
Welcome from your instructor, Dr. Sheena C. Howard.
This lecture covers the story arcs: in media res, monomyth, 3-act structure; it also covers using cliff hangers, plot points and intro to outlining.
Covers: Outline example (Superb), Writing an effective outline, PDF of outline, Outline as Blueprint, Think ahead and Getting un-stuck.
Covers: 3 act structure, one sentence outline, creating a road map.
Covers: adding cast, characters and backstory to your outline.
Writing a professional comic book script, full-script method, artist-writer relationship.
Drawability, splash pages, layout, panel spacing.
Covers: using and adding captions, writing off panel dialogue, sound effects.
Covers: pacing guidelines, 3-act structure and pacing, pacing techniques.
Overview of the parts involved in turning your script into a comic book or graphic novel.
Thank you for going on this writing journey with me.
The medium of comics presents a fascinating vehicle to communicate through a sequence of text and images. Comic books, graphic novels and other forms of the genre (web comics, comic strips, etc.) hold a significant place in modern society, history and culture. This course is designed to teach you how to write comic book and graphic novel scripts professionally. Focus is placed on helping you create and develop your story idea(s). You will learn scripting, story generation, comic panel theory, working within page-length restrictions, pacing your story and the full script method of writing comics. You will learn: narrative story arcs, plot points, writing sound effects, captions, off-panel dialogue and more. Exercises and PDF's of actual comic book scripts included as resources. No artistic experience needed.