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30-Day Money-Back Guarantee
Design Game Design VFX Visual Effects

Visual Effects for Games in Unity - Beginner To Intermediate

By the end of this course you will have started your own portfolio as a Triple-A Visual Effects artist for Games.
Bestseller
Rating: 4.5 out of 54.5 (1,514 ratings)
8,989 students
Created by Gabriel Aguiar
Last updated 12/2019
English
English, French
30-Day Money-Back Guarantee

What you'll learn

  • Learn how to create effects for games with Unity.
  • Fundamental concepts about Visual Effects.
  • Creating Textures, Meshes and Shaders for Game VFX.
Curated for the Udemy for Business collection

Requirements

  • Unity: Basic
  • Photoshop: Basic
  • Blender: Basic
  • Graphic Tablet Helps

Description

This course is about the creation of VFX for Games with Unity. You'll start learning how to create Magic Spells, Fireballs, Special Skills and more effects for games. It will take you from a Beginner standpoint to an Intermediate level in Game VFX. It contains the theory, the practice and the creative liberty you will need in your future Visual Effects career.

Who this course is for:

  • VFX Beginner
  • Unity Beginners
  • Unreal Beginners
  • Programmers
  • Illustrators
  • 3D Generalists
  • Artists in General
  • Game Designers

Featured review

Jane Kim
Jane Kim
6 courses
1 review
Rating: 4.5 out of 5a year ago
I come from an 3D Art background, so so far what is explained to me is a good cursory look over what makes up the foundations of VFX, with clear examples illustrating the points. It is engaging and does not lose the student in technical details.

Course content

9 sections • 59 lectures • 5h 54m total length

  • Preview02:26

  • First, let's enable 1080p!
    1 question
  • Types of Effects | Introduction
    01:00
  • Types of Effects | 1 - Particle Effects
    01:12
  • Types of Effects | 2 - Mesh Effects
    01:09
  • Types of Effects | 3 - Flipbook Animations
    01:42
  • Types of Effects | 4 - Shader Effects
    01:03
  • Types of Effects | 5 - Hybrids
    01:33
  • Recap of the Types of Effects
    4 questions
  • Principles of VFX | 1 - Gameplay
    01:49
  • Principles of VFX | 2 - Timing
    02:37
  • Principles of VFX | 3 - Shape
    01:26
  • Principles of VFX | 4 - Contrast
    02:43
  • Preview08:11
  • Recap of the Principles of VFX
    6 questions

  • Pre-Production | Introduction
    01:09
  • Pre-Production | 1 - Gameplay Objective
    01:00
  • Pre-Production | 2 - Getting References
    02:14
  • Pre-Production | 3 - Technical Research
    01:01
  • Pre-Production | 4 - Sketching
    01:37
  • Recap of the Pre-Production
    1 question

  • Download & Install Unity
    01:25
  • Setting Up Your Project
    01:10
  • Import Package
    02:46

  • Starting The Sparks
    03:36
  • Shader Graph - Additive Shader
    08:24
  • Your First Texture
    01:44
  • Particle System - Sparks
    13:05
  • More Details To The Sparks
    06:59
  • Particle System - Sparks Hit
    05:06
  • Variations
    03:55
  • Are you enjoying this course? I would love to have your feedback.
    1 question

  • References
    02:29
  • Sketching
    09:29
  • Anticipation, Climax and Dissipation - The Start
    14:48
  • Your First Mesh
    06:56
  • Impact 01 Texture
    09:53
  • Impact 02 Texture
    07:51
  • Shockwave
    04:18
  • Ground Crack
    08:29
  • Shader Graph - Alpha Blended Shader
    09:51
  • Fire Version
    10:23
  • Nature Version - Part 1
    12:27
  • Nature Version - Part 2
    10:21
  • Before moving on to the Final Touches
    1 question
  • Final Touches
    08:15
  • Are you enjoying this course? I would love to have your feedback.
    1 question

  • References
    01:44
  • Sketching
    03:13
  • Projectile Mesh
    07:25
  • Projectile Texture
    16:09
  • The Trail
    10:48
  • Shader Graph - Additive Scroll and Distortion Shader
    11:14
  • Projectile Scene - Overview
    04:12
  • Making The Projectile Fly
    04:08
  • The Impact Effect
    10:20
  • The Muzzle Effect
    08:30
  • Electric Version - Part 1
    15:11
  • Electric Version - Part 2
    08:01
  • Electric Version - Part 3
    14:02
  • Electric Version - Impact & Muzzle
    06:09

  • Introduction
    05:00
  • Performance Improvements Of The Projectile - Part 1
    11:39
  • Performance Improvements Of The Projectile - Part 2
    09:42
  • Performance Improvements Of The Projectile - Part 3
    06:35
  • Recap of the Performance Improvements
    5 questions

  • The Conclusion
    03:18

Instructor

Gabriel Aguiar
VFX Artist
Gabriel Aguiar
  • 4.5 Instructor Rating
  • 2,102 Reviews
  • 12,923 Students
  • 2 Courses

Hey there, I'm Gabriel Aguiar and I'm a Game VFX Artist.

I've been working in the Game industry for 10 years as a Game Designer, 3D Generalist, Programmer but mainly as a Special Effects artist for games.

I'm eager to share my knowledge in Udemy with my straight to the point courses. I'm sure they will help you.

Feel free to contact me if you have any doubts.

Cheers!

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