
Explore exporting meshes from Blender to Plasticity using the IGES add-on, compare with Moai's OBJ-to-CAD nurbs exporter, and learn practical steps from OBJ import to final export.
Set up fast V-Ray renders using default settings, 30-second per-frame limit, and Nvidia AI denoiser, then craft car paint, leather, glass, and metal shaders with HDR lighting.
Design a flying vehicle inspired by Akira Toriyama, blending a mono bike concept and protective glass elements with a white, black, and blue color scheme, decals, and a chibi aesthetic.
Design the Akira Toriyama hovercar from a basic box, using loop cuts, smoothing groups, and turbosmooth, then apply symmetry, booleans, and retopology to create a simple two-part vehicle.
Model a Toriyama hover car in 3ds Max, using retopology, symmetry, and clear text script; add panels, doors, propulsion, and glass details for a polished look.
Finish the toriyama hover car model by detailing the dashboard, steering wheel, and seats, using torus shapes and cloning scripts before the rendering and materials stage.
Develop the Toriyama hover car through advanced modeling techniques in part 3, guiding students through sculpting forms, surfaces, and design cues for creative sci-fi vehicle design.
Learn to model a sci-fi streetcar using the double tap technique with turbosmooth and smoothing groups. Use panel lines and edge constraints for sharp-to-smooth transitions.
Refine a street car blockout using FD, an FD box, and symmetry to adjust volume and control points, enabling quick, modular design changes.
Advance streetcar modeling in part 3 by adding details, addressing door design challenges, and using concept art as back-reference to craft a sleek sci-fi car.
Model a sci-fi street car by refining the front, exploring tire visibility, applying symmetry, and using loops, extrude, and subdivision smoothing to build details and prepare for lighting and rendering.
Design and iterate a sci-fi streetcar with variations, color schemes, and adjusted wheel size, explore a cutaway door and hinge, and refine topology via booleans, edit poly, and retopology.
Build a street car model by refining curvature and density before detailing, using turbosmooth, symmetry, and precise welding and detaching techniques to achieve a perfect fit.
Import a license plate image, create a plane, and apply a basic bitmap texture to detail a street car. Explore different headlight colors and setups while iterating toward completion.
Refine a streetcar model by detailing the front, side, and back, fix topology and turbosmooth results, and achieve clean topology at a fast pace for 3D concept design.
Explore street car detailing techniques in the third installment of the detailing series within creative sci-fi vehicle design.
Develop detailed street car designs for sci-fi vehicles in the creative sci-fi vehicle design course, focusing on detailing techniques and workflows in part 4.
Design a heavy duty sci-fi truck with a CAD blockout in plasticity, using offset, extrude, knife tool, and boolean steps to shape form and basic details.
Demonstrates truck modeling techniques, building doors and windows with precise alignment using construction lines, offsets, arrays, and imprinting on surfaces to create holes, glass, and detail.
Explore truck modeling part 2 by adding basic shapes to fill the chassis, hinting at cylindrical suspension, and using selecting, moving, rotating, and scaling to plan and detail.
Engage in truck modeling in part 3 of the creative sci-fi vehicle design course. Develop a clear concept for a sci-fi truck within this curriculum segment.
Apply offset and insetting to create edge details, then use bevel and chamfer to shape the truck. Trim, cut, and fill topology to tidy surfaces and add pipe details.
Advance truck modeling techniques in part 5 of the creative sci-fi vehicle design series, refining form and detailing within the ongoing truck design workflow.
Master rapid concepting of a sci-fi truck through plasticity modeling, tire detailing, and basic CAD; apply booleans, extrude, chamfer, and radial arrays to add bolts and pipes.
Explore how Ace Combat references, killer whale coloration, and drones shape the Orca stealth jet, highlighting panel lines, decals, cockpit design, and a 3ds Max CAD workflow.
Explore how varied references spark a sci-fi stealth jet design, blending segmented shapes, micro details, and material contrasts inspired by navy drones, helicopters, and Yoji Shinkawa.
Explore a blockout workflow in 3ds Max to design a biosynthetic orca-inspired stealth jet. The tutorial blends organic and metallic topology, tessellate shaping, and iterative refinement for an intimidating silhouette.
Block out the orca stealth jet, part 2, through hands-on modeling, moving points, faces, and edges while experimenting with the design.
Experiment with hole placement, boolean operations, and turbosmooth in 3ds max to craft an orca-inspired stealth jet, test using placeholder cylinders, then export to iges for plasticity.
Explore how to sculpt an orca stealth jet using plasticity and a nurbs workflow, slicing and boolean operations to create crisp panel lines, offsets, fillets, and details.
Design an Orca stealth jet using nurbs techniques to model smooth surfaces and sleek form in part 1 of the series.
Explore three-phase detailing of an orca stealth jet in nurbs, enabling rotating wings with ball joints, major and secondary panel lines, and subtle details inspired by metal gear solid.
Learn rapid detailing for a sci-fi stealth jet cockpit using plasticity tools. Practice selection, extrude, boolean cuts, thickening sheets, and kitbash pieces to add angular NURBS details.
Preview plug details by building shapes, detaching faces, and extruding to create plug objects, then apply materials for a kitbash-ready sci-fi jet in plasticity.
Explore curated hoverbike reference images—from real-life prototypes and concept art to game assets from Destiny and Star Citizen—to fuel sleek, aggressive, sci-fi design ideas.
Learn a quick way to pose a generic character for a hoverbike, using symmetry, pivots, and simple rigging to test how the rider operates the vehicle.
Block out the hoverbike by centering a box, applying a gray color, and using symmetry to define the profile; use data channel and turbosmooth to sharpen creases and refine form.
Continue the hoverbike blockout by refining pedal placement, using auto key mode, pivot scripts, and symmetry to explore variations while organizing with layers.
Explore hoverbike modeling choices, iterating between sports, military, and bulky aesthetics, detaching fins, adding thrusters, hover rings, and air intake parts, and weighing symmetry and design directions.
Continue modeling the hoverbike with a focus on basic modeling steps in part 2, building sci-fi vehicle design concepts.
Study APC references from real and concept art to craft a sci-fi vehicle with angular doors, varied panel details, eight-wheel layouts, floating panels, and sensor features.
Explore the APC blockout workflow by shaping panel lines and applying smoothing groups with TurboSmooth, using boolean and instances to refine cellular-level edits for a sleek sci-fi vehicle.
Learn a fast APC blockout workflow to create a sleek sci-fi vehicle design, focusing on panels, splines, extrude and slice plane techniques for a visually appealing look.
Dive into the world of futuristic science fiction design with this comprehensive 3D course focused on creating imaginative sci-fi vehicles from start to finish. Using industry-standard programs like 3DS Max, V-Ray and Plasticity, you’ll learn how to take your ideas from rough ideas to fully realized 3D models, ready for rendering or integration into larger projects. The course explores a wide range of design principles and workflows, covering everything from concept development, hard-surface modeling, and refining details, to applying procedural materials and presenting your creations in a visually striking way. You’ll tackle projects inspired by unique and playful ideas, including an Orca stealth jet that fuses natural forms with high-tech aesthetics, an Akira Toriyama-inspired hover car with a whimsical yet functional style, a sci-fi truck built with a focus on scale and realism, and additional designs that push the limits of creativity. Along the way, you’ll develop essential skills for building both grounded and imaginative vehicles, balancing technical precision with artistic vision. Whether you’re a beginner aiming to strengthen your foundation or an experienced artist looking to expand your portfolio with bold, inventive work, this course provides the tools and inspiration to design vehicles that feel both futuristic and believable.