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Welcome To Game Design - Introduction to Videogame Design
Rating: 4.0 out of 5(35 ratings)
1,298 students

Welcome To Game Design - Introduction to Videogame Design

Understand how Digital Games are made from scratch, create prototypes and deconstruct the game components
Last updated 3/2024
English
English [Auto],Portuguese

What you'll learn

  • Develop Simple Game Prototypes With Construct 2
  • What are the main Digital Game Genres and how they work
  • Create Digital Game Projects with Game Design Document and Canvas
  • Understand the evolution of the video game consoles
  • Understand how the Game Industry Works
  • Know the best ways of monetizing projects
  • Edit and Export Sprites and Animations
  • Learn how to apply good game design to your games
  • Learn about different types of controllers
  • Create different game Arcs and Loops
  • Understand when the user needs Feedback
  • Create a good Progression in Level Design
  • Edit simple audio tracks with audacity
  • Organize game ideas
  • Find free assets for your projects

Course content

4 sections36 lectures4h 21m total length
  • Download The Class Presentation0:03
  • Download the Game Design Structure Analysis Template0:03
  • What is a Game?6:36

    Identify four core elements of a game: goals, interactions, obstacles, and rules, and explore primary and secondary goals through examples like Mario and soccer.

  • History of Video Game Home Consoles - Part 18:18

    Trace the evolution of home video game consoles from tennis for two to the 1980s crash, covering first through third generations, Pac-Man, eight- and 16-bit eras, and backward compatibility.

  • How to Rate the course2:42

    Learn how the Udemy rating system works, why ratings matter, and when to rate a course, with tips for giving constructive feedback.

  • History of Video Game Home Consoles - Part 210:42

    Trace the evolution from the 16-bit era to the fifth generation, highlighting backward compatibility, arcade roots, and key consoles like Sega, Neo Geo, Super Nintendo, PlayStation, and Nintendo 64.

  • History of Video Game Home Consoles - Part 313:00

    Trace the evolution from the PlayStation 2 through the Xbox 360 and Wii, highlighting motion controls, disc formats, handheld innovations, and the rise of app stores and indie games.

  • Join Our Discord Server ?0:14
  • History of Video Game Home Consoles - Part 410:24

    Survey PlayStation Vita, Nintendo 3DS, Wii U, PlayStation 4 with VR, Xbox One, and Nintendo Switch, tracing portability, dual screens, and cloud-oriented future gaming.

  • Game Engines11:10

    Explore how game engines differ from apps, balancing physics, math, and player freedom, and compare beginner-friendly Construct with Unity and Unreal to choose the best engine for your project.

  • Game Industry6:26

    Explore the game industry across indie studios, large studios, and publishers; contrasts in budgets, roles, and risk, emphasizes finishing games, building a strong portfolio, and thinking globally while acting locally.

  • Inputs and Button Patterns (Biases of Familiarity)9:41

    Explore input types across PlayStation, Xbox, PC, and mobile, and learn how biases of familiarity speed up learning. Analyze joysticks, buttons, touchscreens, and motion sensors to design intuitive, handheld controls.

  • Quizz 1
  • DISCOUNT COUPON FOR THE MASTER COURSE1:54

Requirements

  • There are absolutely no prerequisites to take this course.

Description

This course's focus is Game Design, but you will also learn Construct 2, to apply the theory you will learn.

You will learn about many different aspects of Game Design in Digital Games and how they work, such as:

  • The History of Video Game Consoles

  • How to choose the best Game Engine for your Necessity

  • How to build great tutorials

  • How to give feedback to the player

  • How to structure a Game Flow and it's transitions

  • How to get your player addicted to the game

  • Which are the most common Game Elements and how to organize them

  • How to create prototypes in minutes

By the end of some classes, I’ll challenge you to do some exercises, to help you learn better. They are not mandatory, but they can make you become a better game designer.

You will also answer some Quizzes, to help you memorize what you learnt even more.

You’ll also be able to download the presentation used in this course.

This course will help you create a bionic eye, after your know how games are made, playing them will never be the same again.

Enroll Now and I See you in the course!

Start creating your own games!

Who this course is for:

  • People who want to learn about the Digital Games Creation
  • People who want to understand Game Theory
  • Anyone who plans to create quick Prototypes to validate their game ideas
  • People who want to learn about Video Game History
  • People who want to become Great Game Designers
  • People who want to know how to Create Levels and Transitions
  • Beginner Programmers