
Explore the visual effects pipeline from idea to final shot, covering visualization, storyboarding, animatics, asset creation, and compositing to achieve high production value.
Identify the exact VFX assets your project requires, from a CD object to a CGI environment, and create a concrete asset list to guide scope and timeline.
Break down film visuals into visual effects elements, plan green screen shoots, CG assets, and practical effects, then estimate time and budget to guide client scope.
There are two templates provided under the resources section. The first one has the aspect ratio of 4:3 and the second one has 16:9.
Create proxy assets to sketch rough shapes and test scale, depth, and camera focal length. Use lightweight proxies to block scenes, iterate timing, and transfer animation to final polished assets.
Master location scouting by evaluating three locations for best composition and post-readiness. Learn shooting plates on set—camera and lens choices, checkerboard and gray card use, and frame rate decisions.
Learn how high dynamic range imaging uses multiple exposure brackets to blend images, preserving detail in shadows, midtones, and sky, then light cg objects with a chrome ball setup.
Leverage multi-angle reference photos and gray ball and white ball tests to guide CG lighting, shading, and texture work, then refine 3D assets through the full pipeline.
Explore the VFX pipeline by comparing hard surface and organic modeling, focusing on topology, manmade versus natural forms, and how these choices influence rigging and the render process.
Learn to build VFX assets by gathering orthographic references (front, side, top, bottom), using proxy geometry, blocking rough shapes, and refining models with separate parts and materials.
Apply shading and texturing in Maya by assigning materials and textures to model parts, using texture maps, projections, and lighting to achieve realistic chrome, glass, and rubber.
Rigging and animation teach how to place a skeleton inside assets, establish a joint hierarchy with fk or ik, and plan, block, refine, and polish animation to achieve convincing shots.
Learn how lighting interacts with materials and how render passes—diffuse, full color, specular, reflections, shadows, ambient, depth, motion vectors—support composition, continuity across cuts, and color harmony in Maya.
Learn how compositing blends multiple plates, from optical printers with black matting and double exposures to digital composing with Nuke or After Effects.
Learn how to get Nuke, visual effects compositing tool, by signing up and logging in, choosing a trial or commercial or noncommercial version, and installing on Mac, Windows, or Linux.
Learn how to get Maya, the animation and modeling package, by creating an account, activating it via email, signing in, and completing the download and installation.
Access Photoshop via photoshop.com/products, start a 30-day trial, sign in or create an Adobe ID, and install Photoshop from the downloaded file.
This course covers how the VFX process works from starting with an idea for a project, taking it into concept and then going through the process to get to the final. Follow me as I build this shot going through all the different stages.
(NOTE: The course covers only a broad overview of the PIPELINE from start to finish and doesn't dive into detailed 3D modelling or Compositing lessons or the technical use of those applications.)
We will focus on the overall picture on what each stage implies and will not get into the technical aspect of the softwares but rather learn what we do in each stage and how we go from one step to another for example: how we start with a storyboard, previs it, move into shooting our footage and so on.
I will be creating a separate course that will focus on learning on how to composite this shot in Nuke as this course will cover the overall VFX Process, so when you are planning your shot / project / film, you will know what to consider and how to plan and execute it better.
You will be able to get much better results if you follow this process and focus how each step plays an important role to make the end result look great!
More lectures will be added to this course.