras that make our character come alive!
Now that our First character is done, lets do it again with a slightly different style of character! As before we start all over again from scratch!
We cover the importance of setting up our character to be animatable with differently drawn options for the mouth and hands.
Time remapping in After Effects is a huge powerful tool that we take a close look at and use it for our advantage.
This is the first of 3 videos that walk us through rigging the secondary character which is the Genie!
In this lesson www explore how to take crude sketches that make up our story board and utilize them into an animatic with the help of Photoshop.
This course demonstrates how to make the animatic come to life! This step is extremely important for our timing and flow of our story.
This step isn't necessary but is extremely helpful for recording audio.
This lecture is a nice step away to go back to the drawing board. I demonstrate how to create the drawn assets for the main title of our film, Sausage Party.
With our title screen assets drawn, we now quickly assemble a title screen.
This demo lightly touches how to paint a background. We could spend hours and hour on painting and theory but with this time lapse video and explanation, I give you a great example of how to make a compelling background within a realistic timeframe by staying loose and just having fun.
When working on an animated film, its best to "rough" in the animations first before you get to serious about fine tuning them, and that is exactly what we do here.
By using our animatic our guide we explore how to set up our film and finalize our background elements and how to use them for optimal usage.
Now that the background is in place and ready, its time to put some action in our scene with a character! But we must do it the same way, we start by blocking in the animation and then start to refine the animation.
Turbulent Displacement is a really useful effect that is built into Adobe After Effects and we use it here to create atmospheric smoke expelling from the volcano.
In the next 3 lessons we go through how to create and add audio to go along side our animatic and how we use that in After Effects.
What if we need to add an animation to a character and we didn't add it in the original character rig? Well don't sweat it! This is what we do in this lesson, add an element that we decided should be in the film after the character was developed!
In this lesson we show how to add a new asset to our scene plus making a really simple, fun, and great animation by just making a few adjustments.
Rendering can always be an issue, in this lesson we cover how to render out 1080p with Adobe After Effects.
Adding music to your film is fun and can be a fast process. We cover exactly that in this lesson!
Here we cover how to add sound effects and how to add phonemes, otherwise known as mouth movements to create believable character speaking animations.
This is a short and sweet, to the point, tutorial on how to make a final render for production. It may seem complicated but its really quite a piece of cake!
I am a professional animator, and illustrator currently residing in Slovenia Europe. I am a professor of 3d animation for the fine art academy of Gorica in Gorica Italy. I work as a comic book artist and freelance illustrator for the video game industry. My course is designed to clearly explain why and how to make amazing animated films. It seems as if everything is usually extremely complicated, so i break it down into easy steps that make sense and de-mystify how to produce an animated film wether you are making one to pitch to network, make an indie series, or just for friends and family. My job as an instructor is to make this process as easy as possible, and I do!