The Complete Virtual Reality Game Development Course
What you'll learn
- Create enjoyable VR games for all main platforms
- Basic performance considerations and optimization techniques
- Basic Unity and C# skills
- Have Unity installed
Interested in creating VR games with Unity but don’t know where to start? In this course we’ll put together a simple game and cover the building process in Unity for all the main VR platforms (mobile and desktop VR):
- Google Cardboard (Android and iOS)
- Gear VR
- HTC Vive / OpenVR-compatible headsets (standing experience only)
Two complete projects are included in this one of a kind online curriculum:
- Flying platform experience
- Night with mosquitos experience
By the end of this course you'll have an understanding of what is involved in building VR games for Unity. Also, you'll be familiar with some performance and optimization techniques.
Course author Pablo Farias Navarro is a game developer and founder of ZENVA, where he has taught game development to +250,000 students and authored +50 courses. As part of his work in game development education, Pablo was invited to join the Intel Software Innovator Program, and has run game programming workshops in San Francisco, Brisbane and Bangalore. Pablo has been making games since 1996 and has been obsessed with VR since he saw The Matrix.
Who this course is for:
- Unity developers who want to get into VR
Trusted by over 1 million learners and developers, Zenva provides world-class training on in-demand programming skills covering game development, machine learning, virtual reality and full-stack web development.
Our e-learning platform Zenva Academy is the leading place to upskill, learn and gain key tech skills for the innovation economy. Our curriculum is organized about Mini-Degrees™ which cover a wide range of technical subjects and include video, project files and mentor support.
Certified game developer and Founder of ZENVA - the world's leading platform to learn game making, VR, machine learning and full-stack programming. Since 2012, Pablo has been developing professional-grade courses that have helped over 1 million people gain valuable skills.
Pablo is a member of the Intel Innovator Program in the Asia Pacific Region, and has run live programming workshops in San Francisco, Brisbane and Bangalore.
Pablo holds a Master in Information Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.