World Building: How to Create a Species/Race
What you'll learn
- When you should invent original species/races
- The difference between species and races and which term to use
- How and why habitat affects their development and how to leverage this
- What to consider when creating their bodies/minds
- How to make the 5 senses and others different, original, and captivating
- How to craft their relationships with family, other species, and everything else
- How to create their civilization and history
- How to decide their combat skills
- How to save time y focusing on what matters most
- And much more!
- Microsoft Word or a PDF reader to use the provided templates
This is the most comprehensive, step-by-step process on how to create an amazing, original species/race in 2 months or less, without being overwhelmed or unsure how to get it done. It is based on a chapter from Creating Life (The Art of World Building, #1), the the bestselling series endorsed by NY Times bestselling author Piers Anthony, and Ed Greenwood, inventor of The Forgotten Realms.
Are You Ready To...
Become an expert in creating species and races?
Create ones that makes your audience LOVE your stories/games?
Eliminate indecision & get the work done with confidence, excitement, & purpose?
Be better at this than all of your competitors so your work stands out?
Become a Master Species/Race Creator
Get inspired, get motivated, get it done
In 2 months or less
Your fantasy and science fiction stories can be improved with great, original species and races, Surprise audiences, take them out of their comfort zones, and keep them eager to learn more about your story world. Grip them from the start, and never let go, all with the power of invention.
Learning how to invent species we humans can relate to can elevate our work to literary stories that make people think, feel, and remember us and our vision long after they finish the last page.
Every gamer in the world has used elves, dwarves, dragons, and other staples. Why not create something they've never seen before, ones with capabilities nothing else has? Your world will be known for it - and your invention can't be used anywhere else, causing love and loyalty. Carve out a place in an increasingly crowded market with something brilliant, fun, and addictive to play.
Who this course is for:
- Game designers
Author and world building strategist Randy Ellefson has been building worlds since the late 1980s and brings his extensive experience and passion to this course. His popular, six-volume series, The Art of World Building, is the inspiration and includes an extensive blog and a podcast with scores of episodes (and over 40,000 downloads).
NY Times bestselling author Piers Anthony, and Ed Greenwood, the legendary creator of The Forgotten Realms and dozens of imaginary worlds, have praised the books, calling them "indispensable" and Ellefson a "master of his craft."
While Ellefson has created multiple worlds, he's also spent 3 decades on a single planet. In doing so, he's created seven unique species (in addition to humans), with multiple races of each. Few have his extensive experience.
Ellefson has authored and/or published a dozen non-fiction books, multiple fantasy novels, and over a dozen stories, three of which were recognized by the prestigious Writers of the Future contest.