
Explore the WeDo 2.0 software lobby to start your first project, build a simple model, connect the smart hub, and access teacher resources and the projects library.
Explore the programming canvas in Lego WeDo 2.0, drag and drop programming blocks to create a programming string that executes tasks, and use the stop button.
Explore Lego WeDo 2.0 motor blocks, including motor power speed (1–10 with 0 for brake), motor on for a duration, motor off, and clockwise or counterclockwise movement.
Explore the light block to change the smart hub LED color across 10 options, with blue default and 0 for off, and preview 28 sounds with the play sound block.
Explore the LEGO WeDo 2.0 display blocks: background, letters and symbols display, arithmetic operations (add, subtract, multiply, divide), and display size modes (full, medium, coast).
Demonstrate how the start on key press block begins a program with a case sensitive letter 'a', and how capital 'A' won't start or trigger parallel tasks.
Explore the messages block by sending messages on a channel to receivers tuned to the same channel, noting case sensitivity, multiple receivers, and multiple senders for parallel tasks.
Demonstrate how the wait for block pauses the program for a time in seconds, using whole or decimal numbers with display blocks. The video shows a one-second delay.
The repeat block executes the blocks inside it repeatedly, letting the led cycle between green and red. Use it to run forever or set four iterations with a number input.
Explore the LEGO WeDo 2.0 tilt sensor, which detects tilt direction and supports tilt change and tilt input modes, with five positions (no tilt, up, down, left, right) guiding actions.
The distance sensor measures up to 10 cm, connects to smart hub, offering distance input mode with LED feedback and distance change mode with closer, further, or any distance change.
Learn how WeDo 2.0 uses the microphone to read sound levels from 0 to 10 and demonstrates two modes: sound sensor input and sound level change.
Discover how the number input accepts whole, decimal, and positive and negative numbers, while the text input handles letters, numbers, and symbols; block attachments swap input types for interchangeability.
Learn how the display input stores the last value shown on the display and feeds it to the display block or play sound block, updating when the display changes.
Explore random input in LEGO WeDo 2.0 for beginners, showing how the input yields different values per block (LED, play sound, display background, motor power) within each block’s range.
Use the bubble to add comments to your code, not as a programming block; click the bubble to write comments for program strings that move the robot forward and backward.
Explore the projects library for lego we do 2.0 for beginners, featuring getting started, guided and open science and thinking projects, with step-by-step builds, smart hub, coding, and sharing findings.
Explore the design library, featuring 16 model examples with gears and sensors, each with building instructions and a program, plus related final-image models; access 14 programs that test builds.
Learn to use the sound recording tool in Lego WeDo 2.0: record a six-second clip, edit with two sliders, and reuse it via the play sound block as sound zero.
Use the capture tool to take screenshots of your code and capture images or videos of your model in action for later use in the documentation tool.
At the end of the course, students will be able to...
build their own models using motors, motion sensors and tilt sensors
write programs for their models using motor blocks, display blocks, flow blocks and inputs
create and document their own projects that combines all the knowledge of both the models they build and the programs they write
participate in the FIRST Lego League Junior challenge by applying the knowledge gained in the course to come up with a solution to the challenge