Create 3D Game Characters: No modeling or rigging required

Create and animate professional-level, 3D game characters without any experience in modeling, sculpting or rigging.
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  • Lectures 15
  • Length 3 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 11/2015 English

Course Description

•This course is designed to teach anyone how to create professional 3D game characters and animations without having to spend months, or years, learning the ins-and-outs of other complicated 3D software. In just weeks, you will be able to get ahead by learning to exploit the power of a real-time 3D engine, in order to maximize your time and project completion. 100% GUARANTEE!

•Different from other 3D tools, the Character Creator tool and iClone are designed for instant creation and visualization feedback. Their unique real-time animation engine give you 10 x faster production speed. Create and morph game characters in minutes with the Character Creator tool, then send them to iClone for fast and easy full-body animation prior to exporting them via the 3DXchange converter to Unity, Unreal or any other video game engine or 3D applications.

•There are free trial versions for iClone 6 PRO, and 3DXchange Pipeline, so users are welcome to download them all in order to go through the entire course. The Character Creator tools is 100% FREE.

•Besides the free tools, students can also download free sample characters and projects to test out the pipeline process themselves. Just visit the iClone Game Character Design Platform page.

What are the requirements?

  • Download and install iClone 6, 3DXchange 6, and Character Creator Software - TRIAL, PRO or PIPELINE
  • iClone 3D Game Character Design Platform - download additional free characters and projects to test the pipeline process yourself

What am I going to get from this course?

  • Create custom 3D Characters
  • Morph custom 3D Characters
  • Create clothing for 3D Characters
  • Animate Full-body 3D Characters
  • Audio lip-sync 3D Characters
  • Export 3D Characters to game engines

What is the target audience?

  • This course is designed for ANYONE regardless of their age, artistic or animation experience. But it is mainly designed for indie game developers, game studios and app creators. Teachers, Students, 3D Animators, video producers, previz artists, and movie makers can also greatly benefit from this course.

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Introduction to the iClone Game Character Design Platform
01:50

iClone is a real-time 3D animation engine designed for instant 3D visualization and digital storytelling. Its unique engine can greatly accelerate your production speed by rendering everything you see instantly, without the wait. Its content-driven director-style interface is intuitively designed for quick learning, making iClone the easiest animation tool for artists working in gaming studios, live TV production, previsualization and much more.

Section 2: Character Creator to Unity3D
18:07

Shape the body and face with a massive array of options to quickly morph a custom look. Edit the clothing, skin and face with the Appearance Editor and finalize the design for use in iClone.

08:10

Use the Motion Puppet panel to preview and record a motion sequence for your character.

06:56

The fastest way to generate body motions for your characters is with the Motion Puppet panel, as it has an assortment of customizable motions. You can make further edits with the Motion Layer and HumanIK panels to.

12:39

Get your character and animation into Unity3D and use the 3rd Person Character Controller to set up your 3D character. Learn how to instantly adopt the Mecanim motion system.

03:52

Learn how to ready your character and animation for Unity3D by preparing a FBX file with the 3DXchange 6 application.

Section 3: iClone Animation to Unity3D
04:20

Learn how to make your characters talk by recording or importing audio to quickly create lip-sync animation.

10:49

Edit your lip-sync performance with the Lip-Editor. Learn how to use the Face Puppet panel to preview and record additional facial animation to add emotions to your character.

06:56

Motion Puppet panel has an assortment of customizable motions to add to your character performances. You can also make further edits with the Motion Layer and HumanIK.

03:35

Once the animation is ready to export, learn how to collect the full performance of face and body motion and send it to 3DXchange to setup your FBX output.

Section 4: Character Creator to Unreal Engine
22:52

This lecture demonstrates the process of creating your own character while touching on some of the powerful customization tools, Substance material effects and the addition of accessories.

27:02

Learn how to create custom animations in iClone using pre-made motions as well as a variety of other tools such as Direct Puppet, Motion Layer keyframe editing, and constraints on different body parts.

18:11

Learn how to create lip-syncing, add some layers of expression using facial puppet and keyframe animation, and combine it all together with body animation and export it using the MotionPlus format.

15:57

This lecture covers various material settings that you can manipulate within your Unreal project to get the best results when using Character Creator and other iClone character imports.

http://www.reallusion.com/iclone/game/#

26:34

Learn how to create Blend Spaces and Animation Blueprints within the Unreal Engine in order to move your character around in your game environment and activate your facial animation.

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Instructor Biography

Reallusion Inc, Software Developers & Trainers

Headquartered in Silicon Valley, Reallusion is a leader in the development of 3D cinematic animation tools for consumers, students and professionals. Recognized as an industry pioneer, the company provides consumers with easy-to-use avatar animation, facial morphing and voice lip-sync solutions for real-time 3D filmmaking and previsualization for professional post-production. Reallusion's core technologies are widely used by consumers, educators, gamers and filmmakers to ready their desktop and mobile devices with a total real-time animation studio that plugs-in to the gamer mentality with videogame-like play-to-create technology.

These focused animation courses were created with novice animation users in mind. They were designed to quickly teach any person, from any age, education and background experience to create, animate, modify and export their customized animations in a fraction of the time that it would take with other applications. All lectures were created by highly skilled professionals that have years of experience in creating short and focused, topic-based tutorials for easy following and understanding. Learners can rest assure that each lecture is designed to focus on each topic in order to save time and maintain attention.

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