The Ultimate Guide to Savegames in Unity
What you'll learn
- Create simple Savegames in Unity
- Create more complex Savegames in Unity
- Serialize Data
- Encrypt Data
- Basic Understanding of the Unity3D Engine
- Basic Understanding of C#
If you ever wondered how to create savegames in unity then this course is for you!
The "The ultimate Guide to Creating Savegames in Unity" will teach you best practices for the most basic savegame-solutions like PlayerPrefs, but we will also handle some more advanced topics like Json and Encryption.
In this course you will:
Save and load the Gamestate
Save/Load simple Data with Playerprefs
Create your own Save-Files with Streamwriter
Create unreadable Savegames with Binaryformatter
Create advanced up- and downward-compatible Savegame-Solutions with Json
Encrypt your Savegames
This course is very project-based and practical, so you will implement the concepts directly in exercises.
For each Concept you will be challenged to implement it yourself, but if you don't feel up to the task you will also be shown a well explained step-by-step guide how to implement it.
The course also features several Demo-Projects, where you can look up best practice implementations.
Why learn from me?
I have been teaching game-programming for more than 5 years now and as a result I have plenty of experience in what works and what doesn't when it comes to teaching programming. Also I am a firm believer, that you can only learn the high craft (some might even say art) of programming, by practicing it.
Who is the target Audience?
Unity Developers who want to create Simple Savegames
Unity Developers who want to create more sophisticated encrypted Savegames
Programmers who want to improve their Skills in the Unity3D - Engine
Become a better Programmer, now! I'll meet you inside the course!
Who this course is for:
- Unity Developers
Hi, I'm Andreas,
I'm a experienced game-developer with over a decade of expertise in programming education.
I hold a Master of Science in teaching Informatics and Psychology from the University of Vienna. Throughout my career, I have dedicated myself to imparting my knowledge of Unity and C# to students at the university and high school levels. My extensive background in teaching has given me a deep understanding of how to effectively communicate complex programming concepts to students of all levels.
I look forward to seeing you in my courses.