
Explore physical science and physics with engaging formulas and methods, turning challenging concepts into an exciting adventure as we learn together.
Describe motion direction using cardinal and intercardinal points and angles; north is up and east is right, enabling precise trajectory descriptions.
Explore gravity as the Earth's attractive force that causes objects to accelerate downward at about 9.8 m/s^2, and distinguish mass from weight in the equation W = m g.
Master the tail-to-head method to find the resultant of multiple vectors and resolve them into x and y components using right triangles and sine and cosine.
Explore vertical projectile motion by applying gravity and the SUV and T variables to free-fall and height-based scenarios, including a three-meter drop example.
Apply equations of motion to free fall and projectile scenarios, using gravity 9.8 m/s^2 and zero initial velocity to compute height and time from displacement.
Explore vertical projectile motion where an object is thrown upward, reaches a maximum height, and returns to its starting point along a parabolic path under gravity of 9.8 m/s^2.
Examine vertical projectile motion with examples: a tennis ball at 3.5 m/s and a juggler's throw returning to starting point, computing maximum height and flight times using motion equations.
We analyze an upward projection of 0.8 m/s that reaches maximum height and returns to the starting point to determine flight time, zero displacement, and final velocity on return.
Compute the maximum height of an object thrown upward from a starting point and the cliff height from the total height to the ground, using the described motion equations.
Explore vertical projection from a platform one meter above ground. Calculate maximum height (0.625 m), time in air (0.94 s), and plot a displacement-time graph for upward and downward motion.
explores bouncing ball projectile motion from ground, analyzing successive bounces, max heights, gravity, and energy loss while deriving displacement, velocity, and acceleration time graphs.
Analyze a bouncing object in vertical projectile motion by calculating bounce velocities (3.4 m/s then 2.4 m/s), heights (0.6 m and 0.3 m), and the corresponding times under gravity.
Plot the displacement-time and velocity-time graphs of a vertical projectile, tracing origin, peak heights, and bounces, while noting a constant -9.8 m/s² with spikes at each bounce.
This course is ideal for purchase by parents with kids who are taking Physical Science in the final year of high school.
Physical Science is a student's gateway to the world; an eye-opener into the way everything works and fits together in the universe.
Give your child a journey through time into the world of the fathers of science like Sir Isaac Newton and Galileo. Physics takes us through a time when the workings of the world were being discovered and then brings us back to the myriad of opportunities in our generation, for discovery. There is much to learn and uncover in the world and physics gives us the upper hand.
This is an exciting course that explores how objects react when moving away from the Earth's surface. It will help learners understand vertical projectile motion in a simple way.
The definition and explanation behind vertical projectile motion will be looked at. The variables involved in projectile motion of objects will be defined and related calculations, undertaken.
The various types of projectile motion will be investigated.
We will explore the concepts involved in free fall motion.
The various scenarios related to objects that are projected upward and fall back down will be investigated.
The world of Physics awaits. A world of adventure and discovery.
Take advantage of this course, which breaks down vertical projectile motion into simple concepts that your child can absorb easily. Make physics fun and easy for your child. Give your child the gift of physics and the advantage of breezing through physical science.