
Begin with the basics of zbrush core using the free version, exploring core tools and interface principles. Complete six exercises to learn foundational sculpting, form, rendering, and presentation from scratch.
Navigate the ZBrush core interface, start a project from a sphere or clay block, and master brush controls, polygon management, and tablet navigation.
Master sculpting principles in Zbrush core mini by applying brush workflows and references to build a chimpanzee skull using primary forms.
Refining the form teaches you to read light and shadow to shape the mandible, teeth, and fangs using clay buildup, smoothing, and careful brush work, while managing polygons toward detail.
Learn to sculpt a detailed chimpanzee skull by adding micro features, carving cracks, and refining topology with symmetry for crisp details suitable for 3D printing and miniatures.
Explore ZBrush core mini chisel brushes to rapidly shape creatures from a base sphere using presets. Create a whimsical demon with eyes, fangs, and horns while reinforcing core sculpting fundamentals.
Learn to sculpt a cartoonish goblin from a basic base mesh in ZBrush, mastering the three main masses and dynamic gesture while managing polygon count for production-ready character modeling.
Learn to sculpt the goblin's body by blocking the primary forms, refining anatomy, and shaping silhouette with clay buildup and chisel, focusing on volume, muscles, and pants.
Sculpt goblin head in zbrush core, place eyes and nose with chisel brushes, follow form and anatomy—eye sockets, nasolabial folds, jawline—using clay buildup and smoothing for a printable result.
Sculpt the lower body in zbrush core mini, applying polish, wrinkles, and belt details, sculpt quadriceps and ankles, and refine feet for realism.
Sculpt a magic crystal using hard surface tools in ZBrush, leveraging Pure Ref for inspiration, and applying polish and clay build up for dynamic, plate-based forms.
Sculpt a three-part stone tiki totem in ZBrush core mini tutorial part 1, using blocks, borders, bevels, and decorative textures to define faces with positive and negative space.
Continue sculpting the totem by refining the mouth, nose, and eyes with brushes and clay build up, adding playful details like ears and lines, while keeping the borders nicely divided.
Create a stylized creature by fusing a prairie dog with a platypus from different ecosystems, using exaggerated yet simple, smooth forms and a clean silhouette.
Learn to sculpt a stylized creature from scratch in ZBrush core mini tutorial, shaping the face and eyes with clay build up and symmetry breaks to create playful variations.
Learn to sculpt a human head from scratch in Zbrush Core, focusing on facial planes, proportional thirds, and landmark placement like eyes, nose, mouth, and ears.
sculpt a realistic human head by exploring two main facial volumes, shaping the nose and eyelids with clay buildup, and adding expression lines for realism.
Sculpt a realistic human head by shaping lips, ears, and facial muscles with clay build up, emphasizing nasolabial folds, orbicularis auris, and jawline for depth and expression.
Learn to sculpt a human head with a mohawk, describe form with brush work and polygon reduction, add scars and anatomy details, and prepare for the final wrap-up.
Learn to sculpt a gold dragon head in Zbrush core mini tutorial part 1, starting from a basic sphere and blocking primary forms, horns, and neck with clay build up.
Continue sculpting a dragon in Zbrush core mini tutorial, focusing on main shapes, creating a negative eye space, shaping teeth and gums, and managing polygon limits and RAM.
Sculpt a dragon with suggestive details, adding selective scales, spikes, and textures to imply form, then refine with scars and depth, and export renders and 3d files.
Are you a beginner who wants to learn Zbrush with it's free version Zbrush core mini because either you can't afford the paid one or you just want to experience it.
If so, I welcome you to Nexttut's – Zbrush Core Mini Tutorial: Learn Sculpting from Scratch
Zbrush core mini is a completely free version with minimum tools which is good for beginners. You don't have to pay and there aren't lot of tools to confuse you.
At the end of this course, your will be able to sculpt using all the features inside of Zbrush Core Mini as well as understand all the principles that we use everyday as sculptors. and you will be ready for the main Zbrush version.
In this Course, we will be covering:
Zbrush Core Mini Interface
Principles of Sculpting
Brushes and their uses
Stylized sculpting
Sculpting proper form
Render and Presentation
I will start the course by teaching you the basics of Zbrush Core Mini, We will then cover 6 different exercises that will introduce you to the world of sculpting. You will learn about the process and all the tools we use to create amazing models.
I have designed this course for students who want to learn the very basics of sculpting, No prior knowledge is required, we will be using the Zbrush Core Mini which is completely free. It is strongly recommended to have digital tablet to get the most out of the course.
Join me and you will be sculpting inside Zbrush core mini in no time