Zbrush Hard Surface Sculpting for Beginners
What you'll learn
- Revolver Modelling
- Knife Modelling
- Sci-fi Armor Modelling
- Fantasy Armor Modelling
- I expect you to have some sort of basic zbrush experience.
- You should have Zbrush installed on your computer.
WHY SHOULD YOU LEARN FROM ME:
My Name is Abraham Leal, I have 10 years of experience in the 3D Industry and I will be your instructor throughout this course. I specialize in modelling, texturing and lookdev for the videogame industry.
Do you want to learn the tools and secrets to create hard surface models inside of Zbrush? Would you like to model guns, props and armor? If that is the case then I welcome you to Nextuts Zbrush Hard Surface Tecniques for Beginners.
By the end of this course,
you'll be able to model and sculpt all sorts of hard surface props
You will be understand the inner working of all the hard surface tools inside of zbrush
WHAT WILL I LEARN:
Modelling with Zmodeler
Polygroups and its uses
Mesh Generation Tecniques
Bevel Pro and Knife Brushes
Retopology and Decimation
We will first learn about the most common tecniques and we will then go over 5 different projects for you to follow along. This projects are designed to teach you the tools and workflow necessary to create amazing art. We will model simple objects like a pokeball, and then move on to more complicated assets such as a revolver, a knife, fantasy armor and Sci Fi Armor.
IS THIS COURSE RIGHT FOR ME:
This course is aimed towards beginner levels students who have a basic understanding of the zbrush interface and want to learn workflows and techniques for hard surface sculpting.
If you are interested in a fast and flexible modelling and sculpting workflows that doesn't require external software this course is for you.
WHO IS NOT THE IDEAL STUDENT:
This course is not designed for absolute Zbrush beginners.
WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:
I expect you to have some sort of basic Zbrush experience.
You should have Zbrush installed on your computer.
JOIN ME NOW:
Join me and learn how to create Hard Surface Models in no time!
Who this course is for:
- This course is aimed towards beginner levels students who have a basic understanding of the Zbrush interface and want to learn workflows and techniques for hard surface sculpting.
Welcome to Nexttut Education, Myself Nalini Kanta Jena, I am the founder and director of Nexttut Education. I have been teaching and working in the game industry since 2008.
I have been teaching here on Udemy since 2017 and have created few bestseller courses. student seems to love my work and I love them as well. Everything was fine but except one problem and that is student's growing demand to create various courses for them. I realize that I can never fulfill such massive number of request to create different courses so that is when Nexttut Education took it's shape.
We only create courses with highly talented professionals who has at least 5+ years off experience working in the film and game industry.
The single goal of Nexttut Education is to help students to become a production ready artist and get jobs wherever they want. We are committed to create high quality professional courses for 3d students. If you are a student learning from any local institution or a 3d artist who has just started working in the industry or an artist who has some years of experience, you have come to the right place.
We love you and your feedback. Please give us feedback on how we can make better courses for you and how we can help you in any ways.
thank you for reading :)
Nalini kanta jena